8 Great Gaming Gifts this Christmas

Seven more sleeps until Christmas day is upon us once again. This wonderful day brings so much joy around the world. What it also brings is a lot of disappointment when gamers wake up to realise they have been gifted Devil’s Third or even the unthinkable Tony Hawks Pro Skater 5.

So, if you are still struggling to find a present for that lovable gamer in your life, then maybe these eight items will help keep them sufficed. All products below were found from myself scouting the internet combined with some personal items I have or wish to own one day. Hope this helps with your shopping woes.

Amiibo 

Any collectors or fans of Nintendo’s many IP’s would be delighted to receive a figure of their favorite character. Whether it’s Mario, Link, Pikachu, Samus, Fox or Marth, it’s very likely they’ll have a figure. Scan them into your Wii U for added content or just display them to make your friends jealous. With over 50 in the Super Smash Bros line, you may end up regretting the first one.

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Hyrule Historia

Zelda fans rejoiced once Nintendo agreed to shed some light on the infamous timeline. With Hyrule Historia, there was finally confirmation of when The Legend of Zelda games actually took place and, most importantly, in what order. For a detailed analysis on this, as well as how some of the greatest entries came about, this is a must for followers of the series.

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Milk Chocolate Games Controller 

A great stocking filler. A game controller completely made out of milk chocolate is sure to bring a smile to any sweet-tooth lovers. Slightly expensive for chocolate at around £3.99, but terrific for the presentation. Remember to brush your teeth afterwards.

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Pac-Man Ghost Light

Are you afraid of the dark? Well, fear no more as this Pac-Man ghost light will brighten up any room. With the feature to change into six different colors, this retro gift is a winner.

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Subscription to Loot Crate

The gift that keeps on giving. To keep any gamer happy all year round, how about giving them a subscription to Loot Crate? Every month, subscribers will receive a crate full of gaming goodies ranging from T-shirts to toys and every month is different. A bonus is that usually these products are exclusive to the company.

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First4Figures

For those willing to spend more than average, you could treat someone to a limited-edition figure. These statues are beautifully hand-crafted and completely unique to the industry. Including some some of the biggest franchises in gaming, you have Super Mario, Sonic the Hedgehog, Castlevania, Street Fighter, Legend of Zelda and Megaman. These hot collectibles tend to not hang around very long, so if you want one you better look for announcements and pre-order dates.

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Question Block Lamp

Ever wanted to punch a lamp? Well, now you can with this Super Mario Bros inspired Question Block lamp from 8BitLit. Just like in the Mario world you punch the bottom of the block to make it light up. Perfect nostalgic fun for any gaming room.

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Latest Video Games

So, this one should be obvious, but with an array of releases like Star Wars: Battlefront, Rise of the Tomb Raider, Super Mario Maker and Fallout 4, there is plenty on offer to keep your console busy for months. Shooter fans pick Star Wars. RPG fans wanting to devote hundreds of hours; Fallout 4 is perfect for you. Love adventure? Tomb Raider is right up your street. Finally, for creators everywhere, Super Mario Maker is waiting.


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So there you have eight gaming Christmas presents. Hopefully this will help with your decision making. What do you think is a great gaming present this Christmas? Leave us a comment below to tell us why.

Merry Christmas from Vgamerz

 

Mario Tennis: Ultra Smash Will Feature Online Play, Amiibo Support

Mario Tennis: Ultra Smash made little impact when it was revealed at E3 earlier this year, mainly due to the lack of information on what the title would have to offer.  With the release date drawing closer, Nintendo is finally releasing more information on the upcoming Wii U game with a new trailer.  For one, the game will feature online play, as should be expected nowadays.

A major new feature for the game will be amiibo support in the same vein of the latest Super Smash Bros games.  By scanning in a compatible amiibo, you’ll be able play alongside and train an AI partner that can be saved to the figure.  While there hasn’t been official confirmation, it seems likely that more amiibo figures will be released for each of the playable characters that don’t already have their own.  The starting roster has also been revealed with Mario, Luigi, Peach, Daisy, Rosalina, Toad, Donkey Kong, Yoshi, Wario, Waluigi, Bowser, and Boo.  There are also four unrevealed, unlockable characters, but looking at the silhouettes on the character select screen makes it clear that they will be Toadette, Bowser Jr., Dry Bowser, and the green Sprixie Princess from Super Mario 3D World.

