Street Fighter V: Who Could Be Left?

With the release of Street Fighter V drawing ever closer, the roster of fighters is coming together more and more.  Actually, there only remain another five characters to be revealed.  In an official statement made by Matt Dahlgren, the initial roster will have only sixteen playable characters, with eight being series regulars, four being returning characters that have been out of action for a while, and four being entirely new characters.  Of the familiar faces, six will be Ryu, Ken, Chun-Li, Cammy, M. Bison (the dictator also known as Vega), and Vega (the claw-wielder also known as Balrog).  Most of the long-lost veterans have been revealed with Charlie Nash, Birdie, and Rainbow Mika making their returns.  Finally, we know two of the newcomers will be the savage beastman of presumably Aztec background, Necalli, and the wind-wielding Arabian with a gadget-addiction, Rashid.

We could throw wild speculation at the newcomers without luck for days (with one possible exception), but the remaining returning fighters are much easier to speculate on.  Keep in mind that this is all merely speculation on my part and not a preview of any characters that have been officially announced.  As such, I highly encourage readers to argue my points in the comments below on who may or may not appear in the initial roster.  After all, I can’t honestly saw I was ever expecting to see Vega or Birdie make the launch line-up, so Capcom could have plenty of surprises in store.  Also, consider that the sixteen characters that will be included on the disc will only be the beginning as Street Fighter V will consistently update its roster with more characters in a business model similar to League of Legends.  With enough time and resources, we could potentially see every veteran fighter make a return.  Still, these are the safest bets for the roster we’ll all be getting right out of the gate.

Juri

Juri

There’s a good chance we’ll see at least one fighter that debuted in the Street Fighter IV games.  If we go off of popular opinions, it’s pretty easy to narrow the options.  Abel is too boring, Hakan is too weird, Rufus is too annoying, El Fuerte seems redundant with Mika and Rashid, and let’s not even talk about Seth.  I’d also rule out Gouken for being both a shoto-style fighter, something we’re unlikely to get another iteration on in the launch line-up when Ryu and Ken are already in, and a boss-level character as we’ll likely only see Bison and maybe one newcomer in that category.  That leaves only Crimson Viper, Juri, and Poison.  It’s a toss-up between any of them, but I’m going to lean more towards Juri making the cut.  Not only is she generally more popular in the competitive circuits, she’s also had a large marketing push to establish her as a mainstay of Street Fighter femme fatales alongside Chun-Li and Cammy as the resident bad girl.  Fan-response has definitely been positive and it only makes sense to strike while the iron is hot and bring the Taekwondo assassin back for another round.

Blanka

Blanka

This is the most obvious of the series regulars to make a return and many have already assumed that he’s in.  After all, series director Yoshinori Ono has already given a far from subtle hint that the electric beast-man will be revealed during the Brasil Game Show this October.  Given the fact that Ono has never made it a secret that Blanka is one of his favorite characters, always having a Blanka figurine on hand, I didn’t bat an eye when I first saw him throw on that Blanka outfit to tease his return.  With that said, it should be noted that, much like Mortal Kombat director Ed Boon and Super Smash Bros director Masahiro Sakurai, Ono loves to play with people’s expectations and take his audience by surprise.  I have no doubt that Blanka will be returning as a complete bait-and-switch would be too cruel, but I can’t help but suspect that there’s more in store for the Brasil Game Show.

Alex

Alex

Alex is easily the fan-favorite for bringing back a forgotten veteran.  He was the main character introduced in Street Fighter III, but his only appearance since was in Tatsunoko Vs Capcom.  Because of his role in Street Fighter III, Alex is easily the biggest fan-favorite for making an overdue return.  Of all the characters to debut in Street Fighter III and didn’t make a return in any version of Street Fighter IV, Alex is the safe bet.  His only real competition in that category would be Sean, who is another shoto and it just doesn’t make sense to flood the limited roster with a single archetype.  However, one has to wonder if there will actually be any Street Fighter III characters in the initial roster.

