Delays, Death Threats, And Gamer Entitlement

With the recent announcement that No Man’s Sky would be delayed for one measly month, a small group of internet psychopaths has once again demonstrated why gamers continue to get a bad rap from both the older generation and the media.

The news broke a few days ago on the official Sony blog, where Managing Director Sean Murray explained that, in order to get the game where he wanted it in terms of polish, they’d need to delay it for a little bit longer to make sure it’s at the right place upon release.

While sane human beings would understand this logic, thereby accepting it and moving on with their lives, a few of the salty polyps that sadly grow on the undercarriage of the internet happened to react differently.

What is the big deal with a game being delayed?

Truthfully, it isn’t a big deal, which brings me to my first point. Who cares? I get that we’re all excited to play No Man’s Sky, but a delay of only one month is not a huge deal. We’ve already waited this long, so what is one more month? I remember back in 2006 seeing the reveal of Final Fantasy 13 Versus, which would take another 10 years to come to fruition. I bought my PlayStation 3 and PlayStation 4 consoles for that game, and even then, I didn’t feel the need to threaten Square-Enix employees over it.

Hello Games is under no obligation to release the game in June unless they’ve agreed to. Judging by the delay, I’d say that Sony is perfectly willing to wait, and so should you be.

Delays are a good thing!

I never understood the negative reaction to delays, as it generally means that the developer and/or publisher is more concerned about quality than hitting some arbitrary deadline for what I presume to be anxious investors. It is true that some delays end up helping nothing in the end, but by and large, they are for a noble and honest cause.

Hello Games deciding that No Man’s Sky needs more time in the oven is a fantastic thing because it means the product we all want will be a better game when it drops. We will have a smoother, more polished version of the game. Really, that is what is most important, not the day it comes out.

To those of you slinging insults and making threats, I ask this: Would you prefer a buggy, unfinished or unpolished game over having to wait one more month? This sort of reaction reminds me of spoiled children and how they must have what they want right now, even if it means that they will miss out or suffer for their impatience.

 Death threats? Really?

While I completely understand wanting a game when it is supposed to release, is sinking to a level where you sign on to Twitter or Facebook or whatever to send a hateful or threatening message to a person who is just trying to do their job, really the best course of action? Why do you feel so angry about this? Why is there such an overwhelming feeling of resentment?

Hell, if you just insist on voicing your concern, why can you not, like other normal human beings, voice it in a constructive manner? I do not ever understand why some gamers have this hot-headed or entitled approach to things.

Sonic has longer, thinner legs now?! Better threaten Sega. Diablo III looks too colourful for a Diablo game? How about a boycott, a petition, and some death threats? Dante has dark hair now? let’s attack Ninja Theory about it, just because!
It is this type of behaviour that makes us look like spoiled, entitled little brats, and I’m sick to death of outsiders viewing us as such. Maybe, just maybe, next time you feel like threatening someone over something so benign or so unimportant, you instead assess your actions and take a less hostile approach.

Sid Meier’s Civilization VI Announced

Sid Meier's Civilization - vGamerz

The next main entry in the long-running strategy series Sid Meier’s Civilization was announced today and the wait will not belong.  Sid Meier’s Civilization VI is scheduled to release on October 21st of this year and will be exclusive to PC.  The series saw some major changes with the release of Civilization V in 2010 with the removal of unit-stacking and a switch from a square grid to a hexagonal one.  The sixth game will be making plenty of innovations to change up the tactical gameplay.

Cities will no longer be based around a single tile and will instead have their functions spread across large amounts of land.  Buildings that previously crowded together into a single space will now be spread out as their own individual structures, such as the various World Wonders that offer unique benefits to your civilization.  Not only will individual tiles and their development matter now more than ever before, it will also make engaging in sieges far more complex.  Both attackers and defenders alike will have to divide their attention across multiple targets and make judgment calls on what’s the most valuable.

Scientific research will also be seeing a major change as it will no longer be a simple matter of climbing your way through the tech tree.  There will now be specific quests tied to many of your scientific breakthroughs that will uncover new technology more quickly if you complete them.  It will still be possible to unlock technologies without completing these quests, but they will make developing certain inventions easier for those who should logically have an advantage.

