6 Weirdest Gaming News Stories of 2016

Weirdest Gaming News Stories

2016 was an… Interesting year, to say the least.  Both inside the gaming industry and out, one unthinkable news story after another kept breaking.  Naturally, we’ll just stick to gaming here and take this time to look back on some of the most surreal news stories that came out in the last twelve months.  Granted, there are some major events that didn’t make this list, such as the CS:GO Lotto scandal and the controversial release of No Man’s Sky.  While those are undoubtedly important events, they aren’t exactly strange in the same way as these other tales.  That being said, these are the…

Weirdest gaming News Stories of 2016

Street Fighter V Gets Flava Flav DLC

Street Fighter V did not go over well.  Desperate to get on the stage for EVO 2016, the game was shoved out the door way too early with way too little content.  I know the lack of an arcade mode gets brought up a lot, but that’s because an arcade mode is the single most basic form of single player a fighting game can have.  If Capcom couldn’t even muster up the bare basics, that should terrify you.  Hell, we’re still waiting on it to this day.

Something the game has gotten: Costumes inspired by former Public Enemy hype-man Flava Flav.  Believe it or not, this is a picture of Ryu and Chun Li.  Drink it in.  These were released as a part of a sponsorship deal with Red Bull and my brain still hasn’t fully processed the fact that they exist.  Aside from the outfits looking hilariously out-of-character for both fighters… Really?  Flava Flav?  Tekken Tag Tournament 2 was able to get Snoop Dogg for their surreal rapper cross-promotion.  You couldn’t get someone with some relevancy post 2007?

An Anime Fan on Prom Night

Mighty No. 9 hurts my soul on every level.  I’ve been a Mega Man fan since childhood and seeing the Kickstarter for Mighty No. 9 seemed like a dream come true at the time.  Then, mid-2015 rolled around and things got very depressing very quickly.  The point where I knew things had gone off the rails was when Keiji Inafune announced not one, but two new Kickstarters for Mighty No. 9 spinoffs.  Now, let me just say that the Mega Man Legends games are two of my personal favorite video games of all time and my heart shattered when the long-awaited third entry was killed off just before it hit the finish line.  When a Kickstarter for a spiritual successor was announced, I should have been all over it.  Instead, I never put a dime towards it because I just couldn’t trust Red Ash without knowing how Mighty No. 9 turned out first.

Looks like I made the right move, because calling the new blue bomber a disappointment is an understatement.  The visuals were bad, the voice-acting was bad, the attempts at reinventing the Mega Man formula were bad, and the PC version launched with a memory-leak that caused the game to lag the longer you played it until your computer eventually crashed.  The cherry on the sundae of misery was a trailer that seemed specifically designed to mock its supporters.  Now I’m actually excited to see what happens to Mega Man next.  As bad as he’s had it in the last few years, it can’t get much worse than the not-so-Mighty No. 9.

 

Konami Vs Kojima Aftermath

The fallout between gaming auteur Hideo Kojima and his publisher Konami was perhaps the defining story of the gaming industry in 2015 and the aftermath of them parting ways still made for some of the biggest headlines of 2016.  Kojima announced the first game his new studio will be developing, Death Stranding, and has so far released two teaser trailers for it.  Both trailers were Salvador Dali-levels of crazy and apparently weren’t supposed to represent the actual games.

Meanwhile, Kojima’s former taskmaster proved to have a hard time letting things go by announcing Metal Gear Survive, a game based heavily on Metal Gear Solid V‘s engine and is an open-world zombie survival game, the single most diluted genre in the industry today.  With the year ending with gambling being legalized in Japan and Konami’s Japanese stocks being amongst the best in the industry, it looks like the company will survive without Kojima, but it’s doubtful that they’ll thrive.

Greenlight Goes Mad

Steam’s Greenlight program officially reached critical mass in 2016.  What started as a gateway for small developers to get their passion-projects into the public eye didn’t take long to be exploited by amateurs.  Last year seemed to have an unofficial contest to create the absolute worst Greenlight entry possible.

