Batman Arkham Series: Most Memorable Moments

What is it about Batman that fascinates us so much? Is it his determination to thwart evil no matter the cost? Is it his enemies that have become as iconic as the cape crusader himself? Or is it the many ways he is reinvigorated through the decades? Batman: Arkham Knight has finally arrived and is every bit as good as anybody that loves the past titles could have hoped for.

Scarecrow has now taken the limelight threatening to detonate a bomb that will send the citizens of Gotham into complete madness. Rocksteady have now rounded off their epic trilogy creating a legendary collection for any fan. The series has so many brilliant moments making it ridiculously difficult to pick. Obviously this list is my own personal opinion so if your best moment doesn’t appear don’t fret. It just shows how many extraordinary moments there are.

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Warning: Spoilers for the entire Batman Arkham Series. This includes Batman: Arkham Asylum, Batman: Arkham City & Batman: Arkham Knight. You have been warned.

5. Driving The Batmobile

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Now to kick things off I have a moment that wasn’t a reveal for the game or in anyway shocking to the story. It’s simply being able to have full control of the famous Batmobile through the streets of Gotham. This is something I’ve wanted to do since I was a kid. Now I have the closest thing I ever will to it and its fantastic. The speed, the turning, the artillery. Yes some may say the weapons feel out of place for Batman but it really doesn’t bother me. The city is going to hell so he has no choice. Being ejected into the open sky or landing perfectly to jump straight back into the drivers sear are all moments I have waited years for. Oh and dont get me started on the thrusters…

4. Oracle’s Death

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For a man trying to save everyone he does sadly lose a few. Maybe because this wound is still fresh, I still feel the impact from Barbara Gordon’s Death. There’s no other way to put it but Oracle facing her darkest fears and deciding that suicide is the best option is just horrific. Honestly tears were in my eyes as I’m sure in Batman’s too. Poor girl she’s been through so much. We got a glimpse of how she lost the ability to walk earlier which was just as terrifying however nothing prepared me for this. Thankfully as you know if your reading this (If you dont you should really leave now) this was another illusion and Barbara survived. At that moment though all was lost and I thought how could Batman ever recover from this.

3. Clayface Reveal (Batman: Arkham City)

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Talk about unexpected. Rocksteady normally like to leave us some clues as to what’s upcoming but not one bread crumb was left here. The climatic fight to the second title. Joker reveals himself but with a doppelganger. There are two Jokers now? Nope the healthy one reveals himself to be Basil Karlo or as he is better known Clayface. This final fight was so well executed. The lead up, the death of Talia and the boss fight itself are all intelligently pieced together to make one of the most interesting fights yet. Using new gadgets learned throughout the story, before one last dual using Ra’s al Ghul sword to destroy the mud bath. This is one boss battle I love to relive.

2. The Joker’s Death/Return (Batman: Arkham City & Batman: Arkham Knight)

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Sneaking two moments together I found it impossible to separate the two. The finale to Arkham City was ground-breaking. The Joker actually dies, I couldn’t believe this. Mark Hamill’s audio portrayal of the Joker is second to none. So when Rocksteady decided to pull the rug from underneath his feet I was stunned. This made it even better when he was resurrected for Arkham Knight, now again because this is still relatively new I found this scene possibly a little more memorable. Batman has given his all. He has said his goodbyes to Alfred and is willing to sacrifice himself for Gotham, I could feel myself welling up. He grabs the last canister to stop the cloud burst when the camera pulls back to expose his arch enemy. Smiling and holding a gun to Batman’s’ head, the clown announces “Miss Me!” Bang!.

