Gameplay Revealed for Mortal Kombat X Kombat Pack 2

All the major details have been released regarding the second DLC pack for Mortal Kombat X with a new gameplay trailer showing off the four upcoming characters.  First up is Leatherface from the Texas Chainsaw Massacre series of films who naturally wields his chainsaw into battle.  His chainsaw swings in wide arcs and can dig into the opponent and even manages to defy gravity for his X-ray attack.  However, his moveset isn’t built exclusively around this one weapon.  Some attacks will have him holster the saw on his back in favor of switching to old-fashioned fisticuffs.  He also carries a hammer for additional close-combat brutality.  How his three variants will differ from each other is still a complete mystery other than perhaps having certain versions focusing more or less on using the chainsaw.

Next up is Triborg who is an amalgam of the classic cyborg characters Sektor, Cyrax, and Cyber Smoke.  The three characters are used as Triborg’s variants, but the game makes it clear that Triborg himself is all three of them combined into one rather than just being a placeholder for the others.  All three appear in Triborg’s entrance animation and the two unused cyborgs will assist with one of his fatalities.  While Sektor and Cyrax appeared in the previous MK game, they’ve both picked up a few new tricks for their return in MKX.  Sektor now has a chest-based flamethrower that he can easily chain into, while Cyrax has some new buzzsaw techniques and upward-arching grenades .  Cyber Smoke is the only classic cyborg who didn’t make the roster in MK9, only appearing in his human form, and has plenty to offer with his long-awaited return.  Cyber Smoke can teleport to catch his opponent off-guard and can pull the enemy in close with several short-range cables.  Although he’s based on returning characters, Triborg is certainly a lot more than just a pile of recycled concepts.

Bo’ Rai Cho also makes a return to the MK series since his last appearance in 2006’s Mortal Kombat: Armageddon.  He is the drunken master who trained series mainstay Liu Kang and wields some of the most disgusting techniques in the series.  His most vulgar techniques include projectile vomiting and letting one rip right in his opponent’s face.  He will have one variant more focused on fighting with his staff for those looking for a more dignified take on the character.

Finally, there’s the titular xenomorph alien from the Alien film franchise.  In MKX, the alien is hybridized with the DNA of a Tarkatan demon (think Baraka) and wields the iconic arm-blades of the creatures.  While this alien is more humanoid in shape than most xenomorphs, it will use plenty of savage attacks and focus on close-range slashing.  It seems that its variants will have one focused on using the Tarkatan blades, one focused more on its spear-like tail, and even one based on the alien queen that can place face-hugger eggs on the ground and call in a second xeno for assists.

That’s not all, as anyone who didn’t receive the playable character Goro through preordering will have him included in Kombat Pack 2.  The classic stage, The Pit, will also be added to MKX complete with Blaze fighting in the background.  The Pit stage isn’t currently listed as one of the items included in Kombat Pack 2, so this may be added through a free update.  What will be included in the pack will be three new sets of skins.  This includes the Kold War Pack, including Kold War Scorpion, the Brazil Skin Pack, and the Apocalypse Pack.

Release date and pricing for Kombat Pack 2 haven’t been announced, but the first pack went for $30 and the second will likely share that price.  You can check out the gameplay trailer here, but be warned that it contains its fair share of MK gruesomeness.  Will you be picking up Kombat Pack 2?  Which upcoming combatant are you most looking forward to?  Leave a comment below and let us know what you think.

Craziest Things to Ever (Intentionally) Come Out of Twitch.tv

Twitch.tv has been a fascinating new form of entertainment.  The idea that watching people playing video games, and not even just the highest level players, has grown into something that rivals Youtube is a concept I never would have thought possible just a few years ago.  Not only has it become an entertainment enterprise all its own, it’s spawned some truly unique and wonderfully bizarre events that wouldn’t really be possible anywhere else.  In celebration of the recent Twitch Con, these are some of the craziest things to ever be produced by the Twitch community.

Now, I’d like to specify that this is only going to focus on events that streamers actually organized under the regulations of Twitch rather than unintentional and/or potentially illegal happenings.  I’m not going to be talking about swatting or the various times streamers have left the camera running before doing something… Unseemly.  This is a tribute to the wonderfully ludicrous ways that people have found to get the most out Twitch’s livestreaming services.

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Hearthstone Oligarchy

Hearthstone‘s Arena mode is tricky as you have to draft a deck from a random selection of cards and try to make the most viable build you can and match it against other players under the same condition.  Certain cards work drastically better in this mode than others and every pick can make or break a match.  So, let’s see what happens when one of the best Hearthstone players out there hands full control of the drafting process over to his viewers and has to play with the results.  Popular Hearthstone pro Trump selected viewers of his stream at random and gave them full command over selecting one card for his Arena deck, then took the resulting deck against random opponents for as long as he could before taking three loses.  The good news is that most of his viewers honestly tried to pick the best cards available.  The bad news is that a few couldn’t resist being mischievous and sticking him with some of the worst cards possible.  Even those who were honestly trying still weren’t always making the best decisions and made suboptimal picks.  The result was one of the worst Arena decks that Trump has ever drafted and a player that averages seven to eight wins per arena run left with only four.  Sadly, he’s only done this experiment one other time since and, given the amount of changes that have occurred in Hearthstone since both of those runs, it would be a very different experience today.  You can see the first oligarchy run here and the second here.