For example, there was Hyrule: Total War, a mod of Medieval II: Total War based on The Legend of Zelda series that was submitted without the approval of the people who made Total War, Legend of Zelda, or even the mod itself.  I’m kind of cheating by including this as this issue dates back to 2015, but UnitZ, a Unity asset pack designed to be a starter kit for developing zombie survival games, has been submitted to Greenlight at least 9 different times by 9 different “developers” who have made little to no changes to the original asset pack.  World of Warcraft was submitted to Greenlight by someone completely unassociated with Blizzard.  A clip of Last Week Tonight with John Oliver was submitted to Greenlight.  No, seriously, someone tried to market a clip of a late-night talkshow as a video game.

The only barrier to entry for Greenlight is a $100 fee and Valve just trusts their user-base to police the service for them.  Fortunately, much of the community has been fairly eagle-eyed and most of these attempts were shut down, but there are still plenty of cracks to slip through.  The floodgates have been opened wide enough that 40% of all games on Steam were released last year.

Everything About Pokemon Go

Oh, Pokemon Go, you could have easily filled a top 20 list of weirdness all on your own, couldn’t you?  Just the game itself was enough of a bizarre phenomenon, drawing millions of otherwise secluded people to wander the wilderness on the hunt for imaginary monsters.  That alone sounds like Nostradamus predicting the end of days and it only got weirder from there.  People found dead bodies while playing the game, thugs used the game to bait people into muggings, people abandoned their cars en masse to catch a Vaporeon, et cetera.

The folks making the game had their own share of bedlam, as well.  A big part of that was that the game didn’t have a dedicated community manager when it launched.  When major problems like the three-step glitch happened, there was nothing but radio silence in response.  As a result, the surprise hit of the year also saw a massive drop-off in players.  I doubt Nintendo was too torn up about it, though, considering they only signed on for a microscopic cut of the profits of one of the most anticipated titles of last year.  Everything that Pokemon Go touches becomes wailing insanity one way or another.  Are we sure that Niantic isn’t secretly some eldritch incantation?

Digital Homicide Sues Everyone

Digital Homicide will probably go down in history as the single worst video game developer to have ever existed.  If anyone is actually able to top them, I will partly be impressed, but mostly terrified.  Digital Homicide first garnered infamy as a shovelware developer for Steam.  Now, shovelware has been around since the Atari 2600 and Steam in particular gets A LOT of it these days, so that’s not such a big deal on its own.  What makes Digital Homicide special is that they were outright psychotic about it.

It all started when Youtuber James Stanton, better known as Jim Sterling, uploaded a first impressions video of one of DH’s earliest games, The Slaughtering Grounds, back in 2014.  The developers than released their own video titled Review the Reviewer that openly mocked Stanton for his criticism.  Animosity between the two parties continued to grow until it all came to a head in 2016 and Digital Homicide filed a lawsuit against Stanton claiming that his videos were damaging their business.  Then it got even crazier and Digital Homicide decided that they would just sue everyone.  I think they even tried to sue me around this time and that is not even a joke.  My name could very well have been on their litigious hit-list.  I honestly don’t know.

What we do know is that a lawsuit was filed against 100 Steam users for the crime of speaking ill of Digital Homicide’s precious garbage heap.  We’ll probably never know the full list of names that DH tried to take to court, but it did include such stellar monikers as Demonsword, Toon Vlux, and JDude330#HaeisBACK.  That case was ultimately dismissed after Valve pulled DH’s entire catalog from their service and left them without a source of income to fund their court case.  At the time of writing, the case against Stanton is still ongoing, but seems to be on the verge of being thrown out as well.

Those were the weirdest gaming news stories of 2016. Got any other bizarre news stories from 2016 that we missed?  Can 2017 end up topping last year in terms of insanity?  Leave a comment below and let us know what you think.

