The Apex Legends cross-play beta is right around the corner

Apex Legends

As we’ve known for some time now, Apex Legends is going to support cross play. However, before now we hadn’t received an official release date on when to expect it. Thanks to Respawn’s latest update post, we now know the beta is closer than expected. You’ll be able to try out cross play as early as Tuesday, October 6.

Cross-play is becoming an increasingly popular addition in many battle royale. We’ve already seen Call of Duty: Warzone and Fortnite implement it and now Apex is set to follow. When it’s introduced, cross-play will let you play Apex Legends with friends regardless of platform. The beta will support PS4, Xbox One, Switch, and PC.

The next step for Apex Legends

Apex legends crossplay update

For many, this update is considered the next step for EA’s world famous battle royale. Apex Legends has already been responsible for implementing many genre defining features. So it’s lack of cross-play did feel a little out of place.

Cross-play will be enabled by default however users will have a toggle option to turn it off. This will be easily accessible via the in-game settings. If you’re playing on Xbox One though you will also have to enable or disable the console’s cross-play option. This can be found in the System Settings application.

Once you’re partied up you’ll have access to everything a regular Apex Legends squad would. That includes voice chat, pinging communication, and text chat. Unfortunately, this update won’t be including cross-progression. According to Respawn, this will be discussed as a potential update closer to the Steam launch later this year.

Finally, the addition of cross-play has seem some adjustments made to the Apex Legends matchmaking algorithm. When a PC player is in a lobby you will always be placed in a primarily PC populated game. This is to prevent mouse and keyboard players being matched with controller players where possible.

Titanfall Huge Disc Install Causing Problems, Is Mostly Audio

Titanfall

The Titanfall madness has already started and unfortunately it’s not all good: we’ve tried to fix Titanfall problems already, but apparently there are even more problems with unexpected causes. One of them is the huge install size of Titanfall on PCs, where the size of the game is a whooping 48GB.

The problem caused by this? Well, there are still people who have data caps or live in more remote regions where download speed is pretty slow, so these people seem to be doomed waiting to download 20 GB of data. Data they might never need, because all this huge size (the PC version is 35GB more than the Xbox One version) is nothing but uncompressed audio data. And this is because you will download EVERY language in the game, even though you will most likely need no more than one.

The community is trying right now to create a petition and have Respawn find a workaround for this – like an option to select the language(s) you want the game to download, but until then, everybody has to download this mammoth set of audio data just because. Not nice.

What do you think? Wouldn’t it be easier if Respawn allowed gamers to select the languages they want audio for instead of downloading all that extra and useless data?