So far, every returning character we’ve seen was playable in the Street Fighter Alpha games.  Following that logic, it seems more likely that Sodom or Juli will make a return before anyone from Street Fighter III.  Then again, the devs are going to want a variety of characters in the line-up, so saving the last spot for someone from III rather than having a royal flush of Alpha characters makes more sense.  Although…

Karin

Karin

If we are going to see a royal flush of Alpha characters, the most likely candidate is definitely Sakura’s snobbish rival, Karin.  A few supposed leaks have insisted that she’s in, but comparing those leaks against the actual roster debunks them.  Instead, the best indicator that she may get in is a popularity poll that Capcom held a few years back.  In Japan, Karin managed to take the number one spot on the poll.  Despite being the Ken to Sakura’s Ryu, Karin isn’t a shoto fighter and instead uses a style of her own invention called Kanzuki.  While her moves aren’t especially flashy, she does have a strong balance of offensive and defensive moves that could make her viable inclusion for the starting roster.  Including her in the starting roster while Sakura gets stuck in line post-release would make them even after Sakura got in Street Fighter IV while Karin was left waiting in the wings.

MikeHaggar

Mike Haggar

While newcomers are anyone’s guess, there is one new fighter that everyone is banking on joining the roster: Final Fight‘s Mike Haggar.  Street Fighter and Final Fight have always existed in the same universe and several heroes and villains from the Final Fight series have already appeared as playable characters in Street Fighter games, including Cody, Guy, Hugo, and Poison.  However, the main character of the series, Mike Haggar, has yet to appear as a playable fighter in any Street Fighter game.  The closest he’s come is appearing in Marvel Vs Capcom 3 which provides some basis for how he could work in a Street Fighter game, but would not be a 1-to-1 transition.

The biggest piece of evidence in Haggar’s favor is that he actually already appears in Street Fighter V.  In the England stage, there is a large poster hanging in the upper-left showing four of Final Fight‘s heroes, including Haggar.  It definitely looks like the wait is over and Haggar will finally be joining Street Fighter proper.  The only downside is that there’s no way Zangief will be on the launch roster with him as a second heavy-weight grappler, so their long-awaited showdown will have to wait until post-launch.

Necro

Necro

Last but not least, I have my wild card prediction with the genetically-modified Necro.  While I certainly don’t consider him a more likely candidate than Alex or Karin, he may be still be included over them simply for the sake of having a long-range fighter in the starting roster.  Dhalsim is the most famous example of this archetype, and Necro is the only other character in the series history to attempt this style.  While I’m a big fan of Dhalsim, I can’t really see him making the initial roster over several other veterans, so a revival for Necro may be in order.

Granted, Necro has never been an especially popular character and scored pretty poorly on the poll I mentioned earlier.  However, Birdie ranked even lower on the poll and look where he ended up.  It seems that Capcom is using the initial roster to experiment with characters that saw little use back in the day and breath new life into them.  Both Birdie and Mika were low-tier in Alpha 3 and now have bold new changes to make them viable.  It actually makes sense to experiment with these forgotten fighters early and save the fan-favorites for post-launch as characters like Alex and Karin would be easier to sell individually, while bundling revitalized versions of previously unplayed fighters in the starter package drastically raises a renewed interest.  Alternatively, Q is in the same position as Mika as a low-tier that has developed a following over time and may be a safer bet, but I’m still banking on Necro given his long-range style and greater need for a renewed interest putting him just ahead.

Those are my best guesses on who we can expect to see in Street Fighter V, now let’s hear yours.  Could Viper or Poison beat out Juri?  Is there room for one more shoto fighter?  Will Zangief crush heads like sparrow’s egg between thighs?  Is Turkish oil wrestling truly the greatest in the world?  Will Joe from the original Street Fighter finally make his triumphant return (don’t count on it)?  Leave a comment below and let us know what you think.

Even Duck Game’s Creator Doesn’t Know How to Impress the Computer

Duck Game

Duck Game

If you’re a fan of the fast-paced, 2D arena shooter Duck Game, you know full well just how difficult it is to impress the AI judge at the end of a match.  No matter what kinds of maneuvers you and your fellow players manage to pull off, you’ll rarely see the computer respond with anything other than “ughhhh”.  Well, you and your friends can stop feeling so bad about your waterfowl skills, because even the man who made the game doesn’t know how to impress the judgmental AI.  In an interview with Youtube channel Super Bunnyhop, Duck Game‘s creator, Landon Podbielski, admits that he can barely figure out how to get the higher ratings that the computer judge has to offer any better than your average player.  For him, even getting the computer to call a match “mildly entertaining” is a rare occurrence despite there being dozens of better results to get.