 

Dhalsim Revealed for Street Fighter V

A new trailer for Street Fighter V was released during the Paris Games Week event that revealed the fifteenth fighter for the game.  Dhalsim, the Indian yoga guru whose been a mainstay of the series since Street Fighter II, has returned for Street Fighter V‘s starting roster.  This isn’t too grand a surprise as he was suggested by a very accurate leak that released months back.

Dhalsim has always been known for long-range combat with his elastic limbs and that certainly remains with his latest incarnation.  He also retains his iconic fireball, teleport, and spinning divekick techniques.  The elderly yogi has learned some new tricks, such as a levitation ability that carries him through the air as his V-Skill, a fire trap that lingers along the ground as his V-Trigger, and an arched fireball that serves as an anti-air.

His new super move takes this arched fireball to a higher level by making it larger and more powerful.  While damaging, his super move can be tricky to land because of its arched movement, so spacing of your opponent will remain a vital aspect of his playstyle.

Dhalsim’s look has changed in the same way as his moveset, keeping familiar aspects while mixing in new touches.  He still wears the raggy, yellow shorts and necklace of skulls that he’s always worn, but now he also sports a white turban and a full beard.  You can check out Dhalsim’s trailer, featuring a new stage set in his hometown, below.

Along with the reveal of Dhalsim, Capcom has announced a number of new details on Street Fighter V through its Capcom-Unity blog.  First and foremost, the release date has been set for February 16th in North America and Europe.

We also have more information on how post-launch characters will be handled.  As has been stated several times, Street Fighter V will not include new characters in large bundles including in rereleases of the game as has been done in the past and will instead adopt a model similar to League of Legends where new characters will be added over time and can be attain either with microtransactions or points earned from playing the game.

Capcom already has six new characters planned to be added post-release with one releasing every two months, and data-mining of the recent PC beta suggests that Guile, Balrog, Juri, Ibuki, Alex, and Urien will be these six.  It’s possible they’ll simply appear as background characters as we already have confirmation that Alex will be in the background of the New York stage.  As for unlocking characters, there will be an in-game currency called Fight Money that can be earned from completing daily goals and leveling up individual characters.  Players will receive a new goal each day that can easily be completed in quick sessions, such as landing a set number of Hadokens.  You can also earn Fight Money by leveling up characters in either single-player or multiplayer game modes.

Are you a fan of Dhalsim’s long-range style?  What are your thoughts on SFV’s business model?  Leave a comment below and let us know what you think.

Speculating Street Fighter V’s New Boss Character

The roster for Street Fighter V is nearing completion with only a couple more characters awaiting their reveals.  Karin, Zangief, and newcomer Laura were officially revealed recently, with Laura being accidentally leaked by Famitsu early.  Capcom has stated that there will be sixteen playable characters in Street Fighter V‘s initial roster and more will be added post-release in a League of Legends type of ongoing service.  They’ve also stated that, of the sixteen characters, eight will be series regulars, four will be veterans that have been out of the fight for some time, and four will be entirely new.  With the most recent reveals, we now know seven of the eight all-stars (Ryu, Ken, Chun-Li, Zangief, M. Bison (dictator), Vega (claw), and Cammy), three of the newcomers (Necalli, Rashid, and Laura), and all four of the returning veterans (Charlie Nash, Birdie, Rainbow Mika, and Karin).  This leaves only one all-star and one newcomer for the initial roster.  However, the remaining characters may already be known as all of these reveals line up well with a supposed leak that was originally released on the forums of popular Street Fighter fan-site Shoryuken.com.

The leak was posted three months ago and claimed that R. Mika, Zangief, Sim (supposedly referring to Dhalsim), Juri, Karin, Ken, Urien, Alex, Laura, Rashid, and Zen would be on Street Fighter V‘s roster before any of those characters had been confirmed.  Initially, I shrugged the leak off as it not only failed to mention Vega and Necalli, but it also contradicted with the number of characters that Capcom themselves claimed would be in the game.  Even when Rashid was revealed, I still wasn’t convinced and chalked it up as a lucky guess.  Dozens of fake leaks are released regularly and, while Rashid isn’t the most common name, it’s still possible that someone just got lucky.  However, now that Laura has also been revealed, it lines up too well to be called a mere coincidence.  Taking the Shoryuken leak as real, that makes Dhalsim the last veteran character (so much for my Necro prediction) and Zen as the last newcomer and is also referred to as the new boss character in the leak.  Unfortunately, it turns out that executive producer Yoshinori Ono really was playing a trick when he heavily hinted at Blanka being announced at the Brasil Game Show.