Finally, combat will feature a reserved return to the stacking mechanic.  It won’t be the same as the infinite legions of death that were seen in Civilization IV as only a few units can share a single tile and there are several restrictions on what specific units can stack together.  Support units can stack with combat units, such as an anti-tank team standing with infantry, allowing the support to carry out their dedicated role while the soldiers offer protection from direct combat.  It will also be possible to stack two similar units together to form an especially strong Corps unit.  This new system should allow for more synergy between your troops while preventing the Zerg-rush mentality of the past.

What are your thoughts on the big changes coming to Sid Meier’s Civilization VI?  Which civilizations do you want to see on the playable roster this time around?  Leave a comment below and let us know what you think.

Open Beta and Release Dates Announced for Overwatch

Over watch Pharah...

Overwatch has been a notoriously hard game to get into with mainly select journalists, Youtubers, and Twitch streamers receiving access to the closed beta.  Many have nicknamed the upcoming FPS ‘Onlywatch’ with how exclusive entry to the beta has been and how many are left as spectators to those who get to play.  Even those who have gotten access to the closed beta have had their grief with the sparse amount of invites as they’re regularly left playing with the same small circles of people rather than experiencing the full variety of the game.  Come this May, the world of Overwatch is going to become a lot more active as Blizzard has announced the dates for the game’s open beta and release.  Open beta is set for May 5th through the 9th and the game will release in full on May 24th.

The open beta will be available to all interested players, both on consoles and PC, and will have all heroes and maps, including the King-of-the-Hill-styled Control maps, available to play with.  There will also be an early access period for the beta exclusively for those who preorder the game.  Along with the Noire skin for Widowmaker, preordering any version of Overwatch before April 29th will allow you to start playing in the open beta on May 3rd.  Even if you have played in the closed beta, you will need to preorder in order to join the early access beta.  Just be warned that, with the lack of stress-testing that Overwatch has had, the open beta will likely have server issues early on.

After Overwatch releases, all new heroes and maps will be added for free.  If your curious about the world and lore of Overwatch, you can read up everything you need to know here.  Are you planning to take part in the open beta?  Leave a comment below and let us know what you think.

Uncharted 4 Story Trailer Drops Jaws

Uncharted 4: A Thief’s End has been nothing but a consistent tease for the last year. We’ve been given small gameplay demonstrations, and there was that closed beta a while back, but until now, we haven’t really had a chance to see the narrative of the game.

Thankfully, for those of us still chewing our nails waiting for any new details before it releases on April 26, Naughty Dog has dropped a meaty story trailer for our visual consumption.

And here she is.

I am repeatedly astounded by how amazing Uncharted 4 looks. The visual fidelity on display here is almost unrivaled, and this trailer is possibly the best demonstration of how good Naughty Dog is at creating beautiful worlds to date.

Couple that with all these subtle story threads and intriguing new characters, and I am more anxious than ever to devour this game the moment I can. Though, I think the original trilogy needs a dusting off first.

Kingdom Hearts HD 2.8 Now Available For Pre-Order, Coming To PS4

With the recent announcement of Kingdom Hearts HD 2.8 Final Chapter Prologue, a collection of games with possibly the worst name of all time, talk of release dates and additional info keeps coming up.

While we have no release date, Square Enix has sent out an e-mail whereby you can pre-order Kingdom Hearts 2.8 on the PS4. Whether this is an exclusive offer or only timed is yet to be seen. If I had to wager, I’d say we’ll be able to get it through traditional retailers soon enough.

Rumours of it being on the PS4 circulated, but this is our first confirmation of available platforms. Follow this link to reserve your copy if you so desire. And in case you’re wondering what is even included in this bizarre bundle, here are some details from the website.

KINGDOM HEARTS HD 2.8 Final Chapter Prologue is a compilation that brings the popular KINGDOM HEARTS [Dream Drop Distance] to the PlayStation®4 computer entertainment system platform remastered in high definition. 

Originally released in 2012, KINGDOM HEARTS [Dream Drop Distance] HD is a full-HD remastered version of KINGDOM HEARTS 3D [Dream Drop Distance]. Series protagonists Sora and Riku take on the Mark of Mastery exam in preparation for coming threats. The signature action of the KINGDOM HEARTS series has evolved, allowing players to experience faster-paced battles and exploration at a blistering pace.

