DOOM and DOOM II update brings the classic FPS into the 21st century

DOOM

The original DOOM first made its MS-DOS debut way back in 1993. Since then it has seen ports onto a wide range of platforms including SNES, Xbox 360, and Switch. Its most recent update announced earlier today looks to modernize several versions of both DOOM and DOOM II.

The only requirement to be eligible for this free update is to own either The Ultimate DOOM or DOOM II: Hell on Earth on Steam. If you purchase either produce now you’ll also get the upgrade for free. Both Ultimate DOOM and its sequel will set you back £3.99 each.

What’s in the DOOM update

DOOM II GAMEPLAYThis update aims to bring both classic FPS titles into the modern age with a ton of quality of life improvements. For instance, both games will now support widescreen rendering. This means playing on a 16:9 monitor will no longer result in either black side bars or a stretched screen.

Also, official support for both DeHackEd and Deathmatch 3.0 have been added. The former is a very popular fan patch many DOOM players use to add more content to their game. This includes new weapons and diverse enemy behaviour patterns.

The introduction of Deathmatch 3.0 will allow players to go head to head with their friends via local co-op. This was already a popular mode within the community but was never officially recognized by the developers. This change means that Bethesda will now offer full support for the fan favorite game mode.

Finally, Bethesda has used this opportunity to optimise this game experience on mobile. The iOS version of this game now features advanced touch controls, native controller support, and a custom FPS limiter. The latter is a nice addition for those who own mobile devices with higher refresh rates than the industry standard 60hz.

If you enjoyed this article consider dropping a comment below giving your thoughts on the big DOOM update.

FaZe Clan signs future NBA star Bronny James on a long-term deal

FaZe

The FaZe Clan has had a long history in competitive gaming. From its early days of Call of Duty quick scope montages, it has since grown into one of the most successful eSports franchises of all time. And the latest edition to its line-up suggests they’re now ready to go mainstream.

Announced on the official FaZe Twitter account, the eSports organisation has signed Bronny James to a long-term deal. This deal will see the future NBA star partner up with FaZe as a content creator. It should benefit both parties with FaZe getting mainstream marketing whilst Bronny James can grow his streaming platform.

This is smart from FaZe

LeBron James son joins FaZeDespite his likely NBA focused future, Bronny James has established himself as a legitimate streamer. He has over 330,000 followers on Twitch and regularly streams a large variety of games. Amongst these include NBA 2K20, Call of Duty: Warzone, and Fall Guys.

It’s no secret as to where his popularity comes from. As I’m sure many of you are aware, Bronny James is the son of NBA superstar Lebron James. The three times NBA champion and 16 times NBA All-Star is widely considered the greatest basketball player of this generation.

Even if its an indirect connection, having a link like that is a huge win for FaZe. Also, it’s very possible that Bronny James could grow to incredible stardom himself in the future. When millions are watching him score baskets on TV in years to come, FaZe will receive plenty of exposure.

The only real concern for FaZe is that Bronny may not be able to focus on his steaming career going forward. Being a competitive NBA player is a lot of work and balancing that whilst actively streaming seems difficult. Regardless, it should be interesting to see how this partnership works out.

NBA 2K21 on next-gen will support female MyPlayers

NBA 2K21

Despite debuting in 1996, the WNBA has not received much representation in the NBA 2K series. In fact, it only first appeared last year and even then as a bit-part side mode. However, some recent news regarding NBA 2K21 suggests that may be changing.

Announced in a recent Q&A with developer Visual Concepts, it was confirmed female MyPlayers are coming to NBA 2K21. However, they’ll only be available on the next-gen versions of the game. That means only PlayStation 5 and Xbox Series X players will get to try them out.

NBA 2K21 progressive game design

NBA 2K21 NEIGHborhoodMuch like the standard mode, female MyPlayers will be fully customizable from their looks to their animations and skillsets. We don’t yet have details regarding how the female MyPlayers will interact with their male counterparts. It’ll be interesting to see if Visual Concepts opts for mixed-gender game modes or opts to separate them.