1. Scarecrow – Third Encounter (Batman: Arkham Asylum)

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Now this is why I love video games. Moments like this that I describe to friends as to why they should own a console. After meeting Dr Jonathan Crane and originally seeing hallucinations of your parents corpses come to life followed by seeing Bruce reliving the night his parents were killed, you then think how do they top that? It begins walking down another hallway. Nothing out of the ordinary just a normal, standard hallway. Suddenly from nowhere my picture froze and became all disjointed. The image stuttered and went blank. To my annoyance, I thought the game had broke. I leant over to reset my Playstation 3 when the picture came back on, however the story had reset and the Batmobile was driving towards the Asylum again in the same opening cutscene. Annoyed again as I was certain the game had reset itself anew and I would have to start the whole story all over again. I skipped the cutscene as I’ve seen it before (or so I thought), Then my realisation set in. I look up to amazingly see that I am now the Joker and Batman is strapped to the chair. This is still the same game! My mind was blown. Rocksteady had pulled a fast one on me.

As we continued down the corridor visiting inmates now turned psychiatrists in this nightmare world. They inspect the Bat one by one. It was all so chilling. The camera changes and now I’m back in Batman’s body looking though his eyes at these psychotic villains who are now condemning me. The diagnosis is given prompting Joker to pull out his pistol and fire. A game over screen appears with the words “Use the middle stick to dodge Jokers fire”. Really! Okay so I click retry completely clueless to what is happening. I’m now shown Bruce Wayne’s Grave just before punching my way our of it like any stereotypical zombie movie. Now back in the world where Scarecrow is fifty foot high you repeat the same process as previous encounters but nevertheless it doesn’t take anything away from the genius scene that just played out. This not only takes my top spot in the Batman Arkham Series but quite possibly my favourite moment in all of gaming.

Do you agree with my choices? What’s your most memorable moments from the Arkham series? Leave us a comment below to tell us why.

Yoshinori Ono Confirms Brazilian Stage And Blanka in Street Fighter V

Yoshinori Ono, executive producer of the iconic franchise Street Fighter, gave more details about its upcoming chapter, Street Fighter V. Yesterday, during an event held by Warner Bros. Games, EA and Capcom on São Paulo, Brazil, Ono appeared on a video and confirmed a Brazilian stage for the next installment.

Inspired by a neighborhood in Rio de Janeiro, its iconic monument Cristo Redentor has been replaced by the World Cup trophy. Ironically, today is the one-year anniversary of Brazil’s 7×1 defeat.

During the transmission, Yoshinori Ono was dressed normally, with a Street Fighter shirt. However, after presenting footage of the Brazilian stage, he hinted that a certain Brazilian character could also appear… and then video returns to him, Ono is dressed as Blanka! Although the hint to the electric beast is obvious, his official reveal is dated for October, when Yoshinori Ono himself will be attending Brasil Game Show and will announce the character.

Six characters have been confirmed for Street Fighter V: Ryu, Chun Li, Charlie (Nash), M. Bison, Birdie and Cammy. The two last characters were revealed during Sony’s pre-E3 conference this year.

Also, Siliconera reported that inside sources informed that Street Fighter III’s characters Alex and Urien will also be revealed in the near future, but Capcom hasn’t confirmed the rumour yet. Street Fighter V is in development and will be released for Playstation 4 and PC.

Rise of the Tomb Raider Release Date for Ps4 Rumor or Not?

Tomb Raider

As most of you know Rise of  the Tomb Raider is a timed exclusive for Xbox One and Xbox 360 with promise to release on the PS4 in the future. But what if I was to tell you that you could get Rise of  the Tomb Raider in less than a year for PS4? Well there a chance you might be able to do just that. There is rumor going around that the game will be released for PS4  in 2016 some time. Now this is just a rumor and we can’t be certain that it is true but from what I have heard and seen, It could very well be next year when we get our hands on the Rise of  the TR for PS4.

There are still two more posters to come before Rise of the Tomb Raider releases on 10th November 2015 for Xbox 360 and Xbox One. PlayStation 4 and PC releases are both slated for the fourth quarter and first quarter of 2016, respectively.

Read more here about online games.

Check out the video below, talking about the release date for the Rise of the TR for the PS4 and leave a comment on what you think.

Real or Fake?

