The Best PS4 Games

PS4

Since PS4 was released in November 2013, it has completely thrown us head first into the next generation of gaming. With greater graphics and smoother gameplay, the many capabilities of PS4 have allowed us gamers to indulge in some of the most memorable titles to date. Question is, of the many games available on PS4 spanning over a indefinite amount of genres, which are the must haves, which games would you be a complete loon not to play. Well, here I will provide a top 10 of PS4 games that have made the next generation of gaming so darn fantastic, games you simply have to get your hands on.

10. Lara Croft And The Temple Of Osiris 

Lara Croft and the Temple of Osiris

Do you have an online crew? A group of friends you just love playing every game imaginable with? Well, for you guys, this 4 player co-op adventure is no less than perfection. In this sequel to Square Enix’s Lara Croft And The Guardian Of Light, Crofty travels to Egypt in which she must team up with rival raider, Carter Bell and two imprisoned God’s, Isis and Horus in order to defeat the exceptionally evil God, Set.

From traps of all shapes and sizes, to hungry crocs, to putting your trust in a team mate not to release you as you hang helplessly from a grapple, this game is enjoyable on almost every level. The Temple Of Osiris is solely orientated around team work. Scattered throughout the Egyptian setting are temples in which players must come together into order to complete puzzles and in turn be rewarded with an array of different items.  Even to progress further in the game and unlock new areas compulsory to the story, players must bash their bonces together and complete other puzzling tasks. To top it all off, the game offers well, a darn right good laugh! I mean, it’s rather amusing having your friend beg you not to drop them from a ledge and tormenting them by repeatedly doing so!

Square Enix really exploit the social aspect PS4 has to offer  in The Temple Of Osiris and in doing so, they have created one of the most enjoyable co-op games to date.

9. Child Of Light 

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Ubisoft’s poetic story of Aurora as she tries to reunite with her father is thoroughly indulgent to say the least. Child Of Light is set in the fictional wonderland of Lemuria, beautifully portrayed with stunning visuals. After Aurora initially wakes in the mystical land after being stolen from her home, she encounters a firefly and the pair proceed to find the Lady Of The Forest who may the only one capable of sending her home. Upon rescuing her, The Lady Of The Forest enlightens Aurora that Queen of Darkness, Umbra has Lemuria consumed with evil and that Aurora’s only hope of seeing her father again is to free Lemuria from Umbra’s clutches. Intent to be united with her father, Aurora complies and so begins one of the most alluring games available on PS4.

Child Of Light is a platforming role-playing game, featuring more turn-based combat and parties. Interchangeable party members make encounters with enemies really quite addictive as players can chooses specific members to play to their strengths and weaknesses. Also, as mentioned prior,  Child Of Light possesses captivating visuals. Ubisoft’s imaginative setting really engrosses the player, it is almost impossible not to become lost in the dark and sinister atmosphere that is portrayed so effectively. Even from a more 2D-platforming perspective the game has the power to engulf you in what is so aesthetically pleasing, I mean even the enemies look great. To top everything off, Child Of Light presents us with a protagonist that is easy to fall in love with, which we all know is a key aspect to maintaining a player’s interest. Aurora’s innocence is endearing, she is lovable and oblivious initially and it is incredibly interesting watching her character develop as the game progresses. Her sweet, child-like exterior doesn’t contain her sassy and courageous personality for much of your play-time, I assure you.

Child Of Light gives us more nostalgic players a chance to revisit what makes more simple platforming games so additive. Much like legendary platformers – Crash Bandicoot or Ubisoft’s own Rayman, Child Of Light is another game that is just impossible to leave alone. You’ll be tearing you hair out before tearing your hands off your controller, trust me.

8. Destiny 

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With beautiful cinematic story-telling, vast and vibrant planets to explore and  a dynamic selection of enemies to take on, Bungie’s wonderful first person shooter is a game that will maintain your interest for a prolonged period. The story picks up after an event known as The Collapse, in which many established colonies of humans, living on planets throughout the solar system, were mysteriously terminated. The remains of the human race congregated on earth, protected by a celestial body known as The Traveler, which levitates above the planet. The player occupies their own guardian and must battle their way through an army of alien races, in order to revive The Traveler and ultimately maintain mankind.

Destiny allows the player to choose from 3 different classes of Guardian: Titan, Hunter and Warlock, each wielding different abilities and special moves. Players may also pick a race, altering the physical appearance of their guardian: Human, Awoken or Exo. Even initially this game has the ability to reel in a players interest, as I think we all know too well how enjoyable it is tinkering with a players appearance, it is almost an art form for gamers. In addition to this, the surroundings of Destiny are magnificently enticing as although not entirely open-world, the vast lands a player may explore are beautifully presented, each well-suited to the enemy race occupying the planet. On the topic of the enemy races, Destiny throws us up against a total of 4 different alien races known as: Fallen, Hive, Vex and Cabal. Each race vary hugely in appearance and possessing different abilities and ways of tackling a player. It is worth noting also, that each race is not only hostile to the player but to each other as well and it is common to see the differing aliens warring among themselves. It’s great if you want to kick back, relax and watch the numbers of enemies dwindle away before storming in to finish them off. To top it all off, Destiny has an intriguing story. Bungie have limited the knowledge the game hands the player, encouraging them to tie up lose ends by checking out the Grimoire Cards on the allocated website (Grimoire Cards are earned naturally through story progression). This lack of insight can coax a player into looking further into Destiny, to fill in the gaps essentially. Destiny is also an exceedingly social game. The main hub (The Tower – Earth) is a place where players flock alongside other guardians, performing actions and messing around. From here, players can proceed to different planets together, head to online game modes (The Crucible) or just take a break from rescuing mankind.

