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Doom Gameplay Reveal A Return To Form

Doom Gameplay - vGamerz

Doom Gameplay

What made the original Doom an amazing experience? Was it the fast movement? The big guns? the demons that you’d make your personal target dummy? The music? The intensely polished visuals? You will be so fascinated with Doom Gameplay.

id Software believes it’s all of the above. At E3’s 2015 Bethesda press conference, they dropped the first-ever gameplay reveal of the new reboot.

Here’s the trailer, I suggest a second pair of pants.

Well, that was quite the ride. With gorgeous visuals, visceral gunplay,  and a clear focus on frenetic action, I am absolutely stoked to jump back into the world of Doom. I didn’t pay much attention to the series growing up, but I can tell you that if there was ever a game in the franchise to convince me I need it in my life, it is definitely DOOM. 

And in case you didn’t get enough from that measly minute, here is the raw gameplay captured from the conference for your viewing pleasure, but be warned, it gets pixelated.

I think my favorite thing about the soundtrack beyond it’s otherworldly, hellish soundscapes and atmospheric droning and pulsing, is that Mick utilizes modern metal to help craft such a unique sound. From Djent to 9-string guitars to Russian synthesizers, he holds nothing back and it definitely shows.

Wikipedia explained Doom Gameplay as under,

Doom is a first-person shooter presented with early 3D graphics. The player controls an unnamed space marine—later termed “Doomguy”—through a series of levels set in military bases on the moons of Mars and in Hell. To finish a level, the player must traverse through the area to reach a marked exit room. Levels are grouped together into named episodes, with the final level focusing on a boss fight with a particularly difficult enemy. While the environment is presented in a 3D perspective, the enemies and objects are instead 2D sprites presented from several preset viewing angles, a technique sometimes referred to as 2.5D graphics with its technical name called ray casting. Levels are often labyrinthine, and a full screen automap is available which shows the areas explored to that point.

You can expect DOOM to drop spring 2016 on PC, PS4, and Xbox One.

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