The major concern surrounding Ultra Smash is the apparent lack of game modes.  The Mario Tennis series has always stood out in the genre by including a variety of unique game modes.  So far, the only additional game mode revealed is the Mega Battle, where Mega Mushrooms are occasionally thrown onto the court and can be collected to enter a powered-up mode.  The trailer does tease a similar game mode with Magikoopa, but that’s it at this point.  The game is set to release in North America and Europe on November 20th.  Are you excited for Mario Tennis: Ultra Smash?  What game modes do you hope to see make a return?  Leave a comment below and let us know what you think.

5 Great Super Mario Maker Levels

Everyone’s favorite plumber turned 30 this week. A huge achievement for a character that is as popular as when he made his debut.  To celebrate this event Super Mario Maker has been released worldwide meaning for the first time we can officially create our own Mario Levels. The game itself is a wonderful experience that is incomparable. Now that the online community have got their eager hands on the tools, modders globally have been working tirelessly trying to create the best levels. In it’s early game life there have already been some genius designs made. So to highlight some of these here are “5 Great Super Mario Maker Levels”  that are worth spending your time on.

Note: This is simply from my online experience. Credit to all of the makers below. The main two criteria I have picked from are originality and fun. I want you to experience these levels and enjoy them as much as I did. So in celebration of Mario “Here we go!”

 

Don’t press Anything (AA64-0000-000F-7D4C) By Niramou

I wont spoil anything here however I think the title is a little bit of a giveaway. What I love here is the uniqueness. The temptation to touch the controller and push buttons to try and save the helpless plumber is agonizing. Like a chaotic roller coaster all you can do is hang on and pray you get out alive. Not one for the faint hearted.

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Bob-omb Battlefield N64 (536C-0000-0026-0267) By Andre GX 

Big fan of GameXplain, so nice to see some well designed levels by one of their co-founders; Andre Segars. Straight from Super Mario 64, Here we have as close to as we’ll ever get Bob-omb Battlefield in a beautiful Super Mario World style. Everything from the opening cannons to the star behind the Chain Chomp is present. A great ending that culminates with King Bob-omb looking for a rematch. Can be quite difficult this one though, so keep at it.

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Sonic1 Memory (6BC6-0000-000F-86F4) By ツヱ-

Sonic in a Mario Game! Impossible. Well after 24 years the blue hedgehog  finally makes an appearance. This level is a bonafide nostalgia trip. For any lovers of the 2D Sonic era this is a must. I couldn’t help my self,  All I did throughout this level is smile continuously. From the minute the mushroom was picked up and the sound effects kicked in I was smitten. The stage itself is a great nod to pass Sonic games making it feel as authentic as you can get. Who would have thought this was possible all those years ago?

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The Great Escape (B2FA-0000-000F-82CE) By CB*Crazykg

“We’ll dig our way out”. Never in my life did I imagine I would see a Super Mario Level based on the The Great Escape, yet here we are. Not only is this stage based on one of my favorite films of all time but it is superbly made. Burying underground, running from Nazi’s in the form of Chain Chomps combined with eerie patches of darkness make a great tribute to one of the most iconic films. All that is missing is Steve McQueen on a Motorbike. You can’t have everything.

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Press right, run and enjoy. (7CA1-0000-0011-1B5D) By Pyro 

Again a title that you should take literally. This is one of those stages that you think “How has someone possibly created this?” The premise is you are Mario in his Kart racing against a spiny to the finish line. You don’t have to do much as you navigate through paths avoiding enemies and traps but its a joyous ride throughout. The saying “It’s not about the destination, its about the journey” never applied so much.

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There you have it 5 Great Super Mario Maker Levels for you try out; Enjoy! If you have a Wii U feel free to add me on fordy004. What Super Mario Maker levels would you recommend? Leave us a comment below to tell us why.