You can never have too many games orientated around space and the extraterrestrial, as consciously or sub-consciously we all have an underlying interest in the unknown. Destiny is another gem in this genre of game and it does well to feed our insatiable interest in what lies beyond Earth.

7. LittleBigPlanet 3 

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This Playstation exclusive is quite the treat for a players more imaginative side. LBP 3 is set in the wondrous fictional world of Bunker. Under false pretenses our protagonist, Sackboy releases 3 evil titans and then must stop them and our evil antagonist, Newton from destroying the creative and blissful place in which they live. A simple premise I agree, however this game will not constrain your imagination with any boundaries. Furthermore, featuring full voice acting unlike LPB’s previous installments (including the narrator of the tale – Stephen Fry and Hugh Laurie portraying extraordinarily evil Newton), this game will hurl the player into an incredibly awesome adventure.

Much like it’s predecessors, LittleBigPlanet 3 is a platform-puzzler, featuring layers in which players can hop back and forth from as they let their imagination run wild (LBP 3 has 16 layers unlike the first two games which only provided 3). The game also has 3 new playable characters known as Toggle, Oddsock and Swoop, each harnessing different abilities key for tackling certain obstacles throughout the game.  LittleBigPlanet offers players a vast variety of  things to do. Players can either lose themselves in the intricate and well-created levels of the story, gaining item rewards and allowing those more competitive players to try and beat scores. The story also allows players to play with their friends or randomers playing the same level. It is rewarding doing so as some parts of levels require more than 1 player to access certain items. For those a LittleBig more social, there is the LittleBigPlanet community. This online orientated aspect of the game allows players to play levels created by other players. Whether you play them alone or with friends it is exciting exploring the imaginations of others. Also, if you feel up to the task, here you can make your own levels for other players to play, like, heart and review. However, despite the overwhelming amount of ventures LBP offers us, I can almost guarantee that you will spend hours in your Pod dressing up your Sack character with the enormous amount of clothing items you can either earn or purchase, but don’t feel like a moron, all LBP players do it.

LittleBigPlanet 3, a game that would initially appeal to a younger age group is so much more than a ‘child’s game’. The game offers ample opportunity to do or create well, pretty much anything you can think of. It is another game that allows players to enjoy the social side to PS4 and alongside a brilliant story, this game has everything to keep a player hooked for hours. Join the LittleBigPlanet community if you haven’t already, share your imagination on one of PS4’s most wonderful games.

6. Wolfenstein: The New Order

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Bethesda’s Nazi-slaughtering first person shooter, Wolfenstein: The New Order is hands down one of the best first-person shooters out there for PS4. The hypothetical story of Nazi’s winning the war and dominating the world is sinister and gripping as it allows players to ponder what could have been had the war concluded differently. Playing as B.J Blazkowicz, the player must murder Nazi’s and overcome their array of robotic weapons in order to reunite with the rebels and conquer Nazi forces, ultimately retrieving their world from the German lunatics.

One of the most enjoyable aspects of  Wolfenstein: The New Order is unquestionably the weaponry. From dual-welded pistols to being armed with two hefty assault rifles, from blowing heads of with an enormous laser gun to shredding through enemies with a shrapnel shotty, the onslaught of weapons you can attain are insane, you certainly wouldn’t want to be a Nazi on the receiving end. The New Order may as well feed the player to the lions, well specifically to big robotic dogs. Yes, we aren’t only taking on an army of Nazi’s, but also giant robotic dogs that have a tendency to snap at you when you least expect it and massive mechanical men that would gladly rip you limb from limb. Bethesda have introduced a rather riveting leveling system. In order to make weapons more agile, accurate or powerful, or to gain access to new abilities players must complete a challenge in order to reach the next segment of each designated section. This is great for allowing the player to utilize all aspects of combat within the game, offering suffice opportunities to try out new and effective ways of taking on the Nazi’s. The New Order may lack online aspects but the challenging campaign is more than enough to keep you occupied for quite some time. You’ll have to at least play it twice to give both of the alternate story-lines a whirl.

Wolfenstein: The New Order is savagely sinister. The game is absolutely hands-on hectic and you will discover so quite shortly into the game as you begin dismantling Nazi after Nazi.

5. GTA 5 

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Grand Theft Auto has dominated the gaming world for generations. For years we’ve been stealing cars, running over innocent pedestrians in ridiculously over-modified vehicles, overwhelming our inventories with anything from hammers to rocket launchers and GTA 5 not only maintains those standards but exceeds them. With an exceptionally larger amount of criminal activities to partake in, Rockstar’s GTA 5 really succeeds in raising the bar for this series. The player is able to play as 3 characters who join forces to reignite the thieves within them and ultimately pull off one of the biggest bank heists imaginable.

GTA 5 is difficult to compare to any game purely on account of the sheer scale of things you can do. You can make money by doing missions or selling vehicles over a spread of 3 highly differing characters. You can slaughter tons of random people and then try to escape the police. Modify vehicles to a preposterous extent to then go smash it up doing some extravagant stunt jump. Or you can do what admittedly every GTA player has done at some point and simply play nice! Go get a haircut, drive within the speed limit, take a stroll by the sea or purchase some properties. There’s honestly a mind-blowing amount of things you can do. GTA 5 has also a very enhanced multiplayer that Rockstar’s free DLC continues to make more enjoyable. Online you can play missions, races or deathmatches with other players, you may possess several properties, having each of which brimming with millions of pounds worth of high-end vehicles or you can just go all out, guns blazing, mowing down every online player you can within your lobby. Also, recently introduced by Rockstar, GTA 5 now has heists that players may take part in with up to 3 other players in which you can organise a bank robbery and earn big cash rewards.