However, what about the three characters left over?  Unless the roster has changed mid-development or the stated number of characters was an outright lie, there isn’t enough room in the plan for Juri, Alex, and Urien to join the cast.  Well, the simple explanation is that these characters won’t be in the initial line-up, but rather are the first ones in line to be added post-release.  One of them may even be announced near launch as a free preorder bonus.  There is an event scheduled at New York Comic Con that would be the perfect place to reveal the all-American Alex.  I doubt anyone would be used as a preorder exclusive given that Capcom knows how much they’ve burned their fans with on-disc DLC in the past and they are in no position to garner more bad press for themselves.  After all, the only reason Street Fighter V is being developed at all right now is because Sony offered to help publish it.  More likely, preordering would get you a voucher for a specific character that would have to be unlocked with either grinding or microtransactions otherwise.  Then again, never underestimate a major game developer’s ability to dig its own grave.

ZenSpeculation2

The one major mystery surrounding the roster is the identity of the supposed new boss, Zen.  With such an innocuous name, Zen’s playstyle, personality, and even gender are all anyone’s guess.  However, I think we may have already seen Zen and can deduce some of his abilities.  In Street Fighter IV,  Shadaloo enforcer and former boxing champ Balrog decides to go rouge in order to steal Shadaloo tech and sell it for his own gain.  In the end, all he walks away with is a mysterious child experimented on by SF4’s main antagonist,  Seth.  It’s my guess that this child is Zen and he will appear in Street Fighter V all grown up and in control of his latent powers.

Being raised by Balrog, Zen would likely be a boxer and the roster is still in need of one.  Having a boxer as the new boss would be an interesting twist, and he has his mysterious powers to differentiate him from Balrog and Dudley and make him stand out as a boss character.  Given that he was found in the same facility that created Seth, a creature made up of the best moves of all the other Street Fighter characters, the possibilities for his powers are essentially limitless.  He could mix up his pugilism with projectiles, spacing techniques, barriers, or who knows what.  Just having a straight-forward boxer wouldn’t be much of a boss, so Zen will definitely have some overwhelming abilities to put him on the level of Akuma and Gill.  Once again, I want to emphasize that this is all just wild speculation on my part and Zen could just as easily be an entirely new character unrelated to anyone or anything we’ve seen before.  Zen could very well be a space alien with three legs and shoots lasers from its eyes for all we really know.  Before you call that ridiculous, keep in mind that Street Fighter has never been shy about casually throwing around monster men like Blanka and Necro.  I just think Balrog’s ending from SF4 feels too much like foreshadowing of events we’ll see play out in SF5 to ignore.

Who do you think will be the new boss character for Street Fighter V?  Who do you want to have join the post-release roster first?  Do you have any lingering concerns as we approach the game’s release?  Leave a comment below and let us know what you think.

Street Fighter V: Who Could Be Left?

With the release of Street Fighter V drawing ever closer, the roster of fighters is coming together more and more.  Actually, there only remain another five characters to be revealed.  In an official statement made by Matt Dahlgren, the initial roster will have only sixteen playable characters, with eight being series regulars, four being returning characters that have been out of action for a while, and four being entirely new characters.  Of the familiar faces, six will be Ryu, Ken, Chun-Li, Cammy, M. Bison (the dictator also known as Vega), and Vega (the claw-wielder also known as Balrog).  Most of the long-lost veterans have been revealed with Charlie Nash, Birdie, and Rainbow Mika making their returns.  Finally, we know two of the newcomers will be the savage beastman of presumably Aztec background, Necalli, and the wind-wielding Arabian with a gadget-addiction, Rashid.

