343 Industries re-adds skill jumps to Halo Infinite after community outcry

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Developer 343 Industries has released a new patch for Halo Infinite. Amongst other changes it has reintroduced various skill jumps into Halo Infinite. These skill jumps were previously removed but the community was not happy about the decision. The developer has changed its mind and brought them back to make players happy.

Several popular jumps have been re-added. These are the key door and house panel on Live Fire, the double doors on Bazaar, the P side edges on Aquarius, and the Pizza Parlor on Streets. All of these were removed during the Season 2 update as they were unintended. But just because something is unintended doesn’t mean players want it removed.

For those not informed, skill jumps are techniques in Halo Infinite that allow the player to reach certain areas faster. These usually involve quick platforming segments to reach somewhere quicker than you could otherwise. The community likes them as it’s a way of increasing the game’s potential skill ceiling.

Skill ceiling matters

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The skill ceiling of a game refers to the highest possible ability a player can have. Games that are designed to be competitive usually have a high skill ceiling whilst more casual games will have a lower skill ceiling. Not all games require a huge skill ceiling but a competitive shooter like Halo benefits greatly from it.

With skill jumps back in Halo Infinite players now have multiple ways to gain an advantage on the opposition. They can outshoot them, out position them, and outmaneuver them. Mechanics like skill jumps aren’t newcomer-friendly but they are an integral part of what makes a competitive game so addictive. These small mechanics that players have to master keeps them engaged. Seeing them removed and thus the skill ceiling reduced was disappointing so it’s great to see 343 Industries reverting the change.

EA denies blaming Halo Infinite’s launch for Battlefield 2042 failure

It is no secret that Battlefield 2042 has struggled since its launch. Its total sales have been underwhelming and its player retention rates have been outright terrible. Most gamers agree that the problem is that Battlefield 2042 just isn’t that good but EA instead opted to blame Halo.

EA’s chief studios officer Laura Miele was quoted as claiming that 2042’s shortcoming was because Halo Infinite was launched in a “very polished,” state. More specifically, it was the surprise release of its multiplayer that was available several weeks before the game’s official launch. This claim has irritated many players who feel that EA is out of touch and in denial.

However, EA has now published a follow-up statement via PCGamer denying that this was what was said. According to communication vice president John Reseburg the stories published “are not accurately capturing the discussion and the context.” He goes on to claim that the conversations had been humbling and in-depth.

This account of the meeting shifts the focus away from Halo Infinite and towards the problems with Battlefield 2042. That includes its bugs, performance issues, and questionable design decisions that are partially attributed to COVID. Supposedly, the work-from-home situation did not help the first-person shooter’s development.

A long way back for Battlefield

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Battlefield 2042 is in a bad state even after its various patches have fixed most major bugs. Many players have moved on and decided that it just isn’t a game worth investing time into. Given that it was supposed to be sold as a service with a long-life span this is not good news for Electronic Arts.

Regardless, it isn’t dead yet. With a major expansion coming in the Summer there may still be an opportunity to earn the fanbase’s trust again. But it won’t be easy and there is going to be a lot of skepticism on the way.

Moistcr1tikal got permanently banned from Halo Infinite beta on day one

There are a lot of ways to get banned from a first-person shooter. Be it cheating or inappropriate language, rules are in place to protect players. However, Twitch streamer Charles ‘Moistcr1tikal’ White managed to get banned from Halo Infinite for something surprising.

White had intended to find an area on a map where the player could bypass the death zone and glitch out of the map. Bugs like this are common place and betas are usually a good way to filter them out. However, after dying a certain number of times from jumping out of the map he received an expected message. As punishment for committing suicide too many times, he was permanently banned from playing the Halo Infinite beta.

A little harsh?

halo infinite MoistCr1tikal gameplay rifle

Presumably, developer 343 Industries implemented this system to deter trolling. In a game of team deathmatch it would be possible to tank your own team’s score by dying over and over. But regardless, a permanent ban with no prior warning seems harsh for something that is relatively minor.

Regardless, this ban stopped Moistcr1tikal from playing Halo Infinite, ending his steam prematurely. It’s not expected that this ban will carry over to the main game but it does suggest that 343 Industries still have some work to do. It’s one thing to ban someone in a free beta, but repeating this with a full price game would be disastrous.