Whether you are caught up in the story or the madness of online, GTA 5 is a game with just oodles of entertainment. It caters for so many types of players and as mentioned prior it is a game incomparable to any other.

4. Infamous Second Son

Infamous Second Son

Much like earlier games in the series, Infamous Second son basically entails parading around a fictional Seattle with a range of super powers. The game follows, Delsin a delinquent who seems to enjoy attracting the attention of his cop brother, Reggie. During an argument stemming from Delsin’s bad behavior, a military truck carrying conduits (technical term for someone with superpowers) crashes and as Delsins pulls one of the 3 conduits out of the wreckage he absorbs his power. In confusion and fear Delsin hunts down the conduit for answers. After catching up with Hank, leader of the D.U.P (Department of Unified Protection), Augustine Brooke confronts the pair for questioning. Using her concrete power she engulfs Hank with rock and then proceeds to question Delsin who remains silent about his recently attained powers. Augustine then begins torturing Delsin’s tribe for answers, hospitalising most. Upon waking a week later, Delsin learns from his brother who was spared, that the only way to save the remaining tribe members is use Augustine’s power. In light of this, the pair set out to nab her power.

Infamous is a diamond in this generation of gaming. For starters players are presented with a protagonist that can win you over within the first cut-scene. Delsin is a brilliant main character, he’s witty, sarcastic, troublesome but so lovable and loyal all the same. Second Son is to put it simply, easy. With all superpowers and combat upgrades being so easily accessible with just putting some time into the game, the player themselves will likely feel as if they’re super hero. The upgrade system is too very simple. The player must collect shards from drones, scanning stations or from story missions and in turn may upgrade branches of their powers. There are in total 4 powers Delsin may attain and upgrade. Much like the past Infamous games, Infamous SS is also offers some diversity. You can either play the game with good or bad karma, each of which will allow you to branch off in different ways when upgrading your powers. Another really enjoyable aspect of this game is the supporting characters. Around Delsin are the conduits he saves, his strict older brother his tribe he is trying to liberate and all these characters ultimately put Delsin in a more appealing light. His interaction with these characters gives players all the more reason to shed some sympathy towards him and the other conduits.

All in all, Infamous Second Son is a light-hearted and very enjoyable game. In an indescribable way you will finish the game and want to play it again and with the two types of karma each allowing you to perform different moves, partake in certain missions or even twist the story, you will have every reason to.

3. Dying Light 

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Techland’s Dying Light is zombie-killing at it’s finest. With a million of zombies to kill and limitless ways and weapons to do it with, this game is brilliant if you want to get a little bit of virtual blood on your hands. The player takes the role of Kyle Crane, who after being hired by the GRE (Global Relief Effort), must venture into Harran, a city quarantined after a viral outbreak resulting in zombies here, there and everywhere.  The purpose of his endeavor is to recover a stolen file being used to blackmail the GRE. Upon landing in Harran, bandits attack Crane and infected are alerted and begin to swarm. Thankfully, he is saved by two survivors and then taken to the Tower (survivors HQ) and proceeds to work alongside the survivors to progress in his mission. All the while he learns how to free run and ultimately survive in the hostile environment in which he must complete the job.

Dying Light grabs itself a gold star on how completely barbaric the game is. Scrounging for something to use to whack off a zombie head or two or a mod to set the infected alight. It really puts into perspective how surviving would be in such an environment, scouring every inch of every abandoned home for resources, constructing completely absurd weapons out of scavenged goods – indeed, Techland do well to illustrate a post-apocalyptic setting. Combat is brutal in Dying Light and easy to enhance as by leveling up your power stat (one of the 3 skill sections), you are able to discover new ways of slicing up zombie guts. A very predominantly useful and almost iconic aspect within the game is free-running. Leaping from building to building as you escape hordes of infected is noticeably smooth and well developed. This is significant considering how vital the aspect is whilst playing. Another addition to Dying Light that makes it such an amazing game is the dynamic day-night cycle. Although it sounds like an trivial detail, after surviving your first night in Harran, you will begin to cherish every second of daylight as when the sun sets the screams of hungry infected fill the air and they will begin actively hunting you. Believe me, after dark you don’t want to be mashing zombies on ground level, you want to be either indoors or on rooftops avoiding the many frightening surprises Dying Light’s nighttime holds.

Dying Light can become a very frantic game however, traversing through zombie mobs as you explore the open-world setting of Harran is something you will relish in. Countless side-quests give the player plenty to do even after the story reaches it’s pinnacle and regardless, you will bask in finding new ways to take down the undead.

2. Dragon Age: Inquisition 

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Another wondrous role-playing game developed by Bioware. In this third installment to the Dragon Age series, players take on the open-world as the only survivor of an explosion that takes place during a conference between mages and templars. The explosion takes the life of the Chantry’s leader, The Divine and also opens the breach alongside some smaller rifts. From these rifts come demons from the Fade. The player not only survived the ordeal but also obtained a marking on their hand allowing them to close these rifts. Witnessing the closing of a rift, assistants to the deceased Divine, Cassandra and Leliana ask the player in some shape or form to close the rifts. After helping, the player and various others form the Inquisition as order of the recently passed Divine and set out to tend to the matter, hoping to ultimately close the breach and deal with the one who was at the bottom of it’s occurrence.

