Next-gen console version of Battlefield 2042 set at a premium price

Yesterday publisher Electronic Arts revealed the latest release in its popular Battlefield series. Named Battlefield 2042, it will be an online only near future first-person shooter. But it’s the revealed details of its pricing that has gotten gamers frustrated. Owners of next generation version of Battlefield 2042 will have to pay a premium price compared to the other platforms.

Both the PlayStation 5 and Xbox Series X/S release will cost $70 at launch. In contrast, the PC and current gen versions of 2042 will come in at the industry standard $60. Given that the PC version is likely to provide the best overall experience, the bumped-up price on next-gen consoles is difficult to justify.

Why the added cost?

battlefield 2042 price

Truth be told, this increase of price isn’t uniquely a characteristic of Battlefield 2042. Many other AAA games have matched the price hike for a variety of reasons. Chief amongst these is probably just because they can. If the publisher if confident consumers will still buy a product for more, they will inevitably want to take advantage of that.

This is why we don’t see the price hike on PC. PC gamers are generally less willing to spend big due to the sheer quantity of great free-to-play and on sale games available. Unlike consoles, placing 2042 at $70 wouldn’t be profitable on PC.

There are some other genuine reasons for this change too. Video games are more expensive to make now then they have ever been before. 2018’s Red Dead Redemption 2 was reported to have cost Rockstar a record $200 million to make and a further $250 million to market.

Battlefield won’t be on that level as it doesn’t have a single players campaign. No campaign means there’s no need for cutscenes and expensive voice actors. Regardless, it is a large-scale first-person shooter with a state-of-the-art game engine supporting it. Neither of those are going to be cheap to produce and maintain. However, customers probably won’t buy into the narrative that alone justifies the price increase of Battlefield 2042.

Halo Infinite has not been cancelled on Xbox One contrary to recent rumors

Halo Infinite

Earlier this week a rumor started to circulate that Halo Infinite would not be coming to Xbox One. The game’s user interface designer, Chad Mirshak, changed his LinkedIn page to only list PC and Xbox Series X/S. This led franchise fans to start panicking that Microsoft had abandoned its old platform to avoid holding Infinite’s visuals back.

But base Xbox One owners will be glad to hear that this isn’t the case. Halo community manager John Junyszek gave a clear answer in response to these rumors On Twitter. When asked, Junyszek made it clear that Infinite is still coming to Xbox One and that he’d like to be left to “enjoy the holidays.”

Halo Infinite is still coming to Xbox One

Cyberpunk 2077 unfinishedAlthough this rumor was mostly baseless, the concerns aren’t completely unreasonable. After all, the recent disaster that was Cyberpunk 2077 has put people on edge regarding the treatment of old hardware.

Developer CD Projekt Red released Cyberpunk 2077 in a nearly unplayable state on both PS4 and Xbox One. It was clear that it hadn’t put in the necessary time to optimize for those systems. A similar fate falling upon Halo Infinite is less likely but not out of the question. After all, no one saw it coming with Cyberpunk either.

But there’s little reason to be concerned at least for the time being. Microsoft has shown no signs that it is looking to abandon the Xbox One in the near future. Both Xbox Live and Xbox Game Pass are still fully supported on both its old and new platforms. Also, to this day even the Xbox 360 servers are still alive and kicking.

Microsoft has a good track record of supporting its old products. And I doubt the American tech giant wants to split off its fan-base with Halo Infinite. Even if it has been delayed, I suspect the wait will be worthwhile. The new Halo has the potential to become the defining game for next-gen consoles.