As we’ve known for some time now, Apex Legends is going to support cross play. However, before now we hadn’t received an official release date on when to expect it. Thanks to Respawn’s latest update post, we now know the beta is closer than expected. You’ll be able to try out cross play as early as Tuesday, October 6.
Cross-play is becoming an increasingly popular addition in many battle royale. We’ve already seen Call of Duty: Warzone and Fortnite implement it and now Apex is set to follow. When it’s introduced, cross-play will let you play Apex Legends with friends regardless of platform. The beta will support PS4, Xbox One, Switch, and PC.
The next step for Apex Legends
For many, this update is considered the next step for EA’s world famous battle royale. Apex Legends has already been responsible for implementing many genre defining features. So it’s lack of cross-play did feel a little out of place.
Cross-play will be enabled by default however users will have a toggle option to turn it off. This will be easily accessible via the in-game settings. If you’re playing on Xbox One though you will also have to enable or disable the console’s cross-play option. This can be found in the System Settings application.
Once you’re partied up you’ll have access to everything a regular Apex Legends squad would. That includes voice chat, pinging communication, and text chat. Unfortunately, this update won’t be including cross-progression. According to Respawn, this will be discussed as a potential update closer to the Steam launch later this year.
Finally, the addition of cross-play has seem some adjustments made to the Apex Legends matchmaking algorithm. When a PC player is in a lobby you will always be placed in a primarily PC populated game. This is to prevent mouse and keyboard players being matched with controller players where possible.
In the early hours last Tuesday, Infinity Ward dropped its latest update for Call of Duty: Warzone. As well as introducing the new Bruen Mk9 LMG and Gunsmith customs, it added a new contract to Warzone. Dubbed the Most Wanted contract, it has now been removed after being live for just two days.
The rapid change comes in response to community outcry slamming the decision to replace Bounty contracts. Whilst they were still available in solos, every other mode featured Most Wanted contracts in their place instead.
The problem with Most Wanted contracts
Many players were not happy with the new contract for a few reasons. For one, by removing Bounty contracts you also remove one of the largest motives for fast-paced, aggressive gameplay. Equally, the rewards for completing a Most Wanted contract were quickly drawn into question.
The idea was that when your team completes one, you are gifted with a team revive. The downside is that whilst active everyone on the map would know exactly where you were. Effectively a high risk, high reward option for skilled players to gain a huge advantage. However, when it released this was not the case. Instead, you would only revive already dead teammates meaning it is way too situational.
In five minutes, you are better off just looking around for the money to revive your team. At $4500 per person, it is not that difficult to revive multiple teammates on your own. Just focus on completing Recon and Scavenger contracts and you will get the money in no time.
This is not Infinity Ward’s first community outcry and it will not be its last. The developer has been known to ignore community issues, so it is at least nice to see them addressing this so quickly. I would expect Most Wanted contracts to return at some point in the future and when they do, who knows what the player base will think.
A couple of days ago Infinity Ward launched Warzone Season 3. This marked the beginning of a new battle pass as well as plenty of new content to go with it. However, when fans jumped online they couldn’t help but notice a glaring omission. The trios game mode was gone.
Previously, Warzone only allowed players to search for either solo or trios. To satisfy popular demand, Infinity Ward added Quads into Warzone so that teams of four could play together. Strangely though, the Call of Duty developer completely removed trios instead of making it another option. This has now been reverted after a community outcry on Reddit.
Trios are back, what about duos?
With the return of trios, fans are now asking a new question, Should we be expecting duos and, if yes, when? If the leak on Warzone’s official website is anything to go by, duos will be coming soon. We don’t know exactly when but somewhere within Season 3 seems very likely.
It will be interesting to see if duos becomes a permanent game mode or not. After all, Warzone’s biggest competitor Apex Legends is well known for only running duos as a timed event, not a core game mode. On the other hand, the likes of PUBG has always had the option available.
I have to give Infinity Ward credit for resolving this issue so quickly. In the past they’ve definitely been guilty of leaving game breaking oversights lying around for way too long. Case in point, it took them until January to even begin addressing the various Port of Verdansk under map exploits.
Looking forward, alongside the two new weapons (SKS and Renetti), players can also expect a new LMG later on in the season. Judging by its shape on the reveal poster, it’s most likely Call of Duty 4’s M249 SAW. Otherwise, other Warzone playlists will be following Trios’ addition with a shotgun and snipers only mode already confirmed.
When Warzone launched on Tuesday many players found themselves asking the same question. Why is it limited to only 150 players? Currently, you can only play in 150 player lobbies and teams of up to 3 people. However, we now know that the rumoured 200 player game modes will be coming at some point in the future.
In an interview with USA Today, Infinity Ward co-head Patrick Kelly gave various details on Warzone’s future. Most notably, the Modern Warfare dev confirmed that 200 player lobbies are coming to Warzone, just not quite yet.
200 player Warzone is on the way
According to Kelly, Infinity Ward itself is “already playing with 200 players.” Also, he makes a fair point when saying that its impressive Warzone supports 150 players from the get-go, as most other battle royale settle between 60 and 100. The biggest takeaway from Kelly’s remarks though is that Infinity Ward is planning to release a 200-player game mode “a little bit later.”
Given the sheer scale of Warzone’s map, this isn’t too surprising. It implements every Ground War map bar Aniyah Palace as well as a further six regular Call of Duty maps. Specifically, there’s Scrapyard, Vacant, Atlas Superstore, Killhouse, Broadcast, and Gulag.
It’s clear that a lot of time and care went into the development of Warzone’s map. Some players have caught on to a potential Easter egg of sorts, although details are still sparse. What we do know is that scattered across the map there are various computers you can interact with. Equally, there’s a secret bunker with a keypad you can also interact with.
The future of Warzone looks promising. As well as a 200-player update, it’s these small hints that suggest Infinity Ward has big plans in store for its battle royale. It’s possible we could see something akin to Fortnite’s seasons where large areas of the map change over time. Alternatively, perhaps a PUBG styled content release plan could be a more suitable path.