Shenmue III Kickstarter Announced

Shenmue

The Shenmue series defines cult classic with its two beloved entries on the Dreamcast, but was unable to continue the series due to poor sales.  Players were enamored with the incredibly detailed world and heartfelt story and have been eagerly awaiting a continuation of the series for more than a decade.

In a surprising announcement at Sony’s E3 conference, a Kickstarter was revealed for Shenmue III.  Why Sony held this announcement at their conference when they have almost nothing to do with it is anyone’s guess.  The only concern is that the funding goal is a massive $2 million.

Shenmue III Kickstarter page just got updated today with something very interesting to fans of the series’ that want to back the game’s already incredible crowd funding run. Shenmue III has become one of the top 10 most funded Kickstarter campaigns ever.

The newest update added new rewards for certain amount of money donated which includes a guestbook that gives you the chance to “put your name and a 140 character message in the guestbook of a Choubu inn.” or even have a capsule figure made after you by non-other than Main Character Designer Kenji Miyawaki.

While Bloodstained managed to raise well over $5 million and many other major projects like Yooka-Laylee and Broken Age easily passed $3 million each, they’re initial goals were more modest.  It’s certainly not impossible for Shenmue III to hit its goal, but don’t expect it to feature many stretch goals.

At the time of writing, the Kickstarter has already raised $960,996 and is continuing to climb every second.  It is set to release on Playstation 4 and PC if it’s successfully funded.

You can check out the Kickstarter campaign for Shenmue III here if you want to contribute.

South Park: The Fractured But Whole Revealed

South Park

South Park: The Stick of Truth was one of those rare few licensed games to garner critical acclaim, capturing the unique look and feel of the long-running animated series it was based on.  

In a surprising opening to Ubisoft’s E3 conference, a sequel was announced with a new take on the vulgar franchise.  South Park: The Fractured But Whole trades out the fantasy theme of the previous title for a focus on super heroics.  However, it will follow directly with the events of the first game as it’s all just the role-playing shenanigans of the childish protagonists.  

The creators of the show, Trey Parker and Matt Stone, will return to lend their creative minds to its development and promise to take everything they learned in the first game to make this one much better.  You can see the foul-mouthed reveal trailer here:

It has all the familiar role-playing trappings, but with the cheeky and bizarre twists you’d expect. You’ll be collecting a myriad of armor, weapons and equipment options, following your objective menu, talking to far too many NPCs, all of that good stuff. But you’ll also be equipping some very suspect things to your bows and spears to increase their ‘gross’ stat, and be put down by King Cartman every opportunity he gets.

In short, this much-anticipated release could be a lifeline for everyone tired of the disappointment of licensed games. 

SP: The Fractured But Whole will release on Playstation 4, Xbox One, and PC.

6 Things I Don’t Want to See at E3 2015

E3 2015

This year’s Electronic Entertainment Expo is only a week away and there is plenty of excitement surrounding what new games and hardware we might see unveiled.  I won’t deny that I have my own share of excitement for the festivities, but a part of me can’t help but feel cynical at this time of year. As such, let’s go over some of the possibilities that I’m most dreading for this year’s E3.

6. Another Assassin’s Creed Game

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“Oh, you mean you don’t want Assassin’s Creed: Syndicate to be at E3?”  No, that’s obviously going to be there and it certainly has every right to be.  What I don’t want is for Ubisoft to announce another new Assassin’s Creed game this soon after the announcement of Syndicate.  Before you call that absurd, I’d just like to mention that two Assassin’s Creed games have already been released between the launch of Assassin’s Creed: Unity and now.  Assassin’s Creed: Rouge launched on consoles right alongside Unity and Assassin’s Creed Chronicles: China released in late April.  Also, this is probably a wasted wish as the already announced Assassin’s Creed Chronicles: India will probably be showing up anyway and may even bring Assassin’s Creed Chronicles: Russia along with it just to spite me.