The issue came from a great deal of tweaking with what it finds impressive and how easy it is to impress.  There are countless bizarre and obscure maneuvers you can pull off to raise your coolness score, but the randomness of the game makes opportunities to try and perform many of those moves, much less actually pull them off successfully, fairly rare.  Podbielski has never been able to get the AI to grade matches in a way he’s comfortable with as it always leans toward being too harsh or too generous.  He settled on the more sarcastic version seen today as it plays more to the humorous side of the game, but he does plan on patching the game in the near future to make the AI ease up a bit.

What’s the best score you’ve gotten on Duck Game?  How do you feel about Duck Game‘s strict computer?  Do you actually enjoy the criticism, eagerly await the expected patch, or just shrug it off entirely?  Leave a comment below and let us know what you think.

Batman: Arkham Knight’s Next Patch Announced

Batman Arkham Knight

Warner Bros, the guys who developed the Batman Arkham franchise , announced the first  “interim patch”, that is due to solve the main problems with the PC version of Batman Arkham Knight, though, for now, the patch is still in test.

This information was revealed by Warner Bros, in the Batman: Arkham Knight Steam page, in which is written:
“The teams have been working hard to address the issues with the PC version of the game. We are happy to confirm that we are now putting the first interim patch into testing. If all goes well, we expect to issue the patch in the next few weeks. We’ll be sure to report back in the next two weeks on how the testing is coming along. ”

The patch was originally going to come out in August, but it seems that  plans have been changed, having a later release now scheduled.

The major fixes are:
• Reduced frame rate hitches
• Optimized system memory and VRAM usage
• Improved performance on all GPUs (requires the latest drivers)
o Min Spec AMD GPU is once again the Radeon HD 7870 2GB
• More Robust In-Game Settings, including:
o Added the ability to change settings for Max FPS to 30/60/90
o Added toggles for Motion Blur, Chromatic Aberration, and Film Grain
o Added a “High” Texture Resolution value
o Added Texture Filtering option
o Added an Adaptive V-Sync option (NVIDIA only)
o Added VRAM Usage Meter
o Added Mouse Sensitivity Slider & Mouse Smoothing Option
• Fixed low resolution texture bugs
• Fixed hitches when running on mechanical hard drives (HDD)

The priority ones being:
• Skipping the boot up splash screens
• DLC/Season Pass content
• Additional updates such as Photo Mode

And don’t forget, for more on Batman : Arkham Knight -related, stay tuned to VGamerZ.

6 Games To Get Excited For This Autumn/Winter

You may be thinking 2015 is coming to an end so we should start looking to the future. 2016 is edging closer and there seems to be promising possibilities with a New Zelda, Uncharted & Dark Souls on the horizon, nevertheless there is nothing to fear as the remainder of 2015 has some fantastic titles lined up; Possibly the strongest for years.  So what should I play? Yes there are far too many games with far little time to explore every single one. True even one of these games could last you longer than the chilly season but really in our hearts all us gamers are greedy.

So to make things slightly easier I’ve created a list of 6 games to excited for this Autumn/Winter. Yes traditionally 5 games would have been chosen though this time I found it impossible not to include these enormous franchises. So lets get this list rolling:

Star Wars: Battlefront (Playstation 4, Xbox One & PC)

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Many feel the golden days of Star Wars Video Games are long gone. Rogue Squadron and Knights of the Old Republic are titles of a time now extinct. Then Star Wars: Battlefront was beamed out to the world. Could EA create the perfect game that every fan has long awaited for? Will my 10 year old self finally get to be amerced in an authentic Star Wars Universe? Early gameplay sure does look encouraging however I’ve had my hopes dashed before. So I’m trying to stay grounded, even with the mouth-watering premise of storming across the planet Hoth. All I know is that this galaxy has never looked so beautiful. Stunning set pieces seem to be preparing us for an experience like no other. It’s just a shame about the absence of single player…

