The Future of Gaming

In case it wasn’t already clear, online gaming is here to stay. Whether you enjoy fighting it out in a Fortnite battle with friends or creating your own dream Minecraft world, gaming has certainly come a long way since the early days. You’ve probably seen (and maybe even played) original games such as Pong, Pacman, and Space Race. While they bear little resemblance to today’s most popular titles — World of Warcraft, League of Legends, and DOTA 2 — these new games owe a great deal to forerunning software developers.

Looking towards the future of gaming, technological innovations and increased investment means that gaming enthusiasts can look forward to promising developments across graphics, gameplay, and narrative styles. However, it’s important that gamers don’t take their eyes off the biggest issue of all — online security.

Continue reading to discover everything you need to know about safe gaming practices while taking full advantage of new and exciting gaming technology.

Gaming Trends of the future

1.    Virtual reality

Virtual reality in The Future of Gaming

Virtual reality (VR) is already making great strides in the gaming industry, with many developers taking advantage of the opportunity to fully immerse players in the world of a game. The PlayStation VR was developed in 2016 and since then, a wide range of titles have been released to great acclaim.

However, the price of VR technology is still prohibitively expensive for many people. As technology becomes cheaper and more accessible, expect to see software developers invest more time and energy into creating games that incorporate virtual reality.

2.    Facial recognition

Facial recognition

Facial recognition is a hot topic at the moment, and with good reason. Increased surveillance by government agencies means that many people are concerned about the privacy of their personally identifiable information, including biometrics.

Within gaming, facial recognition is already being used to verify the identity of players. This can prevent those under the age of 18 from accessing inappropriate content and is also being used to fight against gaming addiction.

3D scanning technology is also being incorporated into games to enable gamers to create look-alike characters and play as themselves.

3.    Wearables

Wearables in The Future of Gaming

Wearables have long been a part of gaming, a trend that is only expected to increase in the future. Many of us already have smartwatches that track our movement, sleep, and heart rate. This kind of technology can be further adapted to provide an immersive, in-game experience.

Devices including wristbands, glasses, and earbuds are expected to transform into controllers, taking gaming to a whole new level.

4.    Mobile gaming apps

Mobile gaming apps

Mobile apps have always been popular, but many developers still see this as an untapped market. A few years ago, Pokemon Go showed the world just how significant an impact mobile games could have on the broader industry.

While many well-established gaming companies are looking to adapt their existing titles for the mobile platform, games that are specifically designed to be played on the small screen are also expected to increase in popularity and general usability.

5.    Advancements in the multiplayer experience

Advancements in the multiplayer experience

Being able to battle it out both against and with friends is why many people love online gaming. However, this type of game style has often been quite restrictive — you are either on the same team or fighting against your online friends.

The future promises a far more immersive and complex multiplayer experience, where you are granted the opportunity to take on a character in an ensemble cast of fully-developed personas.

Staying safe online

While this all sounds very exciting, it’s important that gamers don’t lose sight of what is really important — their online security.

Just as game developers are looking for innovative ways to improve the gaming experience, online criminals are searching for new methods to trick vulnerable and unsuspecting victims. With this in mind, always be sure to follow these gaming-related cyber safety tips:

  • Password protect your devices: All devices — whether a laptop, mobile, tablet, or PC — should be protected using strong passwords. Never use the same password for multiple devices or accounts and consider using a password manager to store and protect your private information.
  • Use a VPN: A VPN — or virtual private network — is an essential tool in your security armory. A VPN will protect both your location and online activity from prying eyes and can keep you safe from online gaming-related attacks including doxxing, DDoS attacks, and webcam hacking.
  • Stick to reputable websites: Games can be expensive to purchase, meaning many gamers look for cheap (and illegal) download options. Unfortunately, these bootleg copies are often riddled with viruses and malware. Only ever download games from reputable websites and never follow suspicious links that promise freebies.
  • Use security software: Whether you are a passionate online gamer or just enjoy the odd battle every now and then, everyone should be using security software. Ideally, opt for software that is specifically designed to combat the top threats faced by gamers — viruses and malware, hacking, and doxxing.

The future of gaming is bright for gamers; by following these tips for safe gaming, you can spend hours glued to the screen without risk to your online security.

Images credit: Pixabay


About Author: Bridget is a writer and editor, currently living in Melbourne. She is a copywriter for Newpath Web and loves working with words of all shapes and sizes. When not playing around with punctuation and grammar, she enjoys travelling and curating her Spotify playlists.

Fallout 4 Virtual Reality Game Might Be in the Works

Best Games - Fallout 4 VR

Have you ever thought how cool would it be to play Fallout 4 in VR? To get as close and personal as possible with raider scum, ghouls and Supermutants? Or maybe face a Deathclaw in an “as real as it gets” virtual reality battle?