Now, the number of releases on its own wouldn’t be that big of a deal.  If I was that bothered by oversaturation, I wouldn’t be a Mario fan.  The problem is that the Assassin’s Creed games have been pretty spotty recently and many have been turned off from the series as a result.  I do think that there is still time to turn the series around, but the worst thing that Ubisoft can do right now is machine-gun titles back-to-back to further exhaust their consumers.  If they just focus on making Syndicate into something great, it may be enough to turn the reputation of the series around.  Right now, the failures will speak louder than the successes and the best way to avoid that is to stop churning out buggy, unfinished products and consolidate the series.

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5. More DLC for Batman: Arkham Knight

How sad is it that I’m already tired of a game that hasn’t released yet, I have every reason to be excited for, and have actively been avoiding media coverage of to prevent spoilers?  Warner Bros. Interactive is one of the most frustrating companies in the current industry.  With excellent studios like Netherrealm, Monolith, and Rocksteady working for them, Warner Bros. could easily be on par with the biggest companies in the industry today.  They could stand to hold their own personal E3 conference with all of the prestigious developers they have at their side.  T

he only thing holding Warner Bros. back right now is, well, Warner Bros.  They have been pulling all manner of shady practices recently and they’ve been continuously getting worse with every title.  They nearly sabotaged the release of Middle-Earth: Shadow of Mordor by placing an unnecessary review embargo on it, which is publicly seen as a game being overhyped trash ever since Aliens: Colonial Marines, despite Shadow of Mordor actually being a landmark title that earned universal praise.  It was actually up to reviewers to save the title from its own publishers, and I’m not sure how you can even reach that level of incompetence on purpose.  Mortal Kombat X has taken some black marks against it for a rocky launch and greedy practices like microtransactions for easy fatalities.  I know Netherrealm is better than this, as displayed with their continued dedication to include a free costume to all customers with every DLC patch, but they’re stuck working for the kind of people that would dodge gold for pennies.

Batman: Arkham Knight is the latest example of Warner Bros. testing the limits of their customers.  Right in the game’s reveal trailer, they announce that a playable Harley Quinn is restricted to preorders.  Later, they announce that you better preorder through Gamestop specifically because that’s the only way you’ll get to play as Red Hood.  I generally don’t preorder games and no amount of incentives is going to sway me on that.  There’s no telling when a promising title is going to fall flat as companies are becoming harder to trust.  I still have faith that Arkham Knight will be fantastic given Rocksteady’s history, but I’m still going to wait to pick it up simply as a matter of wise spending.  Sell us on the actual game itself before trying to push even more it onto us.

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4. More “HD” Remakes of Games that Are Only a Few Years Old

With any new console, quality releases are always going to take some time to build up.  Still, the amount of reliance that has been placed on rereleasing games that the Playstation 4 and Xbox One could already play if they had just made their systems backwards compatible is getting out of hand.  I can understand rereleasing the Halo series as it dates back to the original Xbox and it could use a fresh take, and the Grim Fandango remake was direly needed because the game was impossible to legally get otherwise.  Rereleasing God of War III for the Playstation 4 with no real selling point outside of “It’s on the Playstation 4” is not even worth acknowledging.  Words can scarcely convey just how depressed and enraged I was when one of the most applauded announcements at Sony’s conference last year was that your $400 purchase now made you eligible to buy Grand Theft Auto V a second time.  The game’s most worth remaking are the ones that have either lost some of their luster with age or have become hard to find.  If a remake for Deus Ex, Mother 3, or Battletoads was revealed, it would certainly be cause for celebration.  What we don’t need are remakes of Gears of War, Super Mario Galaxy, or Unchar…  Wait, what’s that?  Uncharted: The Nathan Drake  Collection was just announced?  And it won’t even included any of the multiplayer features from the original games?

$#&*%#@*-$!* WITH A &$#Ω€`#>(%^_¡@`!&@?; AND RUE THE DAY YOU %$#)∑<&*ñ##¶@>Ω<+ THE SIZE OF A GIRAFFE’S [email protected]&^Ü¢?Ø#*%€Ñ<)_¶™$#!+=ü(:¡\Θ^} AND HAVE YOURSELF A NICE DAY!

