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Whatever Happened to… Cheat Books and Tips Hotlines?

Books

In this instance, of course, we know exactly what happened. The Internet did. Still, the more decrepit gamers among us may get a tingle of memory-pleasure through their undercarriage at this brief retrospective.

At one time in the gaming world, print media was king. If you wanted a preview of Mario’s latest upcoming escapades, or a walkthrough, magazines were the way to go. They still exist, and have a certain following, but there’s a foul stench of the obsolete about them; like Grandma’s old record collection which will never see the light of day again.

Partly because they’re LPs, similar relics of a bygone age. And partly because who the hell ever wants to hear The Greatest Hits of the Jackson 5 again anyway?

But anywho, these magazines were the nerdly refuge of the Internet-less. Oftentimes, they’d include huge free ‘cheat books,’ which were the only manner of finding obscure codes and such. My family were probably the slowest in town to finally get online, so I was poring over books with maps of Final Fantasy IX’s Chocograph locations long after others had abandoned them.

"You're having Zelda trouble? Sure, I'll try and help, find nothing particularly useful, and prattle on for an age at a premium rate.
“You’re having Zelda trouble? Let me try and help, find nothing of any real use and generally prattle on for far too long. At a premium rate. Sound good, bucko?”

It’s a painful, painful pain a whole generation will never experience. If you’re stymied by a game today, a quick google search will bring you up ten different FAQs of the dungeon/boss/whatever at hand and a Youtube video tutorial or two. Back then, though, there were none of these newfangled thingamabobs. What we had were books full of Tekken 2 big head codes, infinite ammo codes for Doom, and other low-tech weirdness. A couple hundred pages full of PlayStation button combinations.

OR, the legendary tips lines. Before ‘Google it’ was the answer to any and all questions mankind will ever have, this was our only resort: a mysterious voice on the end of our phones. They may or may not know where we’re going and what the hell to do when we get there, but we’ve got no other bugger to ask. Begging audience with this oracle with a heavy Mancunian accent and seeking its wisdom was the only way.

Think on, younger gamers. The older, simpler times were much, much less simple.

Header image: Flickr.

1 Comment

  • Tyson lannister
    Posted March 22, 2014 at 4:27 pm

    I was a Nintendo power junky. I remember waiting for the edition that had the rumored code for street fighter 2 on the snes. Good times

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