Tales of Berseria Review: The Game For Every JRPG Fan

Tales of Berseria Review

Platform: PS4, Steam

Publisher: Bandai Namco

Release Date: January 24th, 2017

In a genre permeated with the new generation growing weary of traditional JRPGs, the Tales series has remained steadfast. Despite the clamor for open world environments, the series has attempted to update it’s style while staying true to its roots. Tales of Zestiria was a step in the right direction but fell short with fans. I brought Zestiria, the collectors edition in fact, and while there weren’t any egregious errors, I just didn’t care enough to finish the game. Tales of Berseria, set 1000 years before Zestiria, is a return to form for every JRPG fan.

Disclaimer: This review may contain some light spoilers for early parts of the game.

Awesome:

“Everything is worth watching and discovering to learn more about the characters and the world”.

Story is Dynamic Dark and Engaging

Velvet's Demon Arm
Image Credit: https://www.playstation.com/en-us/games/tales-of-berseria-ps4/

The story follows the adventures of Velvet, a once doting sister turned vengeful demon. After a certain event unfolds in the first hour of the game, she is exiled to a jail cell for 3 years. In that time she has snacked on demons and had plenty of time to plot her revenge. With the help of her brother in laws Malakhim Seres, she escapes from the jail picking up the beginning of her rag tag group of companions. Mind you, this is only 2 hrs or so into the game and the world unfolds from here. It is easy to take this story at surface value but stick with it and you won’t be disappointed.

The story is told through the series staples skits, anime cut scenes and in game cut scenes. Everything is worth watching and discovering to learn more about the characters and the world. If you played Zestiria or watched the anime there are many call backs. Players will be able to see how the names and lore have changed. For example Malakhim are Seraphs that are able to be seen by the general population after the events of the prologue. Why did things revert? The game will explain it.

Berseria’s Characters Are Awesome

Tales of Berseria Party
Image Caption: https://www.playstation.com/en-us/games/tales-of-berseria-ps4/

This game follows the traditional scope for JRPG tropes. The only outlier may be Velvet because she is the anti hero to Zestiria’s Sorrey. She is selfish, arrogant, single minded in her revenge with no remorse. For some that has been a turn off but for me it is refreshing. One of the themes of the game is reason versus emotions. The characters are battling this dichotomy through out the game and it’s intriguing to see how it manifests itself in each one.

The skits and side quests help to further flesh out the characters, their motives and growth. If you’re a side quest skipper I wouldn’t suggest it for this game because you may miss things. You won’t miss anything major and important things are reiterated in the main quest so never fear. There have been some conversation about the English voice acting but I found it fine. Players have the option to change it before they start every save so test it out.

Music and World Building is Perfect

Environments in Tales of Berseria
Image Credit: https://www.playstation.com/en-us/games/tales-of-berseria-ps4/

Full disclosure, I’m not a fan of open world games. But this game seems to get the formula just right. With the inclusion of fast travel and items to lower enemy encounters players can travel the world unhindered if they choose to. The world is colorful, big and littered with random items and treasure chests. Early in the game players are tasked with finding various Katz by collecting Katz orbs that are everywhere. Opening these chests are easy especially if you go on foot.

Katz and Orbs
image credit: www.Gamona.de.com

The environments are not repetitive and reflect the region they are located. Hellwaus is an icy cold climate so there is snow everywhere, the NPCS are wearing parkas and the enemies tend to be colored in deep blues. The area music tends to be light giving the area personality. The whole thing flows and fits for each place characters visit.

Quality of Life Changes For Everyone

tales of berseria options menu
image credit: https://www.pcinvasion.com/tales-of-berseria-pc-technical-review

Players can customize every part of their game play experience at will. I mentioned the voice acting can be changed at the beginning of every game. The games battle difficulty can be changed in game at any time. When the game starts the sound came from my controller and TV. That can be changed at will as well. The skits can now be skipped through to help the time pass quickly. If there is a side conversation available the NPCS have a green exclamation point above their head. This even counts for staying at the Inn so players no longer need to waste Gil to not miss scenes.

I mentioned the Katz chests above but these chests also contain the costumes for the characters. One of my gripes was being nickeled and dimed for these, and you can still buy them, but there are more in game options.

Not So Great:

Skits May Be Too Long and Too Plentiful

Berseria Skits
Image Caption: http://www.dualshockers.com/2016/09/14/tales-of-berseria-gets-lovely-1080p-screenshots-in-english-and-new-trailer/

This is an odd complaint since I said this is a good thing about the game. Sometimes you want to get from A to B and you’re unable to do that because the game will stop you for conversation. When it does it can appear to be long winded especially if the skit is comedic. While it’s awesome for character building it can be annoying for players that want to grind away.

It’s Hard To Get Ingredients For Cooking

TOB cooking menu
image credit: http://www.abyssalchronicles.com/tales-of/tales-of-berseria

Cooking is always one of my favorite things in the Tales series but they made it more complicated. There is a basic recipe that players can easily buy and find ingredients for but some others require an extra step. Players will need to use the ship exploration to find new recipes and ingredients for those recipes. The game keeps track of where you get them but you have to wait a 30 minutes to get it. Even then, those ingredients are RNG based so you may not get what you need. As you travel to different locales foraging for the stuff in dungeons and the environment may help but I just want to buy it.