Shovel Knight Amiibo Officially Revealed, Featuring the Game Grumps

There have been rumors of a Shovel Knight amiibo figure floating around the internet for some time, but Nintendo, Yacht Club Games, and the Game Grumps (because why not?) have officially revealed an NFC figure for the champion of shovelry.  Scanning the amiibo into a Wii U version of Shovel Knight will unlock an exclusive co-op mode, while scanning it into a 3DS version will unlock exclusive challenge stages.  It will also unlock exclusive customizable gear in both Wii U and 3DS versions of the game.  Sadly, there’s no word on anything like a Legend of Zelda crossover stage in either version to match the God of War and Battletoads levels that were added for free to the Playstation 4 and Xbox One versions of the game respectively.

Naturally, there’s been a great deal of speculation that this sets a precedent for Shovel Knight himself to appear as a DLC fighter in Super Smash Bros, but there’s actually little to support that.  This figure was made specifically for use in Shovel Knight as evidenced by the labeling of the box and that the figure’s base has a different engraving from that used for the Smash line of amiibo as you can see by looking closely at the above picture.  This could be a good sign of his chances at the roster, but it doesn’t guarantee anything.

What this does set a precedent for is Nintendo to license out the amiibo brand to other third-party developers that they work closely with.  Shovel Knight is the first non-Nintendo-owned game to have its own amiibo line.  While we’ve seen other third-party amiibo with Sonic the Hedgehog, Mega Man, Pac-Man, and the promised Ryu amiibo, all of those are tied to the Super Smash Bros line rather than representing their own franchises.  There are the two Skylanders: SuperChargers figures of Bowser and Donkey Kong that double as amiibo, but that’s only for the two characters in the cast based on Nintendo characters and doesn’t extend to any of Activision’s own characters.  We may see more companies release NFC figures under the amiibo banner in the future.  The most likely candidates, given their recent history with Nintendo, would likely be Sega, Bandai Namco, Capcom, Activision, Square Enix, and Tecmo Koei.  Are you planning to pick up a Shovel Knight amiibo?  What other games do you want to see receive their own amiibo support?  Leave a comment below and let us know what you think.

The Future For Super Smash Bros

Always looking for more. The Smash community have just received their latest DLC  pack which included lots of new content from characters to stages. June 14th saw the roll out of fan-favourite fighters making their return to the brawl. This was Earthbound’s Lucas and Fire Emblem’s Roy. We also got the surprise reveal of Street Fighter mascot Ryu. All three characters are available to download now. To give Ryu his own battleground Suzaku Castle was added too. Alongside this we also got an updated level of Kirby’s’ Dreamland straight from the original Smash and a Miiverse stage.

To go with these levels there was a slew of Mii fighter costumes shown including Splatoon Inklings, Animal Crossing Characters and Virtua Fighter. Amiibo made their latest appearance in the shape of Ganondorf, Palutena, Dark Pit and Zero Suit Samus. So with the latest batch of content in full swing, it’s time peer into the future to see what Smash Bros Director Masahiro Sakurai has in store for the upcoming months.

“New” Stages – August 2015

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Well we say “new”. Having already brought Kirby’s Dream Land into 2015, Mr Sakurai has announced that two other veteran stages from the N64 version will be making a comeback. This included Hyrule Castle from the Legend of Zelda and Peach’s Castle (He must have an obsession with castles) from Super Mario. Slated for release this August.

Amiibo – September 2015

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The latest batch of Nintendo’s hard to find collectibles were revealed. On top of this there was also the promise that every fighter will gain their own unique amiibo. Yes that includes Ryu! Available to purchase now with due for release in September are:

Bowser Jr.,

Pikmin & Olimar

Dr Mario

ROB

Duck Hunt Dog

Falco

Mr Game and Watch

Mii Brawler

Mii Gunner

Mii Swordfighter

Tourney Mode – August 2015

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One of the best modes from previous iterations seemed all but lost however this is no longer the case. Due for release this August Tourney mode will finally be making its way online for the Smash community to enjoy. Features are to include new Community Tourneys where you compete for the biggest accumulation of points in the allotted time as well along with the classic style. For the time being it seems Tourneys are becoming an online exclusive as their was no evidence of offline presence however this remains to be seen.