Dragon Age: Inquisition is easily the best role-playing game of this generation of gaming. Right from the beginning upon customising your character and altering them to what suits the player best, we can establish how many differing ways this game can pan out. With every decision the player makes, there is a subsequent effect on conversational options or the story itself. Inquisition is an open-world game. There is prodigious land for the player to explore and enjoy. It is remarkable. Dragon Age: Inquisition is also substantially praised for the amount there is to do. Throughout the mass of landscape a player may explore are endless quests, rifts they must close or strange artifacts to collect, all of which being somewhat rewarding to the player. Moving onto combat, as a role-playing game, Inquisition features interchangeable party members which you may recruit and customise. The brilliance of this game continues as dependent on your selected party, the team will talk among themselves as you journey through the game. Whether it be insightful or just humorous banter, the player will feel obliged to continue switching up their party in an attempt to induce more conversational options. Players may also craft armour and weapons for themselves and their party members.

Dragon Age: Inquisition is such an ingenious game. With next-gen capabilities allowing the endless landscape in which you can explore to be so thoroughly vibrant and beautiful and with so much to do, it isn’t a game you can dedicate a mere hour or so to. With such an emotional and compulsive story, even when you finally conclude the many hours spent playing the game, you’ll dive straight back in, make yourself another inquisitor and take the game via a different route.

1. The Last Of Us: Remastered 

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Naughty Dog’s The Last of Us has rightfully earned well over 200 Game Of The Year awards. This post-apocalyptic survival-horror is set briefly before and then after the occurrence of the outbreak of a mutant fungi. The game follows our male protagonist, Joel who after surviving the initial outbreak, takes shelter in a quarantine zone with his companion, Tess. As supplies are short, the pair make a deal to transport a girl, Ellie (our female protagonist) out of the city in exchange for weapons. Despite the lack of information as to why she needs transporting, the pair comply and so begins the story.

Now, I will admit I feel rather cliche allowing this game to steal the top spot, but I feel no means of regret doing so as it is quite easily one of the most memorable and emotional games to date altogether, let alone on this platform. Naughty Dog’s entire focus with The Last Of Us was to orientate the game solely around the two protagonists and their relationship and in doing so, managed to amplify the harshness of the post-apocalyptic surroundings. In correctly assigning this games center of attention, Naughty Dog have made what the player is yet to experience or even comprehend, so real. You can almost feel the pressure of scarce resources, surviving among the infected and how it would really challenge the companionship. Naughty Dog developed such a well established hierarchy for the infected. At the bottom are Runners, recently infected folk still possessing human qualities, but highly aggressive. A step up are stalkers, these infected actively hunt the player. The most troublesome of the infected are the Clickers. Their faces have been dominated by fungus and although unable to see, are immensely sensitive to sound, using echolocation to seek out the player. Sitting atop this hierarchy are Bloaters, completely devoured by the infection, they have fungal armor and take a vast amount of ammo to take down. Although much bulkier, Bloaters are uncommon and the player will not encounter these much throughout a play-through. The Last Of Us has plenty of collectibles, some of which are further insight to the apocalypse and rather interesting to read. The Last Of Us: Remastered also contains the Left Behind DLC. This is a blessing for any player who has indulged in the game and craves more. Left Behind takes it’s focus to Ellie and enlightens the player in essence of how she came to be in Joel’s company.

The Last Of Us is almost like watching a film, or living it’s happenings for yourself. With such a deep story, swamped with all means of emotion, as a player, you will become completely engrossed and intertwined in this journey. From start to finish a player will seek satisfaction from the story they most likely wont find purely due to the how real the game appears. The Last Of Us is a game that will linger within you for an endless amount of indescribable reasons and you will long to play it again and again. It is well-deserving of this top spot.

Wolfenstein: The New Order Wrap-up

Wolfenstein

Author’s Note: This ‘wrap-up’ assumes basic knowledge of Wolfenstein: The New Order. An uninformed reader may still enjoy the piece, but you have been forewarned that characters names WILL be used without backstory and the second to second gameplay WILL NOT be explained. There are spoilers for the game’s ending in one paragraph toward the bottom, with  tags for where they begin and end. Enjoy!

Since Wolfenstein released a couple of weeks ago talk about the stellar FPS has died down. I thought it was amazing, with satisfying gameplay and intelligent storytelling. The game deserves to be talked about, but instead of doing a review I thought I might try something different. Wrap-Ups will be a type of review, but instead of giving a score I will discuss some of the best and worst areas of a game. Hopefully the overall tone will clue you in as to how I felt about the game, it’s story and gameplay. These ‘finer points’ may seem like excessive critique of a video game, but if we as gamers don’t critique our favorite games and properties we can’t expect them to get any better, individually or as a whole. Hopefully some of these points come across as clear and thought provoking, but you be the judge.