Well, apparently you are not the only one who thought about all these amazing possibilities! Bethesda did too as Bethesda’s Todd Howard admitted.

Speaking with Glixel, when asked if Bethesda is trying to put Fallout into Virtual Reality, Todd Howard answered:

“We definitely are. That’s the promise of VR, being in a big virtual world. The core experience, meaning you put on the headset and you’re standing in the world of Fallout and can go where you want, just that little bit is every bit as cool as you hope it would be.”

That’s unexpected, but actually amazing news. Even better is the things that, at least on paper, Bethesda is not doing this for the money:

“We’re not so worried about how many we’re going to sell or what the market is,” Howard said. “We have an opportunity to make something really unique. We’d rather do that than make some other tiny experience. I don’t think that’s what people want from us.”

Unfortunately, that’s all that he had to say about Fallout 4 VR… but that’s enough to plant a seed deep inside our minds and prepare us for the future.

I personally don’t think that the developers are actually planning to bring a Fallout 4 remake for Virtual Reality, but are rather working on a separate thing: this would make most sense since a true VR game on Fallout’s scale is mostly impossible at the moment. But smaller experiences could definitely change this game forever and I am happy to hear that Bethesda is working on that.

What about you? Do you think a Fallout 4 VR game would be successful? Would you give it a try?

Valve To Partner With HTC On Virtual Reality Project


HTC has announced they will partner with Valve to create a new Virtual Reality headset, which they’re calling Vive. The announcement came after Valve dropped hints that it would reveal a new VR project at the Game Developers’ Conference (GDC) last week.

The Vive will compete with other VR devices like the Oculus Rift, which is owned by Facebook. Although the Oculus Rift has the lead in the VR market right now, the Vive promises to be far more ambitious. It will have a mind-boggling refresh rate of 90 hertz, a 1200×1080 screen in front of each eye, and will feature “photorealistic imagery that fills your field of vision in all directions.” But the most interesting thing about the Vive is that you’ll be able to move around in it. The headset will be able to track its wearer’s position as they move around in a space of up to 15 by 15 feet, which means players will be able to actually walk around inside their virtual world.

The Vive also boasts a gyrosensor, accelerometer, and laser position sensor, which apparently will be able to track the rotation of its wearer’s head with an accuracy of 1/10th of a degree. Players will also be able to use specialised hand controllers, also with motion tracking sensors, so that the position of their hands will also be simulated in the virtual world.

Valve has been looking to delve into the hardware market for some time, with the company demonstrating prototype VR headsets last year. Early users reported impressive results for the prototype. In 2013 they announced Steam controllers as well as touchpad controllers, but they have both been delayed. Perhaps Valve’s difficulty with bringing its big hardware ideas to reality is why it chose to partner with an established company like HTC on this project.

Along with the reveal of the Vive, HTC also listed some of its content partners, including HBO, Lionsgate, Google, Cloudhead Games, and Dovetail Games.

One of the major problems that has long plagued other VR headsets, such as the Oculus Rift, is the motion-sickness people often experience while using the hardware. It’s such a big problem that it’s been given its own name – “simulator sickness”. On their site, HTC said the Vive will “eliminate the jitter common to previous VR technologies.”

In another sign of the ambitiousness of the project, HTC plans to have the Vive in stores in time for Christmas this year. That’s less than nine months. And they’re promising developer editions for Spring 2015, with an order form for developers already set up on the Steam site, with Steam offering up to two demo Vives per developer.

Steam will release more information about the Vive at the GDC in San Francisco later this month.

Oculus Sets Sights On E3


Virtual reality, face-mounted game console, the Oculus Rift, will be appearing at the E3 expo in June. The breakout system, the only remaining breakout system after the recent and public failure of the Ouya and others indie consoles, has been making the rounds at other major gaming events.

It’s unlikely to compete with the next level systems but the curiosity influx of inspired development it has seen online suggests a place in the market for the Oculus. It won’t live in the mainstream, though the interest generated by hardcore gamers alone is promising.

The device is closer than ever to an actual retail release. The estimated price tag according to Forbes will be around $300.

The Oculus promises to deliver a new experience, unseen in home entertainment before. An immersive, unique, strapped to brain device it’s hard not to be excited about the possibilities. Home virtual reality is something that people were excited about in the 1990’s. The resurgence of the concept, especially in indie form, shows that the dream hasn’t died.

Graphically the Oculus isn’t pushing any boundaries and with rumours that Sony is getting ready to debut its own VR interface it may be in for some stiff competition.