Youtube – 2015/2016

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A common trait amongst video games these days is ability to upload your gameplay to the internet; namely Youtube. Nintendo are joining in with this trend by adding the feature to upload your replays directly to Youtube. A Google account however will be needed. Currently no date has been given yet for this release.

Smash Bros Fighter Ballot – 2015/2016

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Remember a couple months back when Nintendo asked you to vote for who you would to see join the roster. This process is still ongoing with the deadline for voting finishing on the 3rd September 2015. Now there is no early news about who and when any new characters will be released so we can only speculate. Nevertheless I believe if there is a far runaway winner then the development may have already begun therefore we may end up seeing new characters as soon as October.

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That covers everything that is in development for Super Smash Bros Wii U/3DS. There is a lot more that could be announced in the future and if sales of previous content is anything to go by Nintendo would most likely take advantage if this. There will never be enough for us Smash fans so we can only hope they keep contributing for years to come.

What would you like to see next in Super Smash Bros? Leave us a comment below and tell us why.

Disney Infinity 3.0 Release Date Revealed

Disney’s third installment in the Disney Infinity franchise, Disney Infinity 3.0, has a release date now. The game is set to release on August 28.

Disney Infinity’s most attractive feature is of course that it allows you to play with real life Disney figures designed specially for the game and this has been a new trend in several games these days. The most popular and addictive hobby so far when it comes to gaming collectibles as there is the likes of Nintendo’s Amiibo and Lego has decided to join with the release of Lego Dimensions soon enough.

Disney Infinity 3.0 has made people excited since it will feature Star Wars characters in addition to the Marvel and Disney’s characters roster.

So there we have it, Disney Infinity 3.0 will release on August 28 for PC, PS4, PS3, Xbox 360, Xbox One and Wii U.

(Credit: MCV)

Lucas, Roy, and Ryu DLC Now Available for Super Smash Bros, New Amiibo Revealed

Super Smash

Three more characters have joined the cast of Super Smash Bros for Wii U and 3DS.  Lucas from Mother 3, Roy from Fire Emblem, and Ryu from Street Fighter are all available for purchase now.  Lucas and Roy make their long awaited returns from Brawl and Melee respectively with all of their familiar techniques intact.  Ryu is the first entirely new character released as DLC and he is easily the most unique character to join the roster yet.  While his special moves can be performed with the simple Smash inputs, using the more complex inputs from the Street Fighter games will result in much more powerful attacks.  Performing a Shoryuken with SF inputs and hitting at just the right point can be an almost guaranteed kill.  He can also perform light, medium, and heavy variants of all of his attacks based on how long you hold the button down.  Finally, he is the first smasher to have two Final Smashes.  Performing the Final Smash directly next to an opponent will perform the incredibly powerful Shin Shoryuken.  Otherwise, he will fire of a massive Shinku Hadouken projectile.  Ryu definitely looks to be one of the most insane and powerful characters yet.

Along with the new characters, there are also three new stages added to the game.  The long-awaited Miiverse stage is available for free to all players.  The stage is essentially a reskin of the the Battlefield stage with the addition of Miiverse messages from players all around the world appearing in the background.  The brand new Suzaku Castle stage is based on Ryu’s stage from Street Fighter II and comes included with the purchase of Ryu.  The stage has two layers of large, stable platforms to the right and two smaller platforms to the left.  Finally, the Dream Land 64 stage from the original Super Smash Bros returns.  It’s not the only stage to return from the first Smash Bros as Hyrule Castle and Peach’s Castle 64 are also set to be released as DLC, but they’ll both come at a later date.

Plenty of new outfits have also been released for the Mii Fighters.  Along with the previously announced Splatoon outfits, there will be costumes based on Isabelle from Animal Crossing, Zero from Mega Man X, MegaMan.EXE from Mega Man Battle Network, Akira and Jacky from Virtua Fighter, and Heihachi from Tekken.  Ironically, the recently revealed K. K. Slider costume is nowhere to be seen.  The Mii Fighters will also be receiving their own amiibo figures.  The figures themselves are based on the default designs used on the character select screen, but their appearances in-game can be customized to your liking.  Along with the Miis, amiibo for R.O.B., Duck Hunt, Mr. Game & Watch, and Falco have also been revealed.  The Mr. Game & Watch amiibo is of particular interest as it will include multiple poses that can be swapped out.