Wolfenstein: The New Order

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Wolfenstein begins like any other shooter, and that’s good. There has been a general discontent regarding the beginning of Wolfenstein for being uninteresting, a cookie cutter FPS. I saw that as exactly the case. The opening scenes are ripped straight from every shooter since Modern Warfare 1, replete with ‘water-cooler’ moments and ‘brotastic’ cutscenes. At first I was bummed out by it as well, but then the game slowly began teaching me it’s language. As I played, it taught me that the game had a stealth mechanic (one that was actually quite good, but I’ll cover that more later), and that the world was filled with collectibles and pickups and helmets. It allowed me to wade into it’s world, capture it’s tone and take my time. After playing through the complex narratives and systems, I found the beginning well suited for setting up the game’s villain. Veteran FPS players could reach General Deathshead easily, while newcomers would have faced a climb to reach the game’s antagonist. Either way, when Deathshead either removes all sense of your power or makes all the work you have done seem inconsequential, it stings. Not to mention he forces you to make a decision you are absolutely unprepared to make. While the setup may be droll and indistinguishable from modern FPS sensibilities, it sets players up for what really makes Wolfenstein great in an effective manner. When compared to other introductory sections in the FPS space, the opening hours of The New Order put tutorial laden shooters to shame, and while it may not be a selling point, I certainly appreciated it.

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After the opening mission, Captain Blazkowicz is put out of action for 14 years. The passage of time is handled better than many games and even a few movies manage to. The Captain is put in a wheel chair and placed by a window, and from there his surroundings speed up and slow down depicting moments of clarity and confusion. It abruptly stops the day Nazi’s come and destroy the hospital/ward. The family who cared for Blazkowicz are murdered, with only the daughter taken captive. As the Captain struggles upward and regains his faculties, the game never blinks as to how much time has passed. Players are kept in the dark until the ensuing level on how long he sat there. I admire Machine Games’ confidence in keeping players in the dark, unaware of anything except the driving thought to kill Nazis. The lack of timeline information traditionally infers that not much time has passed, so when it is revealed that 14 years have gone by and the Nazis managed to win WWII, it comes as a shock to the player as well as Blazkowicz. The best characters are built when player and character can connect in even the smallest instances, and I felt this was an eloquent way to start shaping the Captain we see for the rest of the game. It’s these subtle things that I may even be putting more thought into than the developer, but I appreciate it nevertheless.

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Talking about Captain Blazkowicz brings up one of the downsides I had with the game. The ever present whisper our protagonist speaks in drove me crazy. There were times when he would talk and the voice fit well, but all too often that talk would be dialed back to a dissonant hushed tone. The worst offenders were mid mission as robots, soldiers or fiery explosions were met with whispered comments and observation by the Captain.  While the story didn’t suffer from lower decibel lines, in the moment these struck me as weird and out of place in a game with dual wielding shotguns.

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The combat itself held many surprise I wasn’t expecting from the newest Wolfenstein. In retrospect, I think Wolfenstein managed to do what Dishonored set out to do better. Dishonored promised a city that reacted to players play, but ultimately this led to players who were action-oriented just facing more enemies while being stealthy kept enemy numbers low. Wolfenstein has this same idea but on a more moment to moment basis, as almost each encounter can be dealt with quietly with reduced troop numbers or not. This meant that players who wanted a run-and-gun Wolfenstein of old could have that, but those who were more interested in stealth or story could facilitate that. The shooting when things did get loud felt great. At the start I found the shortness of ammo and other resources restricting, but as Blazkowicz’s arsenal opens up, the shortness of ammo made me more resourceful, trying out different weapons on different enemies. The stealthing mechanics were simplistic and smart. After getting a silenced pistol early on in the game, players could headshot foes from huge distances with only the targeting reticle. Once enough stealth kills are made, Blazkowicz is able to throw knives for an instant kill as well. These silent killing options paired with hidden pathways through almost every combat scenario ensure that players can get the job done quickly and quietly. Both arsenals are important in killing the commanders, enemies which call reinforcements that are found in almost every combat scenario. All the intricacy found in the combat make Wolfenstein earn a status above that of the ‘mindless’ shooter, as it is evident while playing how much thought went into each encounter.

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Besides the commanders there are quite a few other opponent types found throughout the game. These ‘other opponents’ are mostly robots, and unfortunately they become a pain to deal with during the latter sections. While the design of every mechanical Nazi looks fantastic, the way they can slaughter you isn’t as great. The speed at which death comes when facing one of these opponents hurts, a fact which doesn’t help how much ammo it takes to kill them. Unloading multiple full magazines is enough to take down the smaller machines, but the larger they get the more force it takes to dispatch them. The change up in combat, which usually consists of mowing down foot soldiers, grinds to a halt when these behemoths enter the room. With one present it provides a nice challenge, but when multiple arrive the difficulty skyrockets. Toward the end of the game players face many such situations, and it becomes a grind after the second or third death.

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But besides the combat, the game tells an interesting story almost devoid tropes and typical subject matter. Outside the existence of Nazi’s. the games premise feels fresh. With the war won by Nazis everything is industrialized, and the artists had a lot of fun creating unique spaces to show that in. Acting as the resistance to such a mighty power can be daunting, but the game allows entire sections from the 16 chapter long campaign to be about interacting with other characters and exploring environments instead of fighting back. Building the connection to places is effective, whether it be a concentration camp or a secret hideout, you feel the oppression or comfort each space projects. Specific story moments never pull punches either. Whether sitting down on a train after getting coffee or returning to previous locations I will remember these interactions for a while. The story built characters you wanted to be proud of, feel sad for and fight with. Wolfenstein managed to make me interested in a first person shooter’s story for the first time in years and that’s something special.