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3. Limited Edition Amiibos

While I like the concept of amiibo, the amount of hurdles that people have to go through over them is quickly burning me out on them.  These figures have quickly devolved from cool collectibles with the bonus of interacting with video games into DLC with arbitrary scarcity.  Hopefully, things will even out once Nintendo increases the supply and the scalpers move on to reselling Lego Dimensions figures (you know it’s going to happen), but the last thing I want to hear about right now is limited edition amiibo specifically designed to be rare.  The gold and silver versions of Mario were infuriating enough to see and I don’t want to see the same treatment given to any other figures.  The quantity of normal amiibo is bad enough that it’s impossible to even tell the difference between the standard and special editions of them.

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2. Konami C-Games

I’ve made it abundantly clear that I don’t have much confidence for Konami after Metal Gear Solid V: The Phantom Pain releases.  I fully expect them to start exploiting all of their franchises for cash-grabs in the mobile and gambling markets, but I don’t want them to prove me right and especially not this quickly.  The state of Nevada recently passed a bill for that made Konami ecstatic to hear it.  It’s only a matter of time before Konami starts to go for a gamble – literally – but making it at E3 is going to cost them whatever remains of their dignity in the gaming industry.  I can’t think of anything that could be announced at E3 this year more heartbreaking than to learn that Silent Hills was cancelled in favor of a survival-horror slot machine.

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1. Trailers that Say Nothing About the Actual Game

I know I’m really asking for the moon with this one, but I would really love it if every new game announced at E3 this year included an actual explanation of what the game is.  The only thing that I hate to see at E3 more than completely unnecessary musical acts meant to fill time (a trend that, thankfully, seems to have died) is reveal trailers that just play a short CGI cinematic with little to no inclination on how the games they’re trying to depict are actually played.  Sequels and spiritual successors have some lenience with this as we have previous games to draw answers from, but this is the worst way to push an entirely new IP.  Last year had plenty of examples of this like Scalebound and Mad Max just showing brief trailers that couldn’t even depict just the general genres that those games would fall under.  The only reason I know that Phantom Dust involves deck-building elements is because I looked up the original myself after seeing the horrendously vague reveal of the Xbox One reboot.  Quantum Break was a personal thorn in my side for two years straight with nothing but wild guesses as to what it even was.  Fortunately, they finally revealed some actual gameplay at Gamescom late last year, so they can’t pull that stunt a third time.  Still, there is bound to be some new title revealed, and we’ll all be stuck waiting another year or two before being given the slightest reason to care about it.

So, that’s my personal rundown of the worst case scenario for E3 2015.  What are your most dreaded possibilities at this year’s showcase?  How much do I need to shut up for not mindlessly obeying the hype machine and being concerned over what might go wrong?  Leave a comment below and let me know what you think.

What Does Tembo Mean for Game Freak?

Tembo

The newest game being developed by Pokemon developer Game Freak is certainly a strange one and not just because it stars an elephant in commando gear named Tembo.  What’s strange is that the game is being published by Sega and that it will be releasing on PC, Playstation 4, Xbox One, and NOT the Wii U.  Obviously, something is going on between Game Freak and Nintendo, but what it is exactly is anyone’s guess.  It’s possible that this is just a one-time fluke that will come and go without any long-term impact.  Conversely, this could be the beginning of the end for Game Freak’s long partnership with Nintendo.

Of course, that raises the obvious question of why Game Freak would potential break away from Nintendo when their current relationship has been so profitable for the last nineteen years.  One possibility is that Game Freak simply wants creative freedom with this title that they couldn’t obtain through Nintendo.  Perhaps Nintendo wasn’t too keen on the cartoon violence that the game presents or the fact that there is a curse word in the game’s official title.  Maybe the game is expected to be larger than the Wii U download service is able to support.  Maybe Nintendo insisted on rebranding the game with Pokemon characters and Game Freak is tired of working off of the same property so many times and is just looking for a change of pace.