The last thing Microsoft needs is thousands of frustrated customers complaining that they got banned trying to parkour. Especially as Halo has always had somewhat of a parkour culture with its grenade and rocket jumping. It’s not farfetched to assume that players thought they could do this as it’s been allowed in the past.

Otherwise, the Halo Infinite beta has gone down well with Moistcr1tikal’s experience being an exception, and not the rule. Fans can expect the popular shooter to launch later this year on PC, Xbox Series X/S, and Xbox One.

Halo Infinite has not been cancelled on Xbox One contrary to recent rumors

Halo Infinite

Earlier this week a rumor started to circulate that Halo Infinite would not be coming to Xbox One. The game’s user interface designer, Chad Mirshak, changed his LinkedIn page to only list PC and Xbox Series X/S. This led franchise fans to start panicking that Microsoft had abandoned its old platform to avoid holding Infinite’s visuals back.

But base Xbox One owners will be glad to hear that this isn’t the case. Halo community manager John Junyszek gave a clear answer in response to these rumors On Twitter. When asked, Junyszek made it clear that Infinite is still coming to Xbox One and that he’d like to be left to “enjoy the holidays.”

Halo Infinite is still coming to Xbox One

Cyberpunk 2077 unfinishedAlthough this rumor was mostly baseless, the concerns aren’t completely unreasonable. After all, the recent disaster that was Cyberpunk 2077 has put people on edge regarding the treatment of old hardware.

Developer CD Projekt Red released Cyberpunk 2077 in a nearly unplayable state on both PS4 and Xbox One. It was clear that it hadn’t put in the necessary time to optimize for those systems. A similar fate falling upon Halo Infinite is less likely but not out of the question. After all, no one saw it coming with Cyberpunk either.

But there’s little reason to be concerned at least for the time being. Microsoft has shown no signs that it is looking to abandon the Xbox One in the near future. Both Xbox Live and Xbox Game Pass are still fully supported on both its old and new platforms. Also, to this day even the Xbox 360 servers are still alive and kicking.

Microsoft has a good track record of supporting its old products. And I doubt the American tech giant wants to split off its fan-base with Halo Infinite. Even if it has been delayed, I suspect the wait will be worthwhile. The new Halo has the potential to become the defining game for next-gen consoles.

Halo Infinite looks set for a Spring 2021 release after initial delay

Halo Infinite

Halo Infinite was supposed to be the Xbox Series X’s big launch title. But after a criminally underwhelming reveal at Xbox Summer Games 2020, Microsoft opted to delay it. Despite claiming that COVID was the cause, it’s seems likely that the American tech conglomerate was concerned about the rough state it was in.

An exact release date was not given at the time of the delay, but new details have emerged. In an interview with Dan Allen, Master Chief’s mo-cap actor, Bruce Thomas, confirmed a Spring 2021 release. When he was asked about Infinite’s development, Thomas stated it was “wrapped up,” and “ready to go next Spring.”

Are we getting Halo Infinite sooner than expected?

When the delay was first revealed, there were some concerns about how long Xbox fans would have to wait. With a game of Halo’s stature it could easily take over twelve months to fix. The presented campaign demo was plagued with a lot of difficult to address problems. This included rough texture work, assets popping in, and the now legendary Craig the Brute.

Craig was supposed to be a terrifying alien Brute trying to kill Master Chief. But due to some suspect face modelling he ended up looking more dopey than scary. The internet ran away with it and a viral meme was born. Regardless of the jokes, it did prove something about Halo Infinite. It needed more time.

Halo Infinite Craig the Brute

To Microsoft’s credit, rather than rushing it for the Series X launch it did delay Halo Infinite. And if Thomas’ claims of a Spring release are to be believed, the wait won’t have been that long anyway. Most gamers haven’t even had a chance to pick up a next-gen console yet due to stock shortages. So giving developer 343 Industries a little more time seems like a win-win situation.

All we can do for the time being is wait. Hopefully, Halo Infinite lives up to the hefty expectations placed upon it. Because there’s no doubt that Microsoft’s shiny new console is in desperate need of some big releases. Although a nice addition, there’s only so far relying on Xbox One backward compatibility can get you.

The top 5 games coming to next generation consoles

Next generation

The ninth generation of consoles are right around the corner and both PlayStation and Xbox have had plenty to show. With the launch line-ups of both consoles more or less being confirmed, it seems like a good time to see who came out on top. What are the five best games coming to next generation consoles?