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****Spoilers Begin****

The ending was an entirely different beast. It chiefly suffers from the high expectations set by 10 previous hours of outstanding content. As expected, it depicts Blazkowicz confronting Deathshead for a climactic battle, but a few story beats within the fight fell flat. It begins with Deathshead putting the brain of your former friend into a robot and telling it to kill you. After a short fight Blazkowicz defeats the robot and puts an end to his suffering friend, but the scene has no real emotional pull. To begin the only background we had with the character was during that first hour of the game before Deathshead took his brain, so there was really no moment where you could start to like that character. Secondly, the fight is over so quickly that there is never enough time to think about what you’re doing while you’re doing it. Lastly, the entire fight your old friend is begging you to kill him, which may have worked, but it came off as cheesy and cheap. After that, Deathshead himself comes out and you are tasked with taking down his giant mech suit. The fight seems as if it will be a long drawn out battle, but the first stage is done by simply firing tow cannons at some air balloons so lightning will strike the general. After the battle is taken inside, a tense fight occurs while the room is filled with fire, smoke and debris. After the fight is over, the game has a few moments of excitement before it slows down, and players are left wondering why the narrative went from fast paced boss fight to slow introspective moment. The story ends with ambiguity as to Captain Blazkowicz fate, and sloppily puts a bow on an intelligent, well paced main storyline.

****Spoilers End****

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Before writing this I had little desire to jump back into the Nazi resistance, but after getting my thoughts down I may just jump back in. Luckily the game provides an interesting reason to, with a slightly altered storyline and all those aforementioned collectibles. Wolfenstein captured my attention every moment I played, and while it may have lost some luster toward the shaky ending, I still came away happy with the experience as a whole. But this is just my feeling on the game, and I want to know what you thought. Be sure to leave responses in the comments below and let us know what you liked and didn’t like from Wolfenstein: The New Order. Also be sure to check back soon for more wrap-ups and all sorts of video game coverage from us here at Vgamerz.

How to Fix Wolfenstein: The New Order White Screen, Crashes, Freezes and Tech Problems

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The highly anticipated launch of Wolfenstein: The New Order is upon us and if you did what we did, you waited for the the first seconds of this day, downloaded the game and started playing. Well, some were not as lucky and had a lot of problems with Wolfenstein: The New Order: white screen issues (because, apparently, black screen is too old school), crashes, freezes and other performance issues that can drive a person crazy at midnight.

We’re here to help you as much as we can – and some fixes are terribly simple – and we’re sharing with you all the Wolfenstein: The New Order fixes for the white screen problems, crashes, freezes and so on. So check them out below!

Having, like half of the planet, problems with the Wolfenstein: The New Order white screen? This is simply a problem of new drivers needed (fortunately), so simply go to the website of your card’s manufacturers and update the drivers (nVidia here, AMD here). This problem also fixes a lot of crashes and problems you might otherwise face, so the update is a must!

If the Wolfenstein: The New Order white screen problems persist after this update of drivers, try to disable V-Sync and SLI/CrossFire.

It appears that most of the Wolfenstein: The New Order crashes are actually caused by driver problems, so if even after our recommended fixes the problems persist, we can only wait for updates from the game’s devs or graphic card manufacturers. Now here’s what to try out:

Wolfenstein: The New Order low fps / freezes and stuttering
Basically, your only hope here is to tune down the visual settings. Turn off the Shadow Resolution. If it’s still not good, turn off screen space reflections too. Tune down your visuals to something under Full HD and see what kind of settings work best for your configuration. Also, try the fix below, too:

Wolfenstein: The New Order screen tear, texture pop-ins
One of the problems of the game’s engine ever since the launch of RAGE is screen tearing and especially texture pop-ins. This is caused by the fact that the game does not create the texture cache directory. If you create it, a lot of problems will disappear. Here’s how to do it:

(the default location should be AppData\Local\MachineGames\Wolfenstein The New Order\ but if you want to be 100% sure, follow the instructions below):

– start the game and open the console by pressing CTRL ALT `
– type fs_cachepath – this will show you the exact location where you should create the texture cache directory.
– create the directory (as I said, it should normally be AppData\Local\MachineGames\Wolfenstein The New Order\ – if not, create the one shown by the fs_cachepath command line)

Alternately, to reduce the texture pop-ins, you could edit the game’s config file (found in the install directory, something like Steam\steamapps\common\wolfenstein\base). Search for the following variable:

vt_maxPPF

And change its value from 64 to something lower, like 8 if you run on 2 or 4 cores or 16 if you have 6 or more cores.

Another possible fix:

– turn off Vertical Sync/vSync

Right now this is everything we’ve got and you should really try these fixes because they solve most of the problems gamers are facing. We’re still working hard to find other possible fixes for you and we’ll update this article when we get them. If you have managed to find some fixes of your own, please share them with us!

Wolfenstein: The New Order Leaked on Torrents, One Week Before Release

Wolfenstein

Those pesky PC users did it again, hurting the industry, right? Well, it’s not the case anymore, as Wolfenstein: The New Order has been indeed leaked on Torrents, but it’s not the PC version that got leaked, it’s the PS3 one, with the Xbox 360 version announced to follow “shortly”.

What might sound strange for many is actually a result of the use of the Steam DRM by Wolfenstein: The New Order, which simply doesn’t allow the game to be unlocked in any region. Since the console versions of the game don’t have it, they are easier to crack and that’s exactly what happened: Wolfenstein: The New Order is now available on torrent sites, one week before the anticipated release date and certainly ready to hurt the sales of the game when it hits store shelves.

Wolfenstein: The New Order is expected to be officially launched on May 20 (*apparently, the game is available for illegal download for a couple of days already) and if you are considering getting the torrent version of the game, you should know that you need a jailbroken console. So it’s best to wait in line and get the original, official release and help the game publishers instead of going the wrong route. Just a suggestion.