Thankfully, it’s not as though current gen players won’t get access to any new features. For one, the new neighborhood “The Beach,” has already been confirmed. It’s an environment inspired by the street ball played in areas like Los Angeles.

For those looking for significant gameplay changes, both NBA 2K21’s shooting and dribbling have been reworked. Going forward the right stick will be the focus for both chaining dribble moves and efficient shooting. The new shooting sees players having to prioritize aiming their shot instead of timing their release.

Despite that, there is a high skill option that combines both old and new shooting method together. By tapping LT/RT as you release the ball after aiming your shot, you can also get a release time bonus. I’d imagine this is a method only NBA 2K21 pros and competitive players will opt for. Regardless, it’ll be interesting to see how this year’s game turns out.

The Project CARS 3 bold design changes have been well received by critics

Project CARS 3

When Project CARS 3 was first revealed last June, some fans were concerned over the drastic change in direction. Whilst the first two games in the series were hardcore racing simulators, the third opts to be a simcade instead. Such a bold design change hasn’t really ever been seen in a racing game franchise before.

The first two games focused entirely on delivering the best wheel racing experience possible. Similar to other competitive sim racers like Asseto Corsa and iRacing, Project CARS was never a great option for controller players. However, the third in the series is now a great controller game resulting in a more accessible experience for most.

All Project CARS 3’s changes

Project CARS 3 corvette racingFor one, racing is no longer limited to just traditional grand prix circuits. Project CARS 3 sees the introduction of casual street racing venues similar to that of Slightly MAD Studios’ earlier games. It’s clear its inspiration comes from a mix of the Forza games and Need For Speed Shift.

Unlike the previous two titles, Project CARS 3 also implements a more defined progression model into its career mode. Much like the Forza and Gran Turismo series, there’s a far bigger focus on collecting different cars for different events.

Equally, much like the Forza series, This game sees both an upgrade system and a decal system introduced. This means you can customize cars you own to look and perform exactly how you want. However, this does mean the classic racing discipline restrictions are more or less gone.

These changes have overall been well received by critics, but it feels as though Slightly MAD Studios made one big mistake. It’s not that Project CARS 3 is a bad game, it’s just that it shouldn’t be called Project CARS 3 in the first place. Adopting a spin-off franchise similar to the Forza Horizon series would have been the better option.

Need for Speed: Hot Pursuit Remastered looks to be in the works

Hot Pursuit

American publisher Electronic Arts no doubt has its hands full right now. There’s already confirmed releases for FIFA 21, Madden NFL 21, and Star Wars: Squadrons. On top of that, recent news regarding Battlefield 6 suggests it could be the biggest in the franchise yet. But it’s the new leak of a potential Hot Pursuit remaster that’s got everyone’s attention.

Need for Speed: Hot Pursuit was released in 2010 as a soft reboot to the 1998 original. It was the last game in the series developed by Criterion, with Ghost Games taking over afterward. Whilst not necessarily the most iconic Need For Speed, most fans will have fond memories of it.

Need for Speed: Hot Pursuit

Speed Hot Pursuit supercar race

The news of a potential remaster was leaked via multiple postings across two different stores. First, Amazon removed an Xbox One listing for Hot Pursuit Remastered. This was followed by Australian retailer Mighty Ape doing much the same.

It’s listing on Amazon had it priced at £34.99 (roughly $45) which seems reasonable for a remaster. For many, it’s probably not the game they expected EA to green light. After all, the likes of Carbon and Pro Street have never been given the reboot treatment and are more widely liked.

The choice to remaster Hot Pursuit probably comes from the fact Criterion was responsible for it. After the fair success of Burnout Paradise Remastered, Criterion were handed back full development rights over the Need for Speed franchise. Remastering a game that it made in the past would certainly be easier than working on someone else’s title.

Regardless, Electronic Arts’ eagerness to get Criterion back into active development is nice to see. It has been responsible for some of the best arcade racing games ever made with Hot Pursuit itself outperforming just about every Need for Speed since. Hopefully, we’ll get to see more from them in the future.

