Imgur User Posts Pics, Descriptions Of All Fallout Vaults Throughout The Franchise

Imgur User

Of course, since E3 and everybody is waiting for Fallout 4’s release but some people such as imgur user smashpro1 who entertained himself and decided to sink into Fallout 4’s waiting game by gathering pics, locations and the purpose of each Vault ever featured in a Fallout game.

According to the number of pics, there is more than 30 vaults featured in the Fallout franchise and some of them were built for weird purposes like Vault 77, found in Penny Arcade’s official comic, was built “Populated by only one man and a crate of puppets.” as the pic’s description states and Vault 21, found in Fallout: New Vegas, was populated by gamblers and gamblers only which resulted in settling every matter through gambling despite this, Vault 21 is “one of few non-control vaults to not fail.” Bethesda had some interesting Vaults thrown here and there in the Fallout franchise so make sure to take a look at them.

The user made sure to include the Vault that was featured in the Fallout 4 reveal but no details are written under it. Fallout 4 will release on November 10 for the PS4, Xbox One and PC.

Take a look for yourself and tell us if looking back to where this game started and where it is now, made you even more excited for Fallout 4.

Borderlands Creator Reveals New Info For Battleborn



Borderlands creator and famous developer, Gearbox, reveal new details regarding their latest game, Battleborn. Battleborn, as you expected, will have some of the core features of the Borderlands franchise as Battleborn is a FPS title that can be played in co-op mode with a friend. Although Battleborn is said to have some MOBA gameplay elements.

Battleborn, as diverse the characters were in Borderlands and how each had his/her own personality and fighting style, will be no different as Gearbox said that the game will feature 25 playable characters instead of the 4 that Borderlands had to offer. Each of the 25 characters is said to have a unique personality and style.

Gearbox VP Steve Gibson explains more concerning how the game came to mind, the game’s genre mix and how the characters were developed.

“Coming out of the success of Borderlands, we started to ask ourselves, what are our strengths as a studio?” Gibson recalls. “What are those strengths and how do we blow them up even further? The first is that we’re good at taking elements from different games and mashing them together. In Borderlands, we took Diablo and made it into a shooter, for example.”

Battleborn is kind of a mix of three different genres: Street Fighter, elements of real-time strategy games, plus the role-playing shooter thing that we invented in Borderlands.”

“Our other strength is character building,” Gibson continues. “One of the main things fans took out of Borderlands was how much they loved Claptrap and the other characters. So we thought, okay, let’s build a game that leverages both of those, blending genres and building characters.”

Gibson also explained Battleborn’s story further, the main story of Battleborn revolves around the end of all the stars in the universe with the exception of one final star that every race gathers around. They eventually find out the other stars’ death wasn’t just normal but an evil force was behind it and now the evil force is set to destroy the final star in the universe. This is where you step in and since the game will offer many different characters, they will be divided into factions that each has an ideal plan of survival. Factions will fight against each other and this is your PvP mode ladies and gentlemen.

“If you could imagine such diverse races coming together, they would all have different ideas about how to proceed,” Gibson explains. “They will then naturally fall into factions, and inter-factional fighting is where the player-vs-player multiplayer modes come in.”

Here is where things get interesting and new, Gibson states that you won’t have to play with each one of the 25 available characters to level it up, unlike Borderlands, but their will be an overall progress linked to your account.

“In Borderlands, if you maxed out your character, you wouldn’t want to then start from scratch with someone else,” Gibson says, “so we found that out of the four characters, people were only experience one.”

“We’re building 25 characters; it’d be a shame for someone to play just one!”

Also each one of the 25 characters will have their own look, abilities and a distinctive and deep background story. He also stated that during conversations, each character will reply according to their race’s opinion and their life which is pretty difficult but amazing if pulled off correctly.

“The design guys have done a tonne of background work for each of these characters, and as you play them you’ll learn more about them,” Gibson says. “We have way more dialogue in this game than we’ve ever had in any previous game. They will comment on how they feel about the world, but they will also respond to each other.”

“This means that if one guy says something, there are 24 possibilities for which other characters will respond. This is true for every dialogue exchange in the game.” He shakes his head. “It’s bonkers.”

“I said to the design team, do you understand the mathematics of this? How big a voiceover budget do you have?” Gibson laughs. “We’ve been working on this game for a long time!”

Battleborn is said to release early-2016 and it will be available on PS4, Xbox One and PC. Tell us what you think of Battleborn and if it can be even better than Borderlands, I personally think so. (Credit: )

DICE Guarantees Battlefront “Replay Value To Be Very High.”



DICE had made a Q&A Reddit post where you can ask the team any development related questions as long as they are allowed to answer that question.

A Reddit user had asked a question regarding the game’s single-player mode replay value a month ago and just yesterday Level Artist Daniel Cambrand answered in a convincing way since they play the game themselves to see who is better “over a case of beer”.