The Battle System Is Fun But May Be Broken

“At this point, I can probably perform Power Ranger call outs of all Eizen and Magilou’s Mystic Arts”.

Battle System
image caption: https://www.playstation.com/en-us/games/tales-of-berseria-ps4/

I wasn’t a fan of Armitization in Zestiria. I wanted to see all my characters on screen and didn’t want powerful spells locked behind combining. They did away with that system in Berseria. However, Velvet has the potential to allow players to button mash and strong arm their way through the mobs with no real strategy or skill. For example, when she is in her demon form she can’t be killed but her health is ticking down faster the longer she is in the stance. This quirk can be exploitable if you know what you’re doing.

The way the game tries to explain the battle system can be a bit confusing and overwhelming as well. Luckily the help tab is easily accessible for review at any time for pointers. Artes are still here in their Tales glory but when your other characters perform them there is no way to shorten or skip the sequence. At this point, I can probably perform Power Ranger call outs of all Eizen and Magilou’s Mystic Arts. It may be annoying for some players but I can tune it out.

Enhancements, Dismantling and Mastering Skills Can be Overwhelming

Tales of Berseria weapon system
Image Credit: https://www.playstation.com/en-us/games/tales-of-berseria-ps4/

I’ve used this system for the characters weapons and I’m still not sure what I’m doing. The game will throw repetitive sets of gear at you but each one may have a unique extra skill attached. The characters can permanently learn the skill that each piece of weapon/armor contains after their earn enough experience for it. What that means is that characters may have on a low level piece of gear even if a better one has come along until said skill is mastered.

This has become more of an issue for me as later party members trickled in. There were sets of gear that I dismantled that may have had skills for them to learn. Players will either, not worry about it, save sets of gear until they get a whole party or re-buy old sets of gear to have the party member learn skills later on. I went with the save set option once I figured out the pattern. The one bright side is that there does not seem to be a limit for the amount of items and armor you can carry so horde away.

Exploration and Hide Out Are Underwhelming

Exploration in Berseria
Image Caption: http://www.dualshockers.com/2016/09/14/tales-of-berseria-gets-lovely-1080p-screenshots-in-english-and-new-trailer/

I mentioned the exploration when it comes to recipes but it serves another purpose. Players can find extra outfits, rare sell-able items and special items that provide lore for the world through exploration. Players will have to send the ship out constantly at 30 minute intervals to unlock additional islands. This feature while interesting didn’t add much to the experience. Another feature was the introduction of a hide out players will acquire for story reasons. There is no way to customize the building at all which is a let down. Since players can already get costumes from exploration, incorporating furniture in the finds may have helped make it feel more like home.

Menus Make The World Go Round

Tales of Berseria menu

Most JRPGS have menus in it. It comes with the genre and it is to be expected. This game just appears to have an abundance. There are so many tabs that the game makes fun of you and gives players a title for it. The good thing is that they are easy to sort through and manage to stay organized.

Nope I Don’t Like This At All

“I had to train myself to look in that corner at all times in fears of missing a skit or wasting valuable exploration time”.

Why Are the Notifications There?

I have virtually no complaints about this game except for one thing, the placement of notifications. In the lower right hand side there are two icons, one for when your exploration ship returns and when a skit is available. The exploration icon is a gray white ship that is kind of easy to spot. The skit icon is a green outline of a person and the name of the skit doesn’t always stay active. I missed this entirely for the first 2 hours of the game. Mainly because a lot of the environments have blend-able backgrounds like grass. I had to train myself to look in that corner at all times in fears of missing a skit or wasting valuable exploration time.

Who Is This Game For?

Tales of BerseriaDisclaimer: Since this is my first review for the site I will say that I do not care for traditional review scores and will instead recommend if this game is worth the time of the player.

This game is for JRPG enthusiasts who want some comfort food. In the vein of I Am Setsuna, Tales of Berseria scratches an itch that Final Fantasy 15 left wanting. If players are into story, character development, free extras and plenty of game modes to challenge themselves with this is a good fit. It is worth the 60 dollar launch price and if you were like me, the Collector’s Edition provides some great goodies as well.

Have you played Tales of Berseria? What did you think of the game? Did you have some of the same likes and dislikes? Let us know in the comments section.

Soulcalibur: Lost Swords Shutting Down

Soulcalibur

Soulcalibur: Lost Swords, the free-to-play downloadable game released exclusively for the Playstation 3, will be shutting down its service completely later this year.  Bandai Namco announced plans to terminate the game on its official Japanese website with the game becoming completely unplayable on November 30th.

Official sites for Lost Swords outside of Japan have yet to release their own statements, so the date of closure may vary depending on your region.

The end of Soulcalibur: Lost Swords doesn’t come as too great a surprise, even with it only being less than two years old.  Lost Swords is the worst received game in the Soulcalibur series with a Metacritic score of 38 out of 100 and an even worse user score.