 

Halo 5: Guardians (Xbox One)

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Microsoft’s flagship franchise is already onto its fifth entry (Not including spin-offs). Master Chief is nowhere to be seen and as Spartan Locke you are given the responsibility of finding the soldier whilst also stopping a plot to destroy the entire galaxy. No pressure. Throwing Locke into the protagonist’s role gives the Halo series a fresh approach which it has been needing for a years. Being released as a beta in “The Master Chief Collection” players have had sometime to adapt to the new mechanics and therefore we can hope 343 Industries have had enough time to eradicate any bugs. The last thing anyone wants is a broken launch. Deja vu anyone?

 

Super Mario Maker (Nintendo Wii U) 

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The last major stop on the 2015 Nintendo train finishes in September with the much hyped Super Mario Maker. After years of wanting to be able to design your own Mario levels, Nintendo have opened the “fludd”gates, finally giving their seal of approval to Modders everywhere. In true Nintendo style they have gone all out, giving us access to four generations of Super Mario which includes Super Mario Bros, Super Mario Bros 3, Super Mario World (My personal favorite) and New Super Mario Bros. Having the ability to create your own levels is awesome, but to witness what the online community can conjure up is beyond my imagination.

 

Metal Gear Solid V: The Phantom Pain (Playstation 4, Xbox One, PC, Playstation 3 & Xbox 360)

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Lately Kojima and Konami have not be on the best of terms, so here’s hoping that when Snake’s latest mission drops all can be forgotten and normality will resume; Highly unlikely. Oh well at least we have the newest entry to keep us going. Arriving in early September, The Phantom Pain is set after the events of Metal Gear Solid V: Ground Zeroes and throws everyone favorite sleuthing hero into depths of Afghanistan right in the midst of the Soviet-Afghan war. Seeking revenge for his fallen comrades you know there are no limits for how far Snake will go to succeed.  With talented actors like Kiefer Sutherland returning and facial motion capture being installed (A first for the series) it’s no wonder why we all cant wait to jump back into Snake’s shoes.

 

Fallout 4 (Playstation 4, Xbox One & PC)

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Now this is how to announce a blockbuster of a game. After years of pining for a new entry into the Fallout franchise suddenly nonchalantly Bethesda dropped the announcement that not only have they been working on a new iteration but its complete. Want gameplay footage? Here you go. When is it out? This November! Wow talk about knocking us all out of our seats. Bethesda showed companies everywhere that revealing a game a couple of months before release gets you all around public praise. On top of this I have no doubt that business wise it will get you sales too.

Roughly taking place around the same time period as Fallout 3 the newest entry has gone all out including regions resembling Boston, Massachusetts and New England. The game unlike it’s predecessors begins on the day the bomb drops creating this post-apocalyptic world. I think its fair to say Bethesda have something special planned with this game.

 

Rise of the Tomb Raider (Xbox One & Xbox 360)

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Remember these are games that are released this Winter. Sorry Playstation users, Microsoft have taken this one for the kill. Planned for release simultaneous with Fallout 4 the timed exclusive that every Xbox owner has been waiting for comes Rise of the Tomb Raider. Following on from the events of 2013’s widely praised “Tomb Raider”, Lara’s continued search of the supernatural leads her to Siberia to try and uncover the truth. Keeping in the same strong style the series adapted, footage was one of the highlights of E3. It’s no wonder why as the glorious world Lara is uncovering only becomes more picturesque at every turn. Can it top the original though?

So there you have it my top 6 games to get excited for this Autumn/Winter. From the planet Hoth to the apocalyptic land of Boston, Winter sure does have vast collection of titles lined up. What will you be playing this season? Leave us a comment below to tell us.

Call of Duty: Black Ops III Beta details revealed

The next installment of the hugely successful Call of Duty franchise, Black Ops III, is starting its multiplayer beta test soon.

Playstation 4 owners will be able to get access first on August 19th. Xbox One and PC owners will have to wait a bit longer with access to the beta being open on August 26th.