Now all that’s left to see is probably a flood of “let’s play” videos on YouTube and wait for the official word from the game’s publishers to find out if the game’s sales are lower than expected because of this leak.

Check Out the Wolfenstein: The New Order System Requirements Here!

Wolfenstein

I don’t know about you, but I can hardly wait to get my hands on Wolfenstein: The New Order, as it pretty much feels like the original game in today’s technology. Minus the limited hit points. But we’re not here to talk about that, we’re here to talk about the Wolfenstein: The New Order System Requirements which have just been published and I am sure you can’t wait to check them out too, in order to make sure that your rig is powerful enough to run the game when it’s released.

So here are the Wolfenstein The New Order minimum system requirements:

– 64-bit Windows 7/Windows 8
– Intel Core i7 or equivalent AMD
– 4 GB System RAM
– 50 GB free HDD space
– GeForce 460, ATI Radeon HD 6850
– High Speed Internet Connection
– Steam account and activation required

It’s pretty interesting to see an i7 processor listed as a minimum requirement, which makes us curious to see how much more demanding will the recommended specs be. Or maybe they’ll just up the RAM a little bit, the GPU and we’ll have a nice life. Well, this would be optimal, but probably the reality will be a bit different. I guess we’ll find out soon anyway, as the game is set for release on May 20 on all major platforms.

Best Games Coming Out May 2014

Games

A new month is ahead of us and the excitement rises with the imminent arrival of numerous highly anticipated titles. May 2014 will be a month extremely rich in genre diversity games and next-gen content. Even the pickiest players will be satisfied with a brand new release for their favorite gaming genre. Sports, strategy, role-playing, action-adventure, there’s certainly a release for every taste.

Here’s an extensive list of the best games coming out in May 2014:

Watch Dogs1. Watch Dogs (PC, PS 3, PS 4, Xbox 360, Xbox One, Wii U)

After a long delay, Watch Dogs is finally getting released. This open world action-adventure game revolves around Aiden Pearce, a Chicago vigilante whose main weapon is hacking. Watch Dogs will introduce an extensive series of next-gen features, unique parkour and hacking abilities, diverse multiplayer modes and a mobile application to fully connect players anytime, anywhere. In a reality where everything is connected finding the most obscure secrets is just a matter of time. Experience the dynamic world of Watch Dogs by purchasing the game here.

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Release Date: May 27     Genre: Action-Adventure

Mode: Single-player & Multiplayer     Official Website: watchdogs.ubi.com

Publisher: Ubisoft     Developer: Ubisoft Montreal

Wolfenstein The New Order2. Wolfenstein: The New Order (PC, PS 3, PS 4, Xbox 360, Xbox One)

The Wolfenstein series are back with another thrilling game. The New Order presents an alternate course of history, in which the Third Reich came out victorious of the World War II. In this obscure reality, where oppression and tyranny reigns, players are tasked with the challenging mission to take down the nazi forces. To do so they must consider their tactical approach, which can be direct or stealthy. Furthermore, players will have access to a non-limited weapon inventory, including enemy military discoveries. Get a digital copy of Wolfenstein: The New Order here.

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Release Date: May 20 (NA), May 22 (AU), May 23 (EU)     Genre: First-Person Shooter

Mode: Single-player     Official Website: www.wolfenstein.com

Publisher: Bethesda Softworks     Developer: MachineGames

Bound by Flame3. Bound by Flame (PC, PS 3, PS 4, Xbox 360)

Bound by Flame is a promising action role-playing game from Spiders. Set in a world dominated by evil forces, players must do anything it takes to save the world. In this choice-driven game, players’ actions and decisions will generate different scenarios in the story. Also, each choice will determinate the power and appearance of the protagonist – greater power comes at the price of humanity. Companion interaction (friendship, rivalry and romance) will be a key feature in Bound by Flame. Purchase a copy on Amazon.

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Release Date: May 9     Genre: Action Role-Playing

Mode: Single-player     Official Website: www.boundbyflame.com

Publisher: Focus Home Interactive     Developer: Spiders

Mario-Kart-84. Mario Kart 8 (Wii U)

The Mario universe is getting a new racing adventure for Wii U. Mario Kart 8 continues the traditional gameplay of the franchise, in which characters from the Mario universe race against each other in go-karts. This new game will feature an anti-gravity system, as well as underwater racing and vehicle customization. Besides the usual multiplayer mode, Mario Kart 8 will also include an online mode that connects up to twelve players at once. The game is available on Amazon.

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Release Date: May 29 (JP), May 30 (NA&EU), May 31 (AU)     Genre: Racing

Mode: Single-player & Multiplayer     Official Website: mariokart8.nintendo.com

Publisher: Nintendo     Developer: Nintendo EAD Group No. 1

Drakengard 3 5. Drakengard 3 (PS 3)

Drakengard 3 is a prequel to the original game of the Japanese Drakengard series. The game revolves around Zero, a mysterious woman who partners with a dragon to kill her five tyrant sisters. As players progress, they start to discover the true reason behind Zero’s rampage. The third game continues to deliver a mixture of ground-based hack-and-slash combat and aerial battles. Zero’s new adventure is available for purchase here.

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Release Date: May 20 (NA), May 21 (EU), May 22 (AU)     Genre: Action Role-Playing

Mode: Single-player     Official Website: drakengardgame.com

Publisher: Square Enix     Developer: Access Games

Tropico 56. Tropico 5 (PC, PS 4, Xbox 360)

The Tropico series is returning this month with a brand new simulation game. Tropico 5 introduces several innovative political features and challenges players to manage their island colonies since its historical foundation in the colonial era, through World War 2, up to the cold war and present. One of the main attractions is the competitive multiplayer feature, which allows up to four players to ally or fight each other within the same island. Buy it now.