Halo Infinite

Halo Infinite for next generation consolesKicking things off with an obvious choice, there are few games that can hype gamers up as much as Halo. The next generation installment of Halo has started life off a little rough though. After a disappointing reveal at the Xbox Summer Fest 343 Industries have gone back to the drawing board and delayed its release.

For some, this will be a concerning sign. For me, it’s a sign that something great is in the works. For Microsoft to risk missing the Series X’s launch window for the sake of game integrity is a huge deal. If both the publisher and developer are this determined to make a great game, Infinite could be very good.

Horizon Forbidden West

Horizon Forbidden WestIf Halo is Xbox’s biggest upcoming release, Horizon is PlayStation’s. Over the years Sony has sifted through its fair share of mascots. From Crash to Spyro to Nathan Drake. However, it’s Horizon and protagonist Rost Aloy who has captured the hearts of many fans.

The first Horizon game was critically acclaimed, currently sitting at an 89 on Metacritic. If Sony can build on that and produce an ever better sequel, the PlayStation 5 could take an early lead in the next generation console war.

Forza Motorsport

Forza Motorsport for next generation consolesTruth be told, the Forza series definitely began to stagnate a fair few years ago. I’m not sure if Turn 10 grew complacent or the franchise simply lost its core identity, but the last few titles haven’t lived up to the greatness of earlier games.

And yet, I can’t help but be hyped up for the next Forza game. Not only is a soft reboot, but rumors suggest Turn 10 is finally taking the gamble of introducing rally racing. Given that Gran Turismo has had rally since 1999, this is a long overdue change that could catapult Forza into the next generation.


StarfieldWe know very little about Starfield but the little we do know is very exciting. This is Bethesda’s upcoming RPG and its first new RPG franchise is over 25 years. Whilst The Elder Scrolls covers fantasy and Fallout is post-apocalyptic, Starfield will be Bethesda’s sci-fi space entry.

Bethesda certainly has some relationship mending required for its fans. After the disaster that was and still is Fallout 76, some trust has been lost. Hopefully, Starfield can reignite the love many of us had for the legendary RPGs Bethesda used to make.

Battlefield 6

Battlefield 6Battlefield 6 will be the game for players who want to push their new machines to the limit. Every new installment that DICE creates is always in the discussion of best game ever made. With the shift on next generation consoles and Nvidia unveiling its new GPU range, I have a feeling Battlefield 6 could look better than real life.

Looks aside, DICE will have to figure out what kind of identity it wants Battlefield to have. Both Battlefield 1 and 5 were sub-par and failed to capitalize on why people loved the modern setting titles so much. Regardless, it’s hard to disagree that the potential for Battlefield 6 is very much there.

The Halo Infinite reveal has some fans concerned over its sub-par visuals

Halo Infinite

Microsoft’s big announcement in its Xbox Games Showcase was the official unveil of Halo Infinite. Infinite is the upcoming mainline Halo game set to release alongside the Xbox Series X. However, when fans finally got to see it there were some serious questions about its visual fidelity.

Screenshots from the reveal have been shared countless times on Twitter emphasizing its rough edges. Many of the NPCs and environments look a little too simplistic and even plain ugly at times. The new brutes in particular were so bad that it’s turned into a global meme.

The justification for Halo Infinite

Halo Infinite Masterchief

To 343 Industries’ credit, this new visual design isn’t completely unjustified. Many fans felt Halo 4 and 5 abandoned the iconic look that earlier Halo games had. To counter-act this, Infinite is supposed to look more simplistic and streamlined, just like the original trilogy.

Unfortunately, this wasn’t received overly well. After all, Microsoft had hyped Halo Infinite up to be the standout game in its next generation catalogue. So, when all it had to show was something that probably could have ran on the Xbox One X, fans were understandably disappointed.

Equally, to rub salt in the wound, it turns out the gameplay we saw wasn’t even on an Xbox Series X. Instead, the demo was showcased on a PC with similar specs to Microsoft’s next gen console. Even though Xbox Marketing GM Aaron Greenburg assures the experience is similar to the real thing, it isn’t a great look.

Thankfully, there is still time for Microsoft to turn things around. Halo Infinite is very much a work in progress and with several months still to go, the visuals could improve. Also, the stream was capped to just 1080p and therefore may have not been representative of the true 4K graphics. Only time will tell as to if Infinite will succeed or flop.