The Tournament mode is now in its testing phase and will be released in August.  Lastly, there will be updates made to the replay function with Youtube intergration, allowing players to directly upload recordings of their matches online.  You will need a Google account in order to use this function.  Which of these announcements has you the most excited?  What are you still hoping to see adding to Super Smash Bros in the future?  Leave a comment below and let us know what you think.

6 Things I Don’t Want to See at E3 2015

E3 2015

This year’s Electronic Entertainment Expo is only a week away and there is plenty of excitement surrounding what new games and hardware we might see unveiled.  I won’t deny that I have my own share of excitement for the festivities, but a part of me can’t help but feel cynical at this time of year. As such, let’s go over some of the possibilities that I’m most dreading for this year’s E3.

6. Another Assassin’s Creed Game

AssassinsCreedSyndicateGroup

“Oh, you mean you don’t want Assassin’s Creed: Syndicate to be at E3?”  No, that’s obviously going to be there and it certainly has every right to be.  What I don’t want is for Ubisoft to announce another new Assassin’s Creed game this soon after the announcement of Syndicate.  Before you call that absurd, I’d just like to mention that two Assassin’s Creed games have already been released between the launch of Assassin’s Creed: Unity and now.  Assassin’s Creed: Rouge launched on consoles right alongside Unity and Assassin’s Creed Chronicles: China released in late April.  Also, this is probably a wasted wish as the already announced Assassin’s Creed Chronicles: India will probably be showing up anyway and may even bring Assassin’s Creed Chronicles: Russia along with it just to spite me.

Now, the number of releases on its own wouldn’t be that big of a deal.  If I was that bothered by oversaturation, I wouldn’t be a Mario fan.  The problem is that the Assassin’s Creed games have been pretty spotty recently and many have been turned off from the series as a result.  I do think that there is still time to turn the series around, but the worst thing that Ubisoft can do right now is machine-gun titles back-to-back to further exhaust their consumers.  If they just focus on making Syndicate into something great, it may be enough to turn the reputation of the series around.  Right now, the failures will speak louder than the successes and the best way to avoid that is to stop churning out buggy, unfinished products and consolidate the series.

ArkhamKnightRedHood

5. More DLC for Batman: Arkham Knight

How sad is it that I’m already tired of a game that hasn’t released yet, I have every reason to be excited for, and have actively been avoiding media coverage of to prevent spoilers?  Warner Bros. Interactive is one of the most frustrating companies in the current industry.  With excellent studios like Netherrealm, Monolith, and Rocksteady working for them, Warner Bros. could easily be on par with the biggest companies in the industry today.  They could stand to hold their own personal E3 conference with all of the prestigious developers they have at their side.  T

he only thing holding Warner Bros. back right now is, well, Warner Bros.  They have been pulling all manner of shady practices recently and they’ve been continuously getting worse with every title.  They nearly sabotaged the release of Middle-Earth: Shadow of Mordor by placing an unnecessary review embargo on it, which is publicly seen as a game being overhyped trash ever since Aliens: Colonial Marines, despite Shadow of Mordor actually being a landmark title that earned universal praise.  It was actually up to reviewers to save the title from its own publishers, and I’m not sure how you can even reach that level of incompetence on purpose.  Mortal Kombat X has taken some black marks against it for a rocky launch and greedy practices like microtransactions for easy fatalities.  I know Netherrealm is better than this, as displayed with their continued dedication to include a free costume to all customers with every DLC patch, but they’re stuck working for the kind of people that would dodge gold for pennies.

Batman: Arkham Knight is the latest example of Warner Bros. testing the limits of their customers.  Right in the game’s reveal trailer, they announce that a playable Harley Quinn is restricted to preorders.  Later, they announce that you better preorder through Gamestop specifically because that’s the only way you’ll get to play as Red Hood.  I generally don’t preorder games and no amount of incentives is going to sway me on that.  There’s no telling when a promising title is going to fall flat as companies are becoming harder to trust.  I still have faith that Arkham Knight will be fantastic given Rocksteady’s history, but I’m still going to wait to pick it up simply as a matter of wise spending.  Sell us on the actual game itself before trying to push even more it onto us.