The main source of controversy with the title is that it is pay-to-win by design, with producer Masaaki Hoshino openly admitting that this was their intent, and competitive play, the thing that fighting games are most played for, had to be cut from the title for the sake of preserving this model.  Will you actually be missing Soulcalibur: Lost Swords when it’s gone?

Leave a comment below and let us know what you think.

Wii U Release for Pokken Tournament Announced

Pokken Tournament, the new Pokemon fighting game from the developers of the Tekken series, has been confirmed for a Wii U release.  The game was originally released exclusively in Japanese arcades and there was a deal of concern over whether it would release on the Wii U or not.  All worries can be laid to rest as Pokken Tournament will release on Wii U worldwide in the spring of 2016.

We also have a new fighter announced for the roster (sort of) with Pikachu Libre joining the cast.  It’s certainly a controversial choice as there are literally hundreds of fan-favorites that could have been focused on instead, whereas Pikachu Libre easily could have just been an alternate costume for the Pikachu already on the roster.

Still, looking at the layout of the select screen suggests that there will be at least four more characters added to the game by the console release, and there’s always a chance of more either at launch or as DLC.  Which Pokemon are you hoping to see enter the ring?  Leave a comment below and let us know what you think.

Tales of Zestiria Collector’s Edition Contents Detailed

Zestiria

Zestiria

For those of you who aren’t fully aware of this game, Tales of Zestiria is developed and published by Bandai Namco. The game is a JRPG and is fifteenth installment in the Tales series. Bandai Namco have announced the contents of the game’s collectors edition and it will include the following:

  • Tales of Zestiria game
  • Serialized premium box packaging
  • Exclusive steelbook case
  • Chibi Kyun Chara figure set
  • DLC Pack
  • Tales of Zestiria hardcover art book
  • Three Tales of Zestiria pixel-styled character keychains
  • Tales of Zestiria 40 minute “Dawn of the Shepherd” OVA anime Blu-ray disc

For more details of the game, here is the game’s description:

”An unseen evil force known as Malevolence is spreading across the land, corrupting the world and causing humanity to falter. Players will embark on an epic journey as Sorey, a young pure-hearted man with an adventurous spirit whose destiny is to become The Shepherd, an individual of great power that can banish Malevolence. Does Sorey have the courage and heart to wield this extraordinary responsibility for good, or will he fall prey to the evils of its power?”

This game is launches on October 20 for the PS4, PS3 and PC.

Tell us how you feel about this game in the comment box below.

Sword Art Online: Lost Song Coming to EU/NA Regions on PS4 and PSVita

Sword Art Online

Sword Art Online

There are some amazing role-playing games that don’t make it to Western lands. Some were even petitioned to be localized (if you can remember Operation Rainfall, their hopes to get Xenoblade Chronicles, Pandora’s Tower and the Last Story to be localized in the North American region).

For fans of Sword Art Online, the new game in the series, titled Sword Art Online: Lost Song, will be released in both the European and North American regions for the PS4 and PSVita. For those on PS3 and want to play, unfortunately you will need to play a Japanese copy as there doesn’t seem to be a release date, or even mention, for a PS3 version.

The game has already been released in Japan, China, Hong Kong and Taiwan. For those in EU and NA, we will have to wait until Fall of 2015. Such a long wait but from screenshots and game-play of the other versions, I feel it’s going to be worth the wait.

In Lost Song, you are able to create your own character as well as be able to play as Kirito, the main protagonist. With your own character, the story progresses as if you were playing as Kirito so there is no major changes or missing out on story-lines if you go down that path.

sword art online battle

As well as playing offline, you can also go online, a first in the game series. It allows up to four people in multiplayer to party up and do various missions. The battle aspect seems pretty interesting too, not only do you have land battles but you can participate in some incredible aerial battles.

If you’re like me and you wonder what type of style this role-playing game is, it’s dubbed as being a dynamic and complete Action RPG.

For those that like to pre-order games, there is no word on when pre-orders are going to be available for these regions or what type of pre-orders(standard, collector’s edition, etc). Hopefully we get the same as the other versions and not miss out too much. We shall see when it gets announced and I will let you all know when that happens so stay tuned to VGamerz for that announcement!

New Bloodborne Gameplay Screams “Buy Me”

Bloodborne

Bloodborne, FromSoftware’s newest monster, has been given the ‘new trailer’ treatment at Gamescom 2014, and by Gwyn, does it ever hit hard.

Miyazaki dropping the more methodical approach of Dark Souls combat in favour of a more visceral, on-your-toes action game appears to be a smart move, as the action looks even more exhaustingly difficult and punishing than ever.

Imminent trailer ahead.

https://www.youtube.com/watch?v=_WsqQtqwP9E

My gushing for all things FromSoftware never ceases. With that however, comes exceptionally high expectations. Luckily, it appears that Bloodborne is shattering all of them with every new video.

Only time will tell if this game can manage to surpass the absolutely ridiculous standards FromSoftware has set for themselves. If this trailer is any indication, they’re on the right track.