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MaximusBlack’s 20k Celebration

Sometimes, it’s just simple, joyous insanity that is the most enjoyable.  MaximusBlack was originally a Starcraft player that decided to move into streaming League of Legends.  It was clearly a wise choice as he garnered 20,000 viewers on his first day with the game and received over $10,000 in donations from his fans.  The money was enough to pay for his wedding, which was also streamed, and he showed his appreciation to his fans the only way he knew how: singing Tenacious D’s “Master Exploder” live on camera while dressed in full chainmail armor, wielding the Frostmourne blade from World of Warcraft, and chugging a bottle of champagne.  Also, his automated subscriber alert made sure to compliment his latest subscribers in a very “special” way the whole way through.  You can check out the footage here, but be warned that there is foul language.  While this celebration may sound mad, rest assured that it’s just another day for Twitch.

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Video Game Championship Wrestling

The VGCW is a CAW League, a fan-made wrestling series made using custom CAWs (Create A Wrestler) created in games like WWE 13 and WWE 2K14.  As you might guess, VGCW mainly focuses on bringing together video game characters of all types, but it also throws in other familiar faces such as Dragon Ball Z‘s Nappa and Valve co-founder Gabe Newell as prominent figures.  You might not think a show like this being aired on Twitch is too distinct, but the match-ups don’t actually involve the showrunners controlling the characters.  Instead, the ingame AI is given full control of the characters and matches are determined purely by the unique stats and moves of the characters, as well as whatever shenanigans the AI feels like pulling at the moment.

The unpredictability of the AI has actually played a major factor in shaping the ongoing narrative, such as with the career of Link from The Legend of Zelda.  Originally, Link was intended to be a major hero for the league as the one destined to defeat his formidable antagonist, Ganondorf.  However, Link’s CAW proved to be poorly made due to the showrunner’s lack of experience with the system and he consistently kept losing matches.  Ganondorf was eventually defeated, but it was by Bowser of all people.  Link, meanwhile, was eventually forced out of the league and has become a joke within the VGCW while Ganondorf and Bowser still enjoy healthy careers.  Speaking of story within the VGCW, it’s not uncommon for cosmic beings to threaten the league and can only be stopped by an atomic piledriver.  Hey, it’s not that much crazier than John Cena fighting satanic hillbillies.  Still, I could easily make a list of the craziest things that VGCW has done alone, and I probably will.  If you want to catch up on this series, which is currently on its eleventh season and has three active spin-off shows, you can check out their Youtube channel here.

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A Fish Playing Pokemon

Yeah, that about sums it up.  Programmers Catherine Moresco and Patrick Facheris used a modified emulator of Pokemon Red, a webcam, and software that reads a fish’s movement around his tank as button commands.  Then they put the results up on Twitch for the world to witness live.  The fish’s name is Grayson Hopper, by the way.  The stream is available for your viewing pleasure here.  Oh, and someone else did the same thing with two fish facing off in Street Fighter II.  You can see how bizarre that looks here.  Not much to really say about this one, so let’s move on.

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Jason Versus Predator: The Live Movie

Maximilian Dood is most famous for his fighting game tutorial/sketch comedy series Assist Me, which guides newcomers through fighting games and specific playable characters while he and his friends dress in costume and act out an intentionally ridiculous storyline.  When Max heard that his favorite character, the Predator, was joining the roster of Mortal Kombat X, he naturally wanted to pay tribute with his popular series.  However, he wouldn’t do so with just a typical episode, but instead create a sort of ‘live movie’ that interspersed a livestream of Mortal Kombat X with prerecorded segments that recreate and parody the original Predator film.  Max played live and directly interacted and discussed with his viewers while remaining in-character for all of the filmed segments that would seemlessly interrupt the stream.  You can check out the Assist Me episode, with all of the prerecorded bits and an indepth tutorial for playing the Predator in MKX taking the place of the livestreamed segments, here (language and spooky skeleton warning), but it just can’t compare with the experience of actually having been there and seeing Max’s coy roleplay.

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Twitch Plays

I’m pretty sure you all saw this one coming.  Watching games on Twitch is one thing, but who could’ve expected that we’d be able to play games through it.  For those that haven’t heard of Twitch Plays Pokemon, it’s a series of one-of-a-kind MMOs playable only via Twitch chat as the entire audience/player base simultaneously controls a single character.  The series began with Twitch Plays Pokemon Red and it quickly exploded into a cult phenomenon.  I mean that literally as a full-on religious movement (jokingly(?)) spawned out of constant attempts to use an unusable item from the inventory.  Yeah, the roleplaying that users had to explain events was beyond ridiculous, and it made the events of the playthrough all the more irresistible.  Of course, the flailing incompetence of our hive-minded shenanigans was a spectacle all its own with the simple act of walking in a straight line being a monumental task.  You can imagine how maddening things got when actual navigation puzzles got involved.  It was so hectic that the game’s creator had to overhaul the system mid-playthrough for the game to even be beatable.  Again, Twitch Plays Pokemon is something that could easily fill a list on its own.  Currently, Twitch Plays Pokemon is pitting its chat against itself by choosing sides in the versus mode in Pokemon Battle Revolution.  Oh, and there’s another channel on Twitch doing the same thing with Dark Souls.  And they already beat it.  Welcome to the future.

Knowing Twitch, I’m sure I’ve only scratched the surface of what the site has produced.  There’s bound to be dozens of bizarre things that I haven’t touched on, some even crazier than the ones I’ve listed here.  Be sure to leave a comment below with your craziest Twitch moment, though be sure to restrict it to actual planned events.

Mortal Kombat X’s Tremor Brutalities and Fatalities Revealed

Mortal Kombat X’s most awaited character, Tremor, gets his brutalities and fatalities was revealed a couple of days ago by Redditor, Murdoink, Tremor has 5 Brutalities and 2 Fatalities.

Tremor’s brutalities are named “Blood Rock,” “Rumble Trouble