The more extreme possibility is that Game Freak is tired of working with Nintendo altogether and this is their first step towards breaking away from them.  While milking the Pokemon franchise for years to come would be the wise choice from a financial standpoint, that kind of repetition is torturous for creative minds.  It’s only natural that the members of Game Freak would want to experiment in new ways and take chances that Nintendo would be against.  Now, Game Freak has worked on non-Pokemon games since the series has had its explosion in popularity, such as Drill Dozer and HarmoKnight, but none of them have caught on like the collectible monsters craze.  Admit it, how many of you had even heard of either of those titles before I brought them up?  Nintendo may have given up on Game Freak’s side-projects and the only way something like Tembo or any future titles outside of the Pokemon series will see the light of day is through collaborations with other publishers.  Game Freak may even decide that these passion projects are worth more to them than the fortune that the Pokemon series is making them.

If that is the route that they decide to take, it is certainly a risky one.  Time has shown that the Game Freak brand is not as financially successful as the Pokemon brand and focusing on these more experimental endeavors could be enough to sink the company.  That’s an extreme possibility, but it simply isn’t likely that Game Freak can make lightning strike twice.  Depending on who they build a new partnership with, their success could rely entirely on that as Game Freak’s reputation leads the publisher to overhype their first outing in ways that they can’t deliver on.  As nice as it would be to have optimism in Game Freak’s ability to stand on its own, there is plenty that could go wrong with a departure from Nintendo.  This is especially risky considering that they would no longer have the Pokemon series to fall back on at that point.

Before you think that there is any chance of Game Freak pulling the Pokemon license away from Nintendo, know that there is absolutely no chance of that happening.  Nintendo owns a majority share in Game Freak and The Pokemon Company and is already being pretty generous in allowing Game Freak to pursue this partnership deal with Sega in the first place.  However, Nintendo would never allow one of their most successful franchises to slip away just because Game Freak wants to break it off.  Nintendo let Rareware keep the rights to most of its franchises when it was sold to Microsoft, but they made sure that they still owned Donkey Kong and Star Fox in their entirety.  If Game Freak has any desire to part ways with Nintendo, then they would have to sacrifice the rights to Pokemon to them in order to make that happen.  Expecting Game Freak to have any chance of getting out of such departure with Pokemon intact is like thinking that Bungie had any chance of keeping Halo when they broke off from Microsoft.

As a side note, I’d like to mention that Game Freak’s decision to partner with Sega for this endeavor is unlikely to be any sort of jab at Nintendo.  Whatever rivalry the two companies had was buried years ago.  It’s more likely that Game Freak turned to Sega because the two actually have a history together.  Prior to the creation of Pokemon, Game Freak developed a game titled Pulseman for the Genesis/Mega Drive that was published by Sega.  That history is likely why Game Freak turned to Sega for Tembo.

There is a lot worth speculating on with the Tembo’s announcement, but only time will tell what will actually become of the relationship between Nintendo and Game Freak.  Maybe Game Freak will decide that it’s time to leave Pokemon and Nintendo behind.  Maybe their just exploring new possibilities and nothing will really change in the grand scheme of things outside of seeing odd concepts like Tembo pop up every now and then.  What are your thoughts on the possible future of Game Freak?  Are they better off playing it safe or taking a risk on what they love to do?  Leave a comment below and let us know.

Uncharted The Movie: Will We Ever Need It?

Uncharted

I love Nathan Drake. He’s the wise cracking drinking buddy I always wanted; the one who’s always got a story to tell. A story that’s often cut short as the local authorities, or a band of Egyptian pirates, burst into your quaint drinking hole and chase you through the streets. Boxes scattered, pool cues broken, QTEs failed- you know, just an average Friday night on the town with friends.