Personally I have found the replay value to be very high. We have had an internal competition at the office where we battled over a case of beer, who would get the best time on the Tatooine Mission that was shown on E3, and we have been playing that Mission over and over and over. It is really fun, changing your tactics slightly every time and trying new ways, especially when you start to compare round time with your friends and colleagues.

As for our internal competition, I came in 2nd after Vehicle Artist Joel, who snagged that case of beer 🙂

Star Wars Battlefront will feature single-player, that can be played solo or co-op with bots online and offline, and multi-player modes. The game’s main goal was multi-player as DICE’s General Manager Patrick Bach has said when he was with Gamespot.

To be honest, single-player was never in the plan. It was never the concept. The concept for us was always that we wanted players to re-live the battles. We wanted them to play the battles from the original movies. And DICE, coming from its Battlefield background, knows how to make awesome battles in that context.

We were also thinking about the Battlefront franchise, which has multiplayer at its core.

I get it though, you also want a parallel Star Wars narrative experience. That is not what we’re building. But we are building these small missions too. If you like our world and mechanics, but you don’t want to play with strangers on the internet, then you can still enjoy this game.

Star Wars Battlefront will release on November 17 on PS4, Xbox One and PC.

Payday 2 Crimewave Edition Supported For 2 Years

Payday 2

Payday 2

Starbreeze global brand directer Almir Listo was featured in an interview in the previous issue of Official PlayStation magazine. He talked about the competition that GTA Online and Battlefield Hardline brings to the table in terms of heists since the core of Payday 2 revolves around heists and he confirmed that Overkill has recently signed a 2-year contract with publisher 505 Games which guarantees much more additional content for Payday 2 Crimewave Edition.

“One of the good things as well is that we’ve now signed 24 months of extra development with our publishing partner 505 Games. That means when you commit to Payday 2 Crimewave Edition, you know that the game is going to be developed for an additional 24 months. You know that there are still 16 updates that we’ve released since we finalised the submission – so you know that there’s at least 16 updates coming relatively soon – and then you know there’s two years of additional content coming afterwards.”

He also commented on why they aren’t already developing the next Payday game and that he likes to focus on one game at a time and give it their best efforts.

“The reason being that we know there’s so much more left to explore. What developers usually do – and it’s not necessarily a bad thing, but we don’t want to do this – is that, as soon as they’re done with the first game, they instantly start work on the second game. And as soon as they’re done with that one, they’re instantly starting work on the third one. We don’t want to do that. We know there is so much more to experience within Payday 2. And what you’ll also get when you start working on a completely new game is that you have to completely re-do all the systems and so on, but at the end of the day you end up with a similar experience. But with Payday 2, working on the game instead of just building a new one, we can actually just keep on adding to the experience that’s already there, and continue to revamp the systems that already exist.”

Payday 2 originally released on 13 August 2013 for the PS3 while Payday 2 Crimewave  Edition that comes with all the DLCs and extra content released on 12 June this year and Overkill decided to support it for an extra two years. I hope we start seeing some updates soon on the PS4. Tell us what you think in the comment section below of Overkill’s move, should they continue doing what they are doing or start developing the next installment.

PS Store Documents Reveal Journey’s PS4 Release Date

PS Store

PS Store

The critically acclaimed indie game Journey, developed  by Thatgamecompany, will release on July 21 according to a screenshot of the game’s PS Store Docs. The game’s Docs were posted on imgur and through Docs Playstation. It shows PS4 as the platform and 21 July 2015 as the release date.

Journey is an indie game that released for the PS3 in March and it lets you take control of a robed figure in a vast desert, traveling towards a mountain in the distance. The game allows other players to join your gaming session and help you on your journey although the game won’t let you see their name or allow to talk to each other.

PS Store

Tell us if you were excited to know when will Journey release for the PS4 and if you will be getting it.

Uncharted Movie Gets Delayed

Uncharted Movie

The Award Winning PS3 and soon to be PS4 series has had it’s film adaptation Uncharted Movie delayed due to the departure of Director Seth Gordon. The Title was originally going to hit theaters on June 10, 2016, but the new release date is now unknown. Though this isn’t the end for this film. Sony chief, Tom Rothman, has said that the Uncharted film will be undergoing some creative changes. Rothman has also decided to do the film on a smaller budget. Sony wanted this action-adventure movie to be the next Indiana Jones, but instead may be more like Resident Evil.

The film was suppose to start filming earlier this year which didn’t happen. Sony is still in search for a big-name actor to play Nathan Drake in this film. Chris Pratt has, according to reports, passed on the offer. Gordon has said, prior to his departure, that “I want it to be a great actor” He then goes on to say “There’s no way we’d do the inverse of that where it’s somebody famous who can’t [act].”

Fans believe the film is to be delayed a few more years until the studio is able to find the right actor. Is this the end we will hear about this film adaptation, or possibly just the beginning? Let us know in the comments below!