We could throw wild speculation at the newcomers without luck for days (with one possible exception), but the remaining returning fighters are much easier to speculate on.  Keep in mind that this is all merely speculation on my part and not a preview of any characters that have been officially announced.  As such, I highly encourage readers to argue my points in the comments below on who may or may not appear in the initial roster.  After all, I can’t honestly saw I was ever expecting to see Vega or Birdie make the launch line-up, so Capcom could have plenty of surprises in store.  Also, consider that the sixteen characters that will be included on the disc will only be the beginning as Street Fighter V will consistently update its roster with more characters in a business model similar to League of Legends.  With enough time and resources, we could potentially see every veteran fighter make a return.  Still, these are the safest bets for the roster we’ll all be getting right out of the gate.

Juri

Juri

There’s a good chance we’ll see at least one fighter that debuted in the Street Fighter IV games.  If we go off of popular opinions, it’s pretty easy to narrow the options.  Abel is too boring, Hakan is too weird, Rufus is too annoying, El Fuerte seems redundant with Mika and Rashid, and let’s not even talk about Seth.  I’d also rule out Gouken for being both a shoto-style fighter, something we’re unlikely to get another iteration on in the launch line-up when Ryu and Ken are already in, and a boss-level character as we’ll likely only see Bison and maybe one newcomer in that category.  That leaves only Crimson Viper, Juri, and Poison.  It’s a toss-up between any of them, but I’m going to lean more towards Juri making the cut.  Not only is she generally more popular in the competitive circuits, she’s also had a large marketing push to establish her as a mainstay of Street Fighter femme fatales alongside Chun-Li and Cammy as the resident bad girl.  Fan-response has definitely been positive and it only makes sense to strike while the iron is hot and bring the Taekwondo assassin back for another round.

Blanka

Blanka

This is the most obvious of the series regulars to make a return and many have already assumed that he’s in.  After all, series director Yoshinori Ono has already given a far from subtle hint that the electric beast-man will be revealed during the Brasil Game Show this October.  Given the fact that Ono has never made it a secret that Blanka is one of his favorite characters, always having a Blanka figurine on hand, I didn’t bat an eye when I first saw him throw on that Blanka outfit to tease his return.  With that said, it should be noted that, much like Mortal Kombat director Ed Boon and Super Smash Bros director Masahiro Sakurai, Ono loves to play with people’s expectations and take his audience by surprise.  I have no doubt that Blanka will be returning as a complete bait-and-switch would be too cruel, but I can’t help but suspect that there’s more in store for the Brasil Game Show.

Alex

Alex

Alex is easily the fan-favorite for bringing back a forgotten veteran.  He was the main character introduced in Street Fighter III, but his only appearance since was in Tatsunoko Vs Capcom.  Because of his role in Street Fighter III, Alex is easily the biggest fan-favorite for making an overdue return.  Of all the characters to debut in Street Fighter III and didn’t make a return in any version of Street Fighter IV, Alex is the safe bet.  His only real competition in that category would be Sean, who is another shoto and it just doesn’t make sense to flood the limited roster with a single archetype.  However, one has to wonder if there will actually be any Street Fighter III characters in the initial roster.

So far, every returning character we’ve seen was playable in the Street Fighter Alpha games.  Following that logic, it seems more likely that Sodom or Juli will make a return before anyone from Street Fighter III.  Then again, the devs are going to want a variety of characters in the line-up, so saving the last spot for someone from III rather than having a royal flush of Alpha characters makes more sense.  Although…

Karin

Karin

If we are going to see a royal flush of Alpha characters, the most likely candidate is definitely Sakura’s snobbish rival, Karin.  A few supposed leaks have insisted that she’s in, but comparing those leaks against the actual roster debunks them.  Instead, the best indicator that she may get in is a popularity poll that Capcom held a few years back.  In Japan, Karin managed to take the number one spot on the poll.  Despite being the Ken to Sakura’s Ryu, Karin isn’t a shoto fighter and instead uses a style of her own invention called Kanzuki.  While her moves aren’t especially flashy, she does have a strong balance of offensive and defensive moves that could make her viable inclusion for the starting roster.  Including her in the starting roster while Sakura gets stuck in line post-release would make them even after Sakura got in Street Fighter IV while Karin was left waiting in the wings.