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Release Date: May 23     Genre: Strategy, Simulation

Mode: Single-player & Multiplayer     Official Website: www.tropico5.com

Publisher: Kalypso Media     Developer: Haemimont Games

0Rk.1280x7207. Mario Golf World Tour (3DS)

Mario and his friends will engage in an exciting golf adventure this month in Mario Golf World Tour. The game displays intuitive controls and a fast paced realistic gameplay. The sport simulation mirrors the basis of golf, in which the player aims a ball with a golf club across a massive golf course in order to hit it into the target hole in the lowest number of strokes. Mario Golf World Tour can be purchased via Amazon.

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Release Date: May 1 (JP), May 2 (NA&EU)     Genre: Sports

Mode: Single-player & Multiplayer     Official Website: mariogolf.nintendo.com

Publisher: Nintendo     Developer: Camelot Software Planning

Other Game Releases This Month: Godzilla: Smash3 (May 16); Killer is Dead (May 9); Outlast: Whistleblower (May 7); Soul Sacrifice Delta (May 14); Start a Tesla Effect: A Tex Murphy Adventure (May 7); Transistor (May 20).

Wolfenstein The New Order: 5 Reasons Why You Should Play This Game

Wolfenstein

Wolfenstein: The New Order is the ninth game of the Wolfenstein series and the first one since more than two decades. Machine Games promise a notable revival of the longstanding series with The New Order, an alternate history where the Nazis have emerged victorious from World War II. Despite being a first-person shooter game, The New Order is single-player-only but that shouldn’t be disappointing in any way, since the narrative will have a huge impact in the gameplay. If you don’t know why you should play this game, then here are the top five reasons that make this game absolutely worth playing.

Wolfenstein The New Order1. Your Weapon, Your Way: Unlimited Weapon Variety

Weapon issues won’t be part of The New Order. Players will have access to a non-limited weapon inventory, as well as a dual wielding ability. Some armaments will have special utilities, such as hidden sharping tools, which will enhance and invigorate the combat encounters. Environmental weapons like turrets will be able to be pulled from their stationary position and carried around to defeat enemies. Finally, as players progress through the narrative, they’ll be capable of unveiling Nazi secrets and take control of “super weapons that have been used to dominate Earth and beyond”, as Bethesda stated.

Wolfenstein The New Order2. Fast Paced Non-Linear Mode: Always On the Move

You can play as a more stealthy game and the game plays differently. (…) You start to unlock special abilities, the more you do this then you learn new ways to do stealth take downs. It does allow some variety; it’s not just a one note linear thing. (Pete Hines, Vice President of Public Relations and Marketing, April 16, 2014)

MachineGames has designed The New Order to impose a fast paced non-linear mode, where players can choose their tactical skills and strategic approaches. There are four different skill trees: stealth, tactical, assault and demolitions. Which means the game can end up being very different depending on players’ combat choices. Players can also move freely and naturally with the advanced maneuver system – sprints, lean around and under cover. Furthermore, the whole system forces you to keep moving and never look back. It’s crucial that you accomplish your mission. There’s no time to waste.

Wolfenstein The New Order3. Intriguing Alternate History: It Could Have Happened

Europe, 1960. The war is over. And the Nazis are triumphant victors. Using unrelenting force and brutal intimidation, the Nazis have brought even the most powerful nations to their knees. The Nazi regime now rules the globe with an iron fist. (MachineGames & Bethesda Softworks, April 16, 2014)

The New Order is set in 1960 but contrasting our historic events, the Third Reich won World War II. Therefore, the world became quite different from what we know – it’s an alternate history that could have happened. Players will assume the role of American war hero B.J. Blazkowicz and face a world filled with oppression, tyranny and insanity. In order to restore freedom and democracy, gamers are tasked with an impossible counter-offensive mission against the Nazi forces. Exploring a world controlled by the Third Reich is one of the key features in The New Order. If you ever wondered how the world would look like in case of a Nazi domination, then here’s your chance to find out.

Wolfenstein The New Order4. Interactive World: Environments Won’t Be Just About Aesthetics

The more you discover of Wolfenstein’s levels, the more you’ll find that developer MachineGames seems to be going all-out to build an expansive, fully-featured world around its shooting. (Gamesradar, March 7, 2014)

Environment interaction will be done at multiple levels in the upcoming game of Wolfenstein. There are countless secrets to be unveiled in The New Order and most of them rely on some sort of environmental objects. For example, certain paintings and sculptures can open secret passages. Additionally, the overall environment will be semi-destructible, allowing players to destroy objects, blow up places and unleashing hell upon their Nazi enemies.

Wolfenstein The New Order5. Alternative Health System: Healing is More Realistic

First, let’s talk about the game’s health system. Unlike 2009’s Wolfenstein, The New Order returns the series back to its roots with health and armor pickups. (Gamefront, August 31, 2013)

The health system in The New Order will be more realistic and challenging. Unlike it happens in most first-person shooter games, players’ health will be divided in separate regenerative sections. Once a section has been entirely depleted it won’t regenerate back until players use a health pack. Just as in real life, if you are wounded and bleeding, the only way to get better is to take care of your injuries. On the other hand, if you are careful enough, the segments will recover naturally. This dynamic feature will deeply influence the combat system since players must always consider their health sectors before engaging enemy forces.