Players will get a chance to play three multiplayer maps. Hunted a big game hunting lodge found beneath a waterfall in the lush mountains of Ethiopia. Combine, a vertical farming and sustainability research facility. Finally Evac, an abandoned emergency evacuation zone in the middle of Singapore’s flooded quarantine zone.

All of the favorite game modes will be available including; team deathmatch, domination and capture the flag and many more. Check out the trailer here:

Are you looking forward to the beta for Black Ops III? Do you think the futuristic setting is the best direction for the franchise? Let me know in the comments below.

What’s Missing From Batman: Arkham Knight?

Arkham Knight has soared in sales and all around critical acclaim. And why shouldn’t it? Its a fantastic game that has expanded the Batman Universe on a gaming platform like never before, but for all of its attributes there are still a some omissions that take away from the overall game.

I’ll start with one of the biggest and most obvious departures from the series; Boss Fights. Now who doesn’t love a Boss fight? The moment you trek through monotonous meaningless tasks to find a fearsome foe that you have to try and overcome. There were plenty of iconic villains you got the chance to take down in previous titles from Poison Ivy to Solomon Grundy. Arkham Knight on the other hand has decided to abandon this for mostly two new formulas. The first is where after fighting dozens of enemies to reach their leader you end up fighting more of their henchmen as they watch. This is usually followed by one punch to the main bad guy. The second is the most controversial topic of the lot. The Batmobile. In the Batmobile you transform into Tank mode and take on an army of enemies. Lackluster to say the least.

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As I found myself progressing through the story I kept checking the percentage to see If I thought I was getting a Boss fight soon. Then as 10% rose to 20% and through to 30% the realisation set in… It’s a shame Rocksteady went another direction as the formula they had was perfect. Nobody complained about the Bosses before so why replace them with repetitive Tank battles. Squaring up to one of the Bats’ foes in a unique gadget filled fight to end all fights were magnificent. Now they feel like any other low-level criminal you run into which degrades villains like Two-Face and Penguin. They deserve better.

What else is missing? Is it Riddler trophies? Nope, plenty of them annoying question marks lurk everywhere. The next omission is gadgets. Yes Batman has many gadgets at his disposal throughout the game but the use of them is never really fully realised. Arkham Asylum & Arkham City both used the gadgets in a great variety. Arkham Knight however reduces their importance in favour of the Batmobile. Its been said before and it will be said again. The Batmobile is used far too much. Yes it is but I’m not as critical as some. I enjoyed the Batmobile thoroughly, I just wish Rocksteady spread out the puzzles between the gadgets and Batmobile. Every challenge required the Batmobile and by the end I was fatigued.

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New gadgets were minimum too. The only new addition to Batman’s arsenal is the Voice Synthesizer. Now dont get me wrong I absolutely love the innovation of this gadget but by the end I felt it was hardly used. There were a few uses through the story but apart from that I felt it was well under utilised; again in favour of the Batmobile. Taking the Voice Synthesizer out there are no new gadgets. Everything else returns from previous games and have started to outstay their welcome. Rocksteady could have even gone to the lengths of being comical and choosing to give Batman “Shark Repellant spray” in a throwback to the Adam West Era. Anything to shake it up.

For me predator missions also felt lacking. The new open world mechanic was fun but when it comes to being locked down in a small, compact room with nothing but your wits and reactions to help you cant beat it. In Arkham Knight there was never any close quarter predator missions because at any time you could fly out back into the Gotham to get yourself out of trouble. That claustrophobic feeling was all but gone. Batman is all about shadows and darkness but here I felt more exposed and therefore took away from what were debatably some of the best moments of the series.

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These are some of the key essentials that for me could have escalated Batman: Arkham Knight from a strong fun game to an absolute masterpiece. What do you think is missing from Batman: Arkham Knight? Leave us a comment below to tell us why.

Here’s 35 Minutes Of Never Alone Foxtales Gameplay

Earlier this week E-Line Media released a small DLC pack for their award winning 2014 puzzle platformer Never Alone titled Foxtales, the two heroes, Nuna and Fox, make their return for three additional levels and a new story.

Nuna and Fox must cross open seas, swim through the ruins of a sunken village and paddle up the Noatak River on a mission to rescue a new friend and defeat a new foe.