GodOfWar

4. More “HD” Remakes of Games that Are Only a Few Years Old

With any new console, quality releases are always going to take some time to build up.  Still, the amount of reliance that has been placed on rereleasing games that the Playstation 4 and Xbox One could already play if they had just made their systems backwards compatible is getting out of hand.  I can understand rereleasing the Halo series as it dates back to the original Xbox and it could use a fresh take, and the Grim Fandango remake was direly needed because the game was impossible to legally get otherwise.  Rereleasing God of War III for the Playstation 4 with no real selling point outside of “It’s on the Playstation 4” is not even worth acknowledging.  Words can scarcely convey just how depressed and enraged I was when one of the most applauded announcements at Sony’s conference last year was that your $400 purchase now made you eligible to buy Grand Theft Auto V a second time.  The game’s most worth remaking are the ones that have either lost some of their luster with age or have become hard to find.  If a remake for Deus Ex, Mother 3, or Battletoads was revealed, it would certainly be cause for celebration.  What we don’t need are remakes of Gears of War, Super Mario Galaxy, or Unchar…  Wait, what’s that?  Uncharted: The Nathan Drake  Collection was just announced?  And it won’t even included any of the multiplayer features from the original games?

$#&*%#@*-$!* WITH A &$#Ω€`#>(%^_¡@`!&@?; AND RUE THE DAY YOU %$#)∑<&*ñ##¶@>Ω<+ THE SIZE OF A GIRAFFE’S [email protected]&^Ü¢?Ø#*%€Ñ<)_¶™$#!+=ü(:¡\Θ^} AND HAVE YOURSELF A NICE DAY!

amiibos

3. Limited Edition Amiibos

While I like the concept of amiibo, the amount of hurdles that people have to go through over them is quickly burning me out on them.  These figures have quickly devolved from cool collectibles with the bonus of interacting with video games into DLC with arbitrary scarcity.  Hopefully, things will even out once Nintendo increases the supply and the scalpers move on to reselling Lego Dimensions figures (you know it’s going to happen), but the last thing I want to hear about right now is limited edition amiibo specifically designed to be rare.  The gold and silver versions of Mario were infuriating enough to see and I don’t want to see the same treatment given to any other figures.  The quantity of normal amiibo is bad enough that it’s impossible to even tell the difference between the standard and special editions of them.

KonamiSlotMachines

2. Konami C-Games

I’ve made it abundantly clear that I don’t have much confidence for Konami after Metal Gear Solid V: The Phantom Pain releases.  I fully expect them to start exploiting all of their franchises for cash-grabs in the mobile and gambling markets, but I don’t want them to prove me right and especially not this quickly.  The state of Nevada recently passed a bill for that made Konami ecstatic to hear it.  It’s only a matter of time before Konami starts to go for a gamble – literally – but making it at E3 is going to cost them whatever remains of their dignity in the gaming industry.  I can’t think of anything that could be announced at E3 this year more heartbreaking than to learn that Silent Hills was cancelled in favor of a survival-horror slot machine.

Quantum-Break

1. Trailers that Say Nothing About the Actual Game

I know I’m really asking for the moon with this one, but I would really love it if every new game announced at E3 this year included an actual explanation of what the game is.  The only thing that I hate to see at E3 more than completely unnecessary musical acts meant to fill time (a trend that, thankfully, seems to have died) is reveal trailers that just play a short CGI cinematic with little to no inclination on how the games they’re trying to depict are actually played.  Sequels and spiritual successors have some lenience with this as we have previous games to draw answers from, but this is the worst way to push an entirely new IP.  Last year had plenty of examples of this like Scalebound and Mad Max just showing brief trailers that couldn’t even depict just the general genres that those games would fall under.  The only reason I know that Phantom Dust involves deck-building elements is because I looked up the original myself after seeing the horrendously vague reveal of the Xbox One reboot.  Quantum Break was a personal thorn in my side for two years straight with nothing but wild guesses as to what it even was.  Fortunately, they finally revealed some actual gameplay at Gamescom late last year, so they can’t pull that stunt a third time.  Still, there is bound to be some new title revealed, and we’ll all be stuck waiting another year or two before being given the slightest reason to care about it.