Additionally you will receive KINGDOM HEARTS 0.2 Birth by Sleep: A Fragmentary Passage, a new chapter where you travel the realm of darkness as Aqua, and KINGDOM HEARTS χ[chi] Back Cover, a movie connected to the upcoming mobile game.

It seems like endlessly re-releasing old games and milking the franchise is much more important than finally ending the Xehanort saga with Kingdom Hearts 3. I’d be lying if I said I weren’t going to buy this though.

Bloodborne The Old Hunters Expansion and Release Date

Bloodborne The Old Hunters

Bloodborne The old Hundters

Sony Computer Entertainment had their annual TGS press conference earlier today, during which they formally announced the video game expansion of Bloodborne The Old Hunters.

To say that I am hyped for this would be an understatement. Bloodborne is an immensely satisfying albeit horrifying adventure that needs to be revisited.

A release date and price have also been mentioned.

Here is the full trailer; I suggest a change of pants.

Wow. New weapons include a bow-blade, new bosses and enemies to laugh at you when they murder you, and a new prequel story that unravels some of Yharnam’s deepest secrets… I hope.

To say that I am hyped for this would be an understatement. Bloodborne The Old Hunters is an immensely satisfying albeit horrifying adventure that needs to be revisited.

You can expect to die a million times on November 24th. The expansion will cost twenty blood echoes.

How to Access Bloodborne The Old Hunters DLC

  1. Defeat Vicar Amelia and activate the skull in the Cathedral to turn day into night.
  2. Go to the Hunter’s Dream and receive Eye of a Blood-Drunk Hunter from a messenger.
  3. Go to the Cathedral Ward and leave via the left-hand exit to enter the square.
  4. Go to the right-hand end of the square (where the Hunter Set/Top Hat are located) and the Lesser Amygdala will grab you. This will take you to the new area: The Hunter’s Nightmare
  5. Lighting the lamp in the new area will allow you to travel to and from the area via the Hunter’s Nightmare Awakening Headstone in the Hunter’s Dream . It can be found by the Insight Shop, where the Doll will sometimes kneel and pray.

Q: What kind of content is included with the Bloodborne The Old Hunters expansion?
A: The Old Hunters expansion depicts a nightmare world where the old hunters are captured. It includes new areas, weapons, mysteries, items, and costumes.

Mafia III Reveal Trailer Preaches About The Importance Of Family

One of the more surprising Gamescom reveals for me this year, Mafia III has been announced for 2016 on PS4, Xbox One, and PC.

Mafia III stars Lincoln Clay, a Vietnam vet with a passion for family and revenge.

I must admit that I did not expect Mafia III to be anything like this. Kudos to Hangar 13 for trying something new in a sea of Italian mafia movies, games, and TV shows, but I’m not sure how I feel about any of it.

The main character seems to act more like a despicable villain than anything, and while yes, men in the mafia are generally horrible people, the endearing thing about a story around such men is that they somehow manage to be like-able.

I guess I’ll see how much I care about Lincoln when the game drops next year. For now, I’m hoping that Mafia III will capture the same magic that Mafia II did a few years ago, as I still think about some of the more wonderful aspects of that game to this day.

Doom Gameplay Reveal A Return To Form

Doom Gameplay - vGamerz

Doom Gameplay

What made the original Doom an amazing experience? Was it the fast movement? The big guns? the demons that you’d make your personal target dummy? The music? The intensely polished visuals? You will be so fascinated with Doom Gameplay.

id Software believes it’s all of the above. At E3’s 2015 Bethesda press conference, they dropped the first-ever gameplay reveal of the new reboot.

Here’s the trailer, I suggest a second pair of pants.

Well, that was quite the ride. With gorgeous visuals, visceral gunplay,  and a clear focus on frenetic action, I am absolutely stoked to jump back into the world of Doom. I didn’t pay much attention to the series growing up, but I can tell you that if there was ever a game in the franchise to convince me I need it in my life, it is definitely DOOM. 

And in case you didn’t get enough from that measly minute, here is the raw gameplay captured from the conference for your viewing pleasure, but be warned, it gets pixelated.

