Dishonored
Dishonored 2, the long-awaited sequel to Bethesda’s 2012 Game of the Year, Dishonored, hit stores in November of 2016. Since its release, Dishonored 2 has had all who’ve played it in love with its updated gameplay and features.
Dishonored 2 continues the story of the Royal Protector, Corvo Attano, and Lady Empress Emily Kaldwin. The game brings with it the same style as the original. Including some familiar faces along the way. However, Dishonored 2 surpasses its predecessor with some new enhanced features that give gameplay a much-needed boost of creativity. Here are a handful of the best new features Dishonored 2 has to offer.
Improved Character Powers
One of the best features in this game lies in the characters use of powers. Depending on who you choose to control, Emily or Corvo, both have powers specific to them.
Corvo, as you have played in the first game, has the same powers. However, this time around you can further expand those. You’re still equipped with Dark Vision, Windblast, Blink, Possession, Devouring Swarm, and Bend Time. As well as the basic enhancement like Shadow Kill, Vitality, and Agility. These powers now can be further enhanced. Giving players more options on how to spend runes. For Instance, Devouring Swam use to have only 2 levels. Small and large swarms. Now, you can choose options like Greater Swarm, Tiny Swarms (multiple small swarms), and Rat Piper (rats will follow you).
Emily has an entirely new power set from her father. Excluding the basic enhancement of course. Emily has the power of Shadow Walk. Which allows here to take the shape of a shadowy figure and stealthily attack or sneak. Mesmerize, is new and gives the ability to summon a spirt that attracts attention and captivates onlookers. Far Reach is about the same as Blink. You also have Dark Vision, the same as Corvo. Domino is the power to chain targets together. Once activated, you can link targets and only need to attack one of them and they all have the same result. The coolest power of Emily’s is Doppelgänger. This powers allows you to summon a specter that is identical to Emily. Which can be upgraded to fight, draw attention, or switch places.
Timepiece (Brief Mission)
The Timepiece was my favorite part about this game. Although, it is only used for only a single mission. The Timepiece is a device given to you by the Outsider. Its name is not at all confusing. In fact, it tells you exactly what it does. The device allows you to transport back in time. So, while you run through a rundown mansion in the present, you can either glimpse into the piece using a screen on the device or activate it and go to that moment in time.
It was so fun to see the difference from what this place looked like before the event. Not to mention to flip back and forth from present to past to get around damaged pieces of the house. Without a doubt, the best part was seeing how your decisions in the past effected the future. Meaning, you could change how the house and people ended up. Simply by your choices.
Combat Difficulty
The one thing the first game lacked with a competitive combat system. Meaning, you could easily predict I the first game how you would be attacked and when. In Dishonored 2, the enhanced combat system made it chaotic and seemingly difficult predict. Making the player rely on strategy to win battles and skirmishes.
Also, the enhanced combat difficult gave attackers more of a “gang up” style of attack. Giving players a headache with attacks that could be made by 4 attackers at once. A big change of pace in difficulty and style of play.
More Weapon Upgrades
When it came down to weapon upgrades, Dishonored didn’t put much complexity into it. Allowing you to shoot further, or more accurate, or have more ammo. However, in Dishonored 2, you could not only upgrade the weapons themselves, but each addition weapon and ammunition.
This time around, gave us the much-appreciated ability to upgrade more than just the main weapons and their ammo. Now you can upgrade every piece of your arsenal. From stun mines, grenades, bullets, darts, bolts, and springrazors. You could search each level for the upgrade blueprints and unlock each of the improvements. What could be better than continuously getting an advantage over your enemies?
More Open World
When I played the original Dishonored, I was surprised about the smallish size of the world. You really didn’t get to explore a lot. And only some building were accessible to you. In Dishonored 2, you’re welcomed into a much bigger world than the first game. You can venture into more buildings than ever. Collect more materials to sell, steal, or to gather for ammo.
On top of making more buildings accessible, the world itself it much bigger in size. The map takes some time to explore. Bigger and longer street, more roadblocks, gang territories, and obstacles. As a result, calling for players to find their own way to reach the target. I don’t know about you, but I do love a good open world map.
Final Thoughts
Dishonored 2 was a challenging but entertaining game. Bethesda looked to improve on some of the criticism from the first game. The new features that added to Dishonored 2 gameplay made the game as great as it was. I loved the story and the direction they went with it. However, without the new features, this game would’ve struggled to pull more fans into the franchise.
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