Battlefield 6 is targeting 128 player lobbies and a battle royale

Battlefield 6

We know that DICE is currently working on an upcoming installment in the Battlefield franchise. Previously Electronic Arts’ signature FPS, the warfare simulator has dropped off with Apex Legends taking its place. Regardless, expectations are still high for Battlefield 6 and a new leak gives players plenty to be excited about.

Industry insider Tom Henderson took to Twitter to reveal some details regarding Battlefield 6. Although Henderson is best known for his Call of Duty leaks, it’s reasonable to assume he has inside info from EA too. After all, DICE and Infinity Ward likely share information between one another.

Battlefield 6 leaks

Battlefield 6 combat

According to Henderson, the next Battlefield will be targeting 128 player lobbies. This means that all of the maps will be big enough to function in a 64 versus 64 match format. However, there will still be a 32 versus 32players option for those who want that old school Battlefield feel.

Otherwise, DICE is supposedly very interested in reexploring the battle royale genre. Battlefield fans will no doubt remember the developers first attempt, Firestorm. Several fundamental gameplay oversights and lack of support led to its eventual demise. DICE will need to do everything possible to avoid Battlefield 6 falling to the same fate.

However, if DICE were to dedicate more resources to a battle royale it definitely could work. Remember, Call of Duty’s first attempt, Blackout, was not received well. And yet Warzone has gone down as a huge commercial success. Recent numbers suggest Warzone has attracted over 75 million players since launch.

There will be some concerns over the server refresh rates that Battlefield 6 ends up using. There were times in Battlefield 5 where the servers couldn’t even keep up with 32 a side. Doubling that number is going to require either a server upgrade or a Hz drop. The latter would result in far less responsive gameplay.

Atlus to ditch PlayStation exclusive business model after Persona 4 PC success

Persona 4 atlus

Persona developers Atlus have recently been on record confirming it is looking into changing its business model. Up until now, the majority of Persona games have bene exclusive to PlayStation platforms. However, thanks to the success of Persona 4 Golden’s PC release, this could be changing.

In an interview with NintendoSmash, Atlus acknowledges Persona 4 Golden has been a “critical success.” Due to this, the publisher is seriously considering “simultaneous multi-platform releases,” for all its major franchises going forward.

Why did Atlus go all in on PlayStation?

Persona q2 3ds atlusFor many gamers it’s difficult to understand why Atlus even subscribed to a PlayStation exclusive model in the first place. Just to be clear, Sony has zero ownership over the Japanese publisher. Equally, it is not believed Sony have ever paid to keep Persona on its signature platform.

Instead, the best reason gamers have come up with is Atlus’ head director just likes PlayStation. It was probably first put on Sony’s consoles because it was cheap to do but over time this stopped making sense. Atlus has grown into a huge company and could easily afford porting to other platforms. Especially given the extra revenue it would make in doing so.

Interestingly, there is one Persona spin-off series that has managed to escape the PlayStation trap. Persona Q is a chibi styled dungeon crawler that is instead exclusive to Nintendo platforms. Both games in this series are only available on 3DS with the latter not finding its way onto Switch despite being released in 2019.

Regardless of its past intentions, Atlus seems to be ready to ditch its outdated third-party exclusive model. Hopefully, we’ll be able to see Persona 6 and any other spin-offs in the franchise find their way onto PC, Switch, and perhaps even Xbox.

Borderlands 3 is free to play on all major platforms this weekend

Borderlands 3

Released last September, Borderlands 3 is the latest entry in Gearbox’s legendary looter shooter franchise. However, up until now there’s been a significant pay wall in the way preventing players from trying it out. Thankfully as of this weekend, anyone interested will be able to give it a go for free.

Borderlands 3 is free-to-play on every major platform it was released on this weekend. That includes PS4, Xbox One, Steam, and even Google Stadia. Unfortunately, Switch owners are out of luck as Borderlands 3 never found its way onto Nintendo’s hybrid console.

Is Borderlands 3 worth trying out?

Borderlands 3 music bossFor free? Most definitely. Even with its notable faults its still a very well made game with an interesting enough plot. It’s possible you’ll be able to power through the whole story in one weekend although that will require some serious dedication. If you’re just playing through the story normally, expect a full playthrough to take around 20 hours.