Below you can check out 35 minutes of Never Alone Foxtales.

Never Alone was originally released for PC, Xbox One and PS4 in November, 2014 and released soon afterwards on Mac, Wii U and the Nvidia Shield.

Foxtales is available now for download on Xbox One, PS4, PC and Mac. There were no announcement as to when or if Foxtales would be released on Wii U and the Nvidia Shield.

Final Fantasy Type-0 Release Date and System Requirements Revealed

Originally from the PSP, which then came to the PS4, Final Fantasy Type-0 HD is due to make its debut to PC on August 18

Square Enix – the developer behind the Final Fantasy franchise – has stated that the version that will come on Steam platform will “bring a selection of updated features including an improved in-game battle camera, full Steam achievements and trading cards, scalable motion blur settings and a customizable dynamic screen shot mode.”It will also feature some better resolution features for the PCs that can handle it.

Also, Valve and Square Enix have confirmed that the people who bought the pre-order for Final Fantasy Type-0 HD on Steam will receive “the Master Chocobo as your courier” and you can have ward in DOTA2 of Moogle (Class Zero).

Here are the Specs:

Minimum System Requirements:

Operating System: Windows 7, 8, 8.1 64bit
Processor: CPU Core i3 2.5GHz
Memory: RAM 4GB
Disk Space: HDD/SSD 30GB
Video: GTX560Ti or AMD Radeon 7790 mp4 [H.264]
Sound: DirectX XAudio2API
DirectX: 11 and over

Recommended System Requirements:

Operating System: Windows 7, 8, 8.1 64bit
Processor: CPU Core i5 2.7GHz
Memory: RAM 6GB
Disk Space: HDD/SSD 30GB
Video: GTX750 mp4 [H.264]
Sound: DirectX XAudio2API
DirectX: 11 and over

For more on Final Fantasy related, stay tuned to VGamerZ.

Never Alone: Foxtales Announced

E-Line Media has announced a new expansion for their Alaskan adventure game Never Alone (Kisima Ingitchuna), the new story driven expansion is called Foxtales.

In Never Alone: Foxtails Spring has come to the Arctic as Nuna and Fox climb aboard their umiaq (a sealskin canoe) and take to the waters of the coasts, rivers and lakes of Northwest Alaska. They’ll travel across open seas, swim through the ruins of a sunken village and paddle up the Noatak River on a mission to rescue a new friend.

Foxtales will feature three all new levels full of environments to explore, puzzles to solve and enemies to face. And just like in the original game the dlc was developed in partnership with an Alaska Native community, Foxtales will also contain five new unlockable Cultural Insight videos that include the family of Willie Panik Goodwin, Sr., whose telling of “The Two Coastal Brothers” inspired the game.

 

 

Never Alone: Foxtales will be available on the Xbox One, PS4 and Steam (PC and Mac) on July 28, 2015. E-Line Media did not say if or when the new content will be available to the Wii U and Nvidia Shield versions.

Goat Simulator Is Coming To Playstation Platforms

August 11 will be marked as the day when Goat Simulator – the 2014 PC hit – will be released on both the PS3 and the PS4.

This versions of the game will be almost exact to the one we saw earlier this year releasing for the Xbox One, but with the slight difference that it will include “GoatVR“, a new mode in which the developers haven’t yet announced anything about, but the fact that it won’t require any special Virtual Reality hardware or device.

Double Eleven, the team behind Goat Simulator, stated regarding this Playstation version:

“Although it’s not quite ready yet we felt it better to stay ahead of the crowd and let it out into the wild […]”

But regarding the GoatVR mode, Double Eleven explained:

“We still need to do that part where it connects to an actual headset but for now you can enjoy a simulated GoatVR experience without it.”

Regarding the other platforms, PC players recently received a new game mode named GoatZ, which is pretty much just a mixture of Dayz with Goat simulator, and as for Xbox One players, it has been confirmed that they’ll be getting Goat MMO, which obviously is an Massive Multiplayer Online turn on the wacky physics Goat Simulator.

For more on Goat Simulator related, stay tuned to VGamerZ.