MikeHaggar

Mike Haggar

While newcomers are anyone’s guess, there is one new fighter that everyone is banking on joining the roster: Final Fight‘s Mike Haggar.  Street Fighter and Final Fight have always existed in the same universe and several heroes and villains from the Final Fight series have already appeared as playable characters in Street Fighter games, including Cody, Guy, Hugo, and Poison.  However, the main character of the series, Mike Haggar, has yet to appear as a playable fighter in any Street Fighter game.  The closest he’s come is appearing in Marvel Vs Capcom 3 which provides some basis for how he could work in a Street Fighter game, but would not be a 1-to-1 transition.

The biggest piece of evidence in Haggar’s favor is that he actually already appears in Street Fighter V.  In the England stage, there is a large poster hanging in the upper-left showing four of Final Fight‘s heroes, including Haggar.  It definitely looks like the wait is over and Haggar will finally be joining Street Fighter proper.  The only downside is that there’s no way Zangief will be on the launch roster with him as a second heavy-weight grappler, so their long-awaited showdown will have to wait until post-launch.

Necro

Necro

Last but not least, I have my wild card prediction with the genetically-modified Necro.  While I certainly don’t consider him a more likely candidate than Alex or Karin, he may be still be included over them simply for the sake of having a long-range fighter in the starting roster.  Dhalsim is the most famous example of this archetype, and Necro is the only other character in the series history to attempt this style.  While I’m a big fan of Dhalsim, I can’t really see him making the initial roster over several other veterans, so a revival for Necro may be in order.

Granted, Necro has never been an especially popular character and scored pretty poorly on the poll I mentioned earlier.  However, Birdie ranked even lower on the poll and look where he ended up.  It seems that Capcom is using the initial roster to experiment with characters that saw little use back in the day and breath new life into them.  Both Birdie and Mika were low-tier in Alpha 3 and now have bold new changes to make them viable.  It actually makes sense to experiment with these forgotten fighters early and save the fan-favorites for post-launch as characters like Alex and Karin would be easier to sell individually, while bundling revitalized versions of previously unplayed fighters in the starter package drastically raises a renewed interest.  Alternatively, Q is in the same position as Mika as a low-tier that has developed a following over time and may be a safer bet, but I’m still banking on Necro given his long-range style and greater need for a renewed interest putting him just ahead.

Those are my best guesses on who we can expect to see in Street Fighter V, now let’s hear yours.  Could Viper or Poison beat out Juri?  Is there room for one more shoto fighter?  Will Zangief crush heads like sparrow’s egg between thighs?  Is Turkish oil wrestling truly the greatest in the world?  Will Joe from the original Street Fighter finally make his triumphant return (don’t count on it)?  Leave a comment below and let us know what you think.

Questions That Should be Asked of Street Fighter V

Recently it was announced that Street Fighter V will allow gamers to unlock extra content through playing the game rather than by paying for it. For those unfamiliar with the series, Street Fighter has a history of releasing multiple installments of the same game with extra characters and stages in each new release. Street Fighter IV was released as Street Fighter IV, Super Street Fighter IV, Super Street Fighter IV: Arcade Edition and Ultra Street Fighter IV. Street Fighter IV was priced as a normal game and each subsequent edition cost about as much as an expansion pack.

On the face of it this is great news. Rather than pay periodically as Capcom refine the same game players will be able to be rewarded for playing the game with more content to invest their time in. However I have a couple of questions which I believe that we should keep in mind before celebrating.

How much content?