It would be best if you can find a friend or two to play along with as Borderlands 3 is designed primarily to be a co-op game. And thanks to this year’s new shared loot and level scaling systems, lower level friends will no longer have a rotten time getting killed over and over.

If you do enjoy your time with it and choose to pick it up, consider buying the DLC too. Currently there’s three released pieces of DLC: Moxxi’s Heist, Guns, Love, and Tentacles, and Bounty of Blood. The first two bring back classic Borderlands characters not featured in the regular story, like Gaige and Timothy Lawrence.

For further information be sure to check out our review of Borderlands 3. It provides an in-depth breakdown of the gameplay, narrative, and graphics. Otherwise, you can purchase the looter shooter on the PlayStation Store, Microsoft Store, Steam, and Epic Games.

Warzone Season 5 trailer shows off new open stadium and Apex inspired train

Warzone Season 5

Activision just dropped its latest trailer showing off Call of Duty: Warzone’s Season 5 content drop. Although there have been a few teasers already, this is the first official in-depth reveal. Alongside the announcement of Shephard’s Shadow Company, the new trailer confirms that some big map changes are on the way.

Most notable is the opening up of Stadium, a central point of Verdansk that is currently inaccessible. With the beginning of Warzone Season 5 though Stadium will open up and become a new hot point for loot drops. Also, it is heavily rumored that players will be able to fire a rocket out of the top of the Stadium.

Warzone Season 5 is here

Warzone Season 5 trailer On top of the stadium update Warzone players can expect a new way to get around Verdansk. Coming alongside the Season 5 update is the long-awaited train. It will work similarly to Apex Legends’ where the train speeds around the perimeter of the map. Also, it will feature a ton of loot making it an appealing landing spot for those looting for early gunfights.

The train tracks themselves were actually added at the start of Season 4 but were simply cosmetic. Thankfully, this update will change that and should help speed up the general flow of Warzone’s gameplay.

As for new guns, It is all but confirmed that both the AN-94 assault rifle and APC9 SMG will be coming with Season 5. The former is a 5.45 caliber rifle that can supports an 1800 round per minute 2-round burst fire mode. The latter is another fast firing personal defense weapon comparable to the P90 and MP7.

Finally, an old favorite looks likely to return. Call of Duty 4: Modern Warfare’s R700 sniper has been found in the game files. A fully functioning version is in the files of Modern Warfare and is likely to be added half-way into Season 5. It is expected to a high caliber designated marksman rifle.

Overwatch tank Orisa was close having teleportation as her ultimate

After some questionable experimentation with Moira’s kit as of late, Blizzard have come under fire from some fans. There are concerns about how the developer is mis-judging the state of the game and not understanding what players want. And if recent news about Orisa is anything to by, this might be true.

In a recent Reddit Q&A lead hero designer Geoff Goodman responded to some interesting questions. One of which was inquiring about how many unused hero concepts Blizzard have lying around. Whilst also explaining the general process his team goes through in designing a hero, it’s his comments on Orisa that have caught the attention of many.

Orisa was almost even scarier

Bastion ultimate

It turns out that Orisa’s first concept featured a teleportation ultimate ability. When used it would allow her to teleport anywhere on the map in a drop pod of sorts. Coupled with her halt ability this could have made for some crazy flank plays in the right hands.

To be fair to Blizzard, this was in the very early stages of her development. Goodman himself even goes on to say that his team “didn’t have a character yet,” but was rather just trying out ideas. Also, it’s not exactly worth getting up in arms over. Blizzard try wild ideas all of the time and many don’t see the light of day.

Case in point, Bastion’s original ultimate was a remote mine that, when detonated, would spray explosive in all directions. Given Overwatch’s shift toward mobility and away from builders, this wouldn’t have aged well.

Thankfully, neither Bastion nor Orisa received either of these wild changes. Overwatch may have its problems but at least Blizzard usually knows where to draw the line. That is as long as a certain Swedish knight isn’t involved. But that’s a topic for another day.