So, that’s my personal rundown of the worst case scenario for E3 2015.  What are your most dreaded possibilities at this year’s showcase?  How much do I need to shut up for not mindlessly obeying the hype machine and being concerned over what might go wrong?  Leave a comment below and let me know what you think.

The Supply and Demand of Amiibos

Amiibos

Nintendo’s line of near-field communication figures, amiibo, has consistently been making headlines since their debut late last year for their ability to sell out in the blink of an eye.  Even the upcoming Super Mario line of amiibos set to release next month sold out on preorders the same day they were made available.  That’s pretty impressive considering that they are essentially reissues of the most common amiibos from the Super Smash Bros line with less dynamic poses (with the exception of the Super Mario line exclusive Toad).  This has made them the new hot-ticket item in a speculator boom as people rush to pick up the rarest amiibos and then resell them to desperate collectors at absurdly inflated prices.  Many might think that amiibos will have their value increase over time like rare comic books and are a lucrative investment for the future.  However, the truth is quite the opposite and consumers should exert much more caution in the business of buying and selling these figures at the moment.

Let’s look over one of the most famous speculator booms in modern history, the comic book boom of the mid-eighties and early nineties, and consider what it tells us about the ongoing amiibo boom.  The comic book speculator boom started when copies of classic comics, such as Superman’s debut appearance in Action Comics #1, began going for absurdly high prices.  Stories of people getting thousands, sometimes millions, of dollars for comics that they bought for nickels as children became commonplace and hopeful investors flocked to comic shops expecting to one day see the same kind of return for popular titles.

What people were neglecting with this boom was the vast difference in the market between the time those old titles sold and the present.  No one ever expected Superman or his peers to evolve into landmark American icons and the comics they debuted in were only seen as simple children’s books in their time.  Copies of these books were left to grow tattered and destroyed over time as their stars slowly grew more and more in notoriety.  They became rare and valuable because no one expected them to become valuable.  The comics released during the speculator boom, on the other hand, were so widely produced and preserved that their value never went up.  This isn’t the only case of a sudden boom and bust, either.  Baseball cards, Beanie Babies, and all manner of mass-produced collectibles have ultimately collapsed in on themselves after having a large rush for them.

The amiibo boom is bound to burst just like the comic boom did before it.  It’s all just a matter of supplies catching up with demand.  Nintendo has been slow to release more copies of rare amiibos, but that’s only because it takes time to negotiate a new manufacturing deal even when the assembly lines for the figures are already set up.  It’s not like Nintendo just has a room full of 3D printers and can produce more figures whenever it strikes their fancy.  It will take time, but it will happen.  Before this year ends, the amiibo sections in stores will go from barren wastelands to overstocked shelves like their predecessors, Skylanders and Disney Infinity, did.

Conversely, if you are one of the lucky few to have gotten your hands on one of the bizarre defect amiibos that have popped up, that is something worth hanging on to.  Defect figures like the double-cannon Samus and the legless Peach have higher value because they were never meant to be made.  As such, they will never see additional production and will always be one-of-a-kind.  Just remember to keep them mint in their boxes as that is a vital to their value.  Not only does that increase their rarity, but it also eliminates suspicions that you just tampered with the figure yourself.  Limited edition items, like the Majora’s Mask 3D Collector’s Edition, also go by a different set of rules.  These are made with the intention of only having a limited run and are less likely to see further production.  It’s not impossible for more Skull Kid statues, but you shouldn’t hold your breath over it.

The amiibo figures are designed for mass production and the amount of demand that they have been seeing early on is going to result in more being put on the market.  Nintendo has already stated in an official financial briefing that they are planning to address the scarcity of certain amiibos.  If there is a rare amiibo that you’re interested in getting, just wait for the supplies to replenish and pick it up at a reasonable price.  If you already have a rare amiibo and are willing to part with it, now is the time to sell while the iron is still hot.  Just remember to see these toys for what really they are and don’t get too wrapped up in the current rush.