Street Fighter V will be starting with a roster of 16 characters, Street Fighter IV had about this many in the arcades but added eight characters for the console release. This may not seem like a lot but it bears asking, will players be getting as much out of Street Fighter V as they did IV?. I mentioned earlier in this article that updates to existing Street Fighter games have been priced in a similar way to expansion packs and they have come with similar levels of content. Could this shift in philosophy also lead to a change from fewer, larger releases to smaller, more frequent ones? This leads me to my next question.

How much will they cost?

The advice that I want to give anyone following the series is to look at how much individual content packs for V will cost and consider the following question, would they be charged less if said hypothetical content came out in a new edition of a Street Fighter game. You may be thinking that these issues can be avoided, after all the whole point of this change is that you can get things for free that you used to have to pay for. To this I reply by asking

How will new content be unlocked?

Many a poorly designed “free to play” game will incentivise its player base to participate in contradistinctions by making it take a considerable amount of time to achieve anything for free and/or by making the method by which free things are unlocked incredibly tedious. At this moment Street Fighter fans should be wondering if they are truly going to be rewarded for their time and skills or bored into paying anyway for something they were promised would be free.

I am very skeptical about Street Fighter V at the moment. My main concern is that Capcom are only pretending that we are going to see a glorious return to the days that you only needed spend money once on a game to get everything that came with it. My concern is that Capcom are instead trying to use this announcement to sneak a free to play economy into their next big budget game with thee aid of a smokescreen that will have their fans cheering their actions on.

Please don’t feel the need to take my word for it, I could be wrong and I hope that I am wrong. Just keep my questions in mind over the coming months.

Street Fighter V Introduces New Character And Reveal New DLC Policy

The best fighting games players from around the world gathered this weekend at Las Vegas to duke it out at EVO 2015, the largest tournament of the genre. At the event, Capcom brought us new announcements for its upcoming game Street Fighter V. First of all we got an entirely new character called Necalli. (picture above)

The fighter that will compete against Dee Jay for the coolest character that wear dreads in games ever seems to use a really offensive grappler style. His move set appears to mix Wolverine from Marvel vs. Capcom series but also appears like SNK’s Iori Yagami Orochi from King of Fighters’ 97. Please check his reveal trailer below:

Even more important than a new character, Capcom revealed its new policy regarding additional content after game’s release. Instead of launching new expanded versions like Super and Ultra Street Fighter IV, new content will be directly available for purchase in the main edition. However, if you don’t feel like emptying your piggy bank in order to buy the new characters, you will be able to add them to your collection just by playing and dedicating yourself.

The number of characters in the final version was also revealed: 16 world warriors will join the fray and four of them will be newcomers to the franchise. For now, Capcom revealed Ryu, Chun Li, Charlie (Nash), M. Bison, Birdie, Cammy, Ken and Necalli. As reported, Blanka was teased and will surely be included in the roster, but an official announcement will be made by Yoshinori Ono himself on October, when he will be visiting Brazilian fans at Brazil Game Show 2015.

Street Fighter V will be released on PS4 and PC on October 2016.

Ken Confirmed In Street Fighter V

The eighth character in Street Fighter V was confirmed. But don’t expect to see him in his usual red gi, as the character gained a new wardrobe. Although his special moves will still be the same as Ryu’s, their presentation will be most different, especially the Tatsumaki Senpuu-Kyaku move. As we can see on its reveal trailer below, you will be able to use diagonal-based Tatsumakis, for example.

He also seems to be faster and even more aggressive than his Ultra Street Fighter IV version. Aesthetically, his clothes have a more Western look and he seems to have adopted his long hair once again.

Also, his Asian heritage (his mother was Japanese) is easier to detect than in previous games, where he would be easily recognized as an American. Another character is teased at the end of the trailer. His identity is still unknown and most of the players are guessing Akuma will be the next reveal. In my opinion, the character in question is E. Honda, not Akuma. Unless Akuma decided to use face paint as well.

Street Fighter V have seven characters confirmed: Ryu, Chun Li, Charlie, M. Bison, Cammy, Birdie and Ken. Earlier this week, creator Yoshinori Ono sent a video to Brazilian fans confirming a Brazilian stage and announced his visit to Brazil in October, which he will reveal another character, strongly hinted to be Blanka, the electrical green beast. Street Fighter V will be released on Spring 2016 on Playstation 4 and PC.

Yoshinori Ono Confirms Brazilian Stage And Blanka in Street Fighter V

Yoshinori Ono, executive producer of the iconic franchise Street Fighter, gave more details about its upcoming chapter, Street Fighter V. Yesterday, during an event held by Warner Bros. Games, EA and Capcom on São Paulo, Brazil, Ono appeared on a video and confirmed a Brazilian stage for the next installment.

Inspired by a neighborhood in Rio de Janeiro, its iconic monument Cristo Redentor has been replaced by the World Cup trophy. Ironically, today is the one-year anniversary of Brazil’s 7×1 defeat.

During the transmission, Yoshinori Ono was dressed normally, with a Street Fighter shirt. However, after presenting footage of the Brazilian stage, he hinted that a certain Brazilian character could also appear… and then video returns to him, Ono is dressed as Blanka! Although the hint to the electric beast is obvious, his official reveal is dated for October, when Yoshinori Ono himself will be attending Brasil Game Show and will announce the character.

Six characters have been confirmed for Street Fighter V: Ryu, Chun Li, Charlie (Nash), M. Bison, Birdie and Cammy. The two last characters were revealed during Sony’s pre-E3 conference this year.

Also, Siliconera reported that inside sources informed that Street Fighter III’s characters Alex and Urien will also be revealed in the near future, but Capcom hasn’t confirmed the rumour yet. Street Fighter V is in development and will be released for Playstation 4 and PC.

Charlie Nash Revealed for Street Fighter V, M. Bison Teased

Street Fighter

Charlie Nash, the US Marine that has worked alongside Guile and Chun Li, officially makes his return to the Street Fighter franchise in Street Fighter V.  His return was first teased at the 2014 Capcom Cup, but a new trailer finally shows him in action.  He has appeared in a handful of games, but his death at the hands of the villainous M. Bison has always served as Guile’s motivation in the series, so his appearances are sparse by nature.  His moveset is also very similar to Guile’s and its often redundant for the two to appear in the same game.  His appearance in Street Fighter V will address both of those problems with a new storyline and some serious changes to his playstyle.

It’s been widely speculated that Charlie may have survived his encounter with M. Bison, but his reveal trailer finally lays that theory to rest.  One look at the new Charlie makes it clear that his fight with Bison was indeed fatal and he has now been resurrected with Frankenstein-style stitchings covering his body.  Who is responsible for raising Charlie from the dead hasn’t been officially announced, but the oval jewel set in his forehead is reminiscent of Street Fighter III villain Gill who is known for having the ability to resurrect himself.

Check out the new trailer we were talking about:

Many were concerned that Charlie’s return would prevent Guile from also stepping into the ring, but those fears can safely end here.  Charlie does still use some of Guile’s moves, like the Sonic Boom projectile and the Flash Kick, he also has plenty of new tricks to call his own.  Charlie now has the ability to teleport behind his opponent and plenty of dash moves to enable close combat.  This makes Charlie more of a reimagining of Guile’s playstyle with an emphasis on rush-down tactics rather than an outright replacement for him.  This doesn’t confirm that Guile will return, but it does mean that there is room in the roster for both of them.

Aside from that, the trailer also displays a significant update in the game’s engine.  Lighting effects and animations have improved significantly from the original demo build that was shown off at the game’s first reveal.  Onlookers have also been adding into the background to make stages more visually active.  It’s a big step up for the look of the game and it can only get better from here.

Finally, central antagonist M. Bison was teased at the trailer’s end as the next fighter to join the roster.  For Street Fighter fans, this is one of the most important days in the build-up for Street Fighter V’s release… But for Bison, it was only Tuesday.