PS4 Market Share over 90% in Europe



PS4 sales have been incredibly robust in Europe. In fact, the console has a major market share compared to its rivals. Sony Europe president Jim Ryan clarified the PlayStation 4 has no less than 70 percent of the piece of the overall industry in all European nations, with it cresting at 90 percent in certain countries.

Generally, PlayStation deals have been much more grounded in Europe than those of Microsoft’s Xbox, which customarily performs better in North America and the UK. This has changed as of late, nonetheless, because of the PlayStation 4 dispatching in most European nations before the end of 2013, while the Xbox One didn’t manifest until late 2014.

PS4 has been dominating the market ever since both platforms, PS4 and Xbox One, were released in November of 2013. As of April the PlayStation 4 has sold over 22.3 million consoles and are expected to sell 38 million by March of 2016. Microsoft, however, the only sales update was last November, when almost 10 million had been sold-into retailers – not to gamers.

What video console is your favorite between PlayStation and Xbox? Please let us know in the comments box below and tell us the reason.

PS4 Getting Four Of The Six PlayStation Plus Free Games of July



The monthly PlayStation Plus lineup of free games is upon us and it is no surprise at all that this month’s lineup consists of six indie titles. PS4 will be getting four of the six available games. Some games will be available for cross-buy so you can play it on your PS4, PS3 and PlayStation Vita.

The games are:

  • Rocket League ( Available on PS4 only )
  • Styx: Master of Shadows ( Available on PS4 only )
  • Entwined  ( Available on PS4, PS3 and PS Vita )
  • MouseCraft ( Available on PS4, PS3 and PS Vita )
  • Rain ( Available on PS3 only )
  • Geometry Wars 3 ( Available on PS Vita only )

These games will be available starting from Tuesday, July 7 so if you didn’t have the chance to download June’s games then hurry up already, because June’s games included Metal Gear Solid: Ground Zeroes. All you need to be able to download these games is a PlayStation Plus subscription.

Are you a PS games amateur? Tell us which one of these games you are most excited to try out. Please use the comments box below.

Shovel Knight is Getting a Retail Release

Shovel Knight

Shovel Knight

One of the best games of last year is coming to a store near you. After a year of Shovel Knight being available on various digital store fronts, developer Yacht Club Games has announced that the game will be getting a retail release this October. In spirit of the games it is inspired by, the physical disk will come with a manual and all of the current DLC packages for free, and the future DLC will be free as well. The DLC includes:

  • Battle Mode: A “Smash Bros” type of mode available on PS4, Xbox One, Wii U, and PC
  • Body Swap Mode: Enables the ability to swap the gender of any of the Knights in the game.
  • Plague of Shadows Campaign: A new campaign where you play as Plague Knight.
  • King Knight’s Campaign: A new campaign where you play as King Knight.
  • Specter Knight’s Campaign: A new campaign where you play as Specter Knight

The retail Shovel Knight will release on October 13th in North America and October 16th in Europe on PS4, Xbox One, Wii U, and 3DS, with a PC version available in Europe only.

Selling over 700,000 copies online and winning over 100 accolades, many of them being Game of the Year awards, this seems like a logical step for Shovel Knight to take now. Personally, even though I bought this game twice already, once on 3DS and once on PS4/Vita, I will definitely be buying this again for the box. I can’t recommend this game enough.

For Honour – Top Pick from E3!

For Honour

For Honour

There is no doubt that this year’s E3 was full of truly incredible games but there is one in particular that not only can I not wait to play but should stand as a shining example for future AAA titles.

For Honour is a third-person competitive melee based game with an innovative new style of fighting. The game pits three of the world’s greatest warriors against each other; Vikings, Samurai and Knights. Whilst centuries separated these three groups from ever facing each other on a real battlefield I am really glad this did not discourage the Ubisoft team.

The gameplay trailer below shows a run through of a multiplayer match, you can see that not only is it four vs four the map is littered with NPC sword fodder! Any fan of the Dynsaty Warriors series will feel right at home dominating the computer controlled soldiers but it is when two rival players face off that it gets really exciting.

When two players meet in the battlefield the camera comes in closer and the NPCs form around the warriors drawing inspiration from big budget movies. It is here we see the “art of battle”. The new system ties all attacks and defences to the right stick, this provides ultimate control over your weapon and provides tense cinematic combat. It looks to be a great system for this type of play, allowing fast and quick combat against weak NPCs but still requiring skill and strategy when opposing another player.

With games like Evolve and Titanfall it would be very easy for Ubisoft to release For Honour as a solely online competitive game, however as mentioned above this game should be a shining example for others! For Honour will also feature a campaign mode that can be played co-op, and yes also confirmed is split-screen play bringing us back to a golden age of gaming where you could actually play your friends in the same room!

What did you think of For Honour? Do you have a different top pick from E3? Let me know in the comments below.