I think my favorite thing about the soundtrack beyond it’s otherworldly, hellish soundscapes and atmospheric droning and pulsing, is that Mick utilizes modern metal to help craft such a unique sound. From Djent to 9-string guitars to Russian synthesizers, he holds nothing back and it definitely shows.

Wikipedia explained Doom Gameplay as under,

Doom is a first-person shooter presented with early 3D graphics. The player controls an unnamed space marine—later termed “Doomguy”—through a series of levels set in military bases on the moons of Mars and in Hell. To finish a level, the player must traverse through the area to reach a marked exit room. Levels are grouped together into named episodes, with the final level focusing on a boss fight with a particularly difficult enemy. While the environment is presented in a 3D perspective, the enemies and objects are instead 2D sprites presented from several preset viewing angles, a technique sometimes referred to as 2.5D graphics with its technical name called ray casting. Levels are often labyrinthine, and a full screen automap is available which shows the areas explored to that point.

You can expect DOOM to drop spring 2016 on PC, PS4, and Xbox One.

God Of War 3 Receiving Remaster Treatment

god of war 3

God of War 3

With this being the tenth anniversary of God Of War for PS4, Sony Santa Monica has decided that it’d be a good idea to remaster God Of War 3… What?

On July 14, you can expect your PS4 to be graced with the likes of God Of War 3 in shiny 1080p with a smooth 60 frames per second. The standard treatment we’re receiving with all of the recent remakes.

Here is the trailer for the six of you that haven’t already purchased and played through numerous times.

Despite my cynical view on this news, I must admit that it’s impressive how the game manages to look almost as if it were designed specifically for the PS4, even though it’s several years old. What a beauty.

There are no new features introduced in the Remastered edition of God of War 3. In this edition, a save for a Photo Mode is there to let you snap in-game photos. This will allow you to edit and share them with fellows. The best part of the video game is that it takes full advantage of the PS4’s powerful hardware. This allows the video game to run at full 1080p and 60 fps. This feature will allow you to enjoy the game at its full capacity.

I must ask one question though. Why? I understand that this is the 10th anniversary, I get that. But when we’ve already had two separate HD remasters of the franchise along with a rather impressive bundle of the first five titles in the Saga collection, I am thrown off at the choice of remastering only a single game.

When are we going to see a new God Of War 3? Soon I hope, as this constant business of remastering games that you can find in a bargain bin for 3 dollars is but a cheap grab for quick cash.

TGS 2014 Bloodborne Trailer Was Born From Nightmares

Bloodborne Wallpapers


Tokyo Game Show is happening right now, and with Japan’s best at the show, it’s no surprise that Bloodborne has received new gameplay, watch Bloodborne trailer. Comprised of entirely new gameplay footage, the trailer is full of gothic horrors, creatures spawned from the pits of hell, and bloody, visceral combat that looks more impressive each time it’s shown. You have all you need to get hyped.

This is not all, however, as FromSoftware has released the first images of the Collector’s Edition. What’s more, the game is coming to North America on February 6, 2015.

Here’s the Bloodbone trailer in its entirety.

Every time we see Bloodborne in action, it surpasses expectations that were built using previous teases. The game never ceases to both excite and terrify me, and every moment is rife with material that even the best in horror fiction would strive for.

Review about Bloodborne Trailer

Wassn Soun said in his review on Youtube, “Another FromSoftware dark, masterpiece awaits!!! Hopefully, it’s not the same co-op style as in Demons/Dark Souls. I would just like to join and help my friends as I please lol”

ISetYourFaceOnFire reviewed and said, “As always….anything Miyazaki touches doesn’t need hype. The proof that it’ll be great is right here. Quite beautifully terrifying by the amount of enemies that the character was fighting. I mean they were huge.”

Guybrush Threepwood remarked, “Sony had another treat for Bloodborne PS4 fans as Cyberland has reported that Bloodborne PS4 would run at 1080p 60fps as FROM software has made some significant improvements to the game engine allowing them to surpass their target 30fps gameplay.” Thank you, FROM Software, from the bottom of my heart. Thank you.”

Scarecrow Metal commented, “Oh my goodness gracious is that a hammer I saw? YES, I was worried hammers would not appear in the Bloodborne trailer. GIVE ME THIS GAME NOW! FromSoftware is easily the best dev company today; their games are pure art…poetry…and music put together.”