My love of Naughty Dog’s universe has me, like many others, very ready for anything with the characteristically sand-covered Uncharted name attached to it, yet recent developments have given me doubts about the franchise’ foray into film.

It’s been a while since we’ve heard anything about the scheduled 2016 Uncharted movie. The last update announcing a change of director from David O’Russell (Anchorman, American Hustle, Three Kings) to comic director Seth Gordon (Identity Thief, Horrible Bosses). Despite the mixed reactions to the presence of a comic director on a film which is, essentially, an action/adventure title, I think the question of who directs the film should come second to ‘do we need the film?’

Let’s face it, so far the Uncharted games are exemplary works of storytelling matching that of any feature length movie, and the interactivity of the video game format is in many ways the key to the narrative experience. There’s also the story to consider. If an Uncharted film recreated the narrative of one of the games, there’d be questions as to whether the attempt could do the source material justice. On the other hand, if the film put the characters in a new scenario fans of the series could disregard the narrative as non-canon.

A recent article from gamepur.com reported one of Naughty Dog’s lead character designers stating in an interview that Uncharted 4’s game quality is “really close to film right now.” This was pretty evident on the trailers that have been released, but to have an update that months down the line saying quality is still up to such a visual standard is great news for series fans, but bad news for the film, considering that its main benefit is realism.

Despite the graphical competence of the next generation, there’s another critical reason why a movie adaptation of an Uncharted game is an exercise in redundancy. With most video game tie-ins the promise of a live action film is the promise of turning fantasy elements that are easily capable in a game and interpreting them in a live setting with real people. This interpretation is part of the fun. Much like with the Harry Potter films, the excitement comes from the mystery of how they are going to recreate the scenes we know and love. Aside from Uncharted’s subtle and eerie supernatural twists, most of the games present real people in (semi)real locations, meaning that people don’t really have to use their imagination, it’s already there for them on screen in full HD.

With the graphical update of the PS4, a movie version of this beloved series becomes even less appealing. Uncharted gives us more than enough character development, fantastic set pieces and emotionally charged scenes to enjoy without needing to watch a Hollywood re-master. Just ask yourself a question, would you want Victor (God damn!) Sullivan any other way?

Thoughts on the Uncharted film or Uncharted 4? Which video game movie tie ins are you waiting for? Comment below.

Here Is the Complete List of Games Available on PlayStation Now

PlayStation

Sony has just revealed the subscription plans for their PlayStation Now, a service that costs $20 per month (or $15, if you go for the three months plan) and features over 100 classic and not-so-classic PlayStation games that can be played on the PS4.

Right now, there are 101 PlayStation 3 games available on PlayStation Now, but Sony has announced that in the future they plan to bring to their service PS2 games as well as titles from the original PlayStation. But until that happens, this is what you can actually play on their service – the complete list of games available on PlayStation Now:

  • Anomaly Warzone Earth
  • Batman Arkham City
  • Ben 10 Omniverse
  • Ben 10 Omniverse 2
  • BioShock Infinite
  • BIT.TRIP Presents… Runner2: Future Legend of Rhythm Alien
  • BlazBlue: Calamity Trigger
  • BlazBlue: Chrono Phantasma
  • BlazBlue: Continuum Shift Extend
  • Bound by Flame
  • Chime Super Deluxe
  • Contrast
  • Crazy Taxi
  • Critter Crunch
  • Cuboid Ultimate Bundle
  • Darksiders
  • Darksiders 2
  • de Blob 2
  • Dead Island
  • Dead Island Riptide
  • Dead or Alive 5
  • Dirt 3
  • Dirt Showdown
  • Dynasty Warriors 7
  • Earth Defense Force 2025
  • echochrome
  • El Shaddai: Ascension of the Metatron
  • Enslaved: Odyseey to the West
  • F1 2013
  • Final Fantasy XIII
  • God of War: Ascension
  • Grid 2
  • Grid Autosport
  • Guacamelee!
  • Hakuoki: Stories of the Shinsengumi
  • Hot Shots Golf: World Invitational
  • ICO
  • inFamous
  • Kane and Lynch 2: Dog Days
  • Killzone 3
  • LEGO Batman 2: DC Super Heroes
  • LocoRoco Cocoreccho!
  • Lumines Supernova
  • Madagascar 3: The Video Game
  • Metal Slug
  • Metal Slug 2
  • MotorStorm Apocalypse
  • MX vs ATV: Reflex
  • Nascar 14
  • NBA 2K14
  • Nights Into Dreams
  • Ninja Gaiden Sigma 2
  • Operation Flashpoint: Dragon Rising
  • Overlord: Raising Hell
  • Overlord 2
  • Pac-Man Championship Edition DX
  • Papo & Yo
  • Piyotama
  • Planet Minigolf
  • Port Royale 3: Gold
  • Pure Chess
  • Rainbow Moon
  • Ratchet & Clank Future: A Crack in Time
  • Ratchet & Clank: Full Frontal Assault
  • Ratchet & Clank: Into the Nexus
  • Record of Agarest War
  • Red Faction: Guerilla
  • Renegade Ops
  • Resident Evil 5 Gold
  • Rise of the Guardians: The Video Game
  • Rocketbirds: Hardboiled Chicken
  • Saints Row 2
  • Saints Row The Third: The Full Package
  • Saints Row IV
  • Shadow of the Colossus
  • Shatter
  • Siren: Blood Curse Episodes 1 – 12
  • Skullgirls Encore
  • Sly Cooper: Thieves in Time
  • Sniper Elite V2
  • Soldner – X: Final Prototype
  • Sonic CD
  • Sonic Generations
  • Sonic the Hedgehog Episode 1
  • Sonic the Hedgehog Episode 2
  • Spelunky
  • Super Street Fighter IV
  • Tales From Space: About a Blob
  • The King of Fighters XIII
  • The Last of Us
  • The Raven: Legacy of a Master Thief
  • The Sly Collection
  • The Walking Dead: The Complete First Season
  • Tokyo Jungle
  • Uncharted: Drake’s Fortune
  • Vessel
  • Virtua Fighter 5: Final Showdown
  • Warmhammer 40,000: Space Marine
  • Warhawk
  • XCOM: Enemy Within
  • Zen Pinball 2: Zen Pinball Classics

As you can see, there are some nice titles available and all genres are covered, but also a lot of filler content. However, with titles like Uncharted, Xcom, The Last of Us, Resident Evil or NBA 2K14, there is a good choice of games for a decent price – all worth trying out on your new PlayStation 4!

What do you think though? Is PlayStation Now worth the $20 monthly price tag or there should be more titles available at this price?

Uncharted 4: A Thief’s End Gets First Gameplay Footage

Uncharted

Sony has revealed the first gameplay footage of the highly anticipated Uncharted 4 via Playstation Experience, and it is a delicious return to form.

Being the heavy hitter that they are, Sony has provided a whopping 15 miutes of debut gameplay. From improved melee combat to a glorious firefight, you are bound to pump your fist at all of this glory.

Behold… Uncharted 4.

With each new Uncharted game that is announced, you always know what to expect. Improved graphics, new player mechanics, and a handful of new one-liners that somehow avoid grating on your nerves. What I didn’t expect however, was such an emphasis on verticality and movement. This trailer has blown me away with the amount of chaos that happens during any given firefight.

In the previous games, many of the firefights would go down with you simply finding cover and waiting for enemies to flood in. In Uncharted 4, it seems – so far at least – that enemy AI is more dynamic, and enemy placements are much more meaningful. Drake is constantly climbing, hiding, running, dodging, and shooting, and it all seems much more fast paced and hectic than ever before.

Whether this segment is representative of a majority of the action in Uncharted 4, or simply a heavily scripted one off, we will have to wait and see. I am feeling quite positive however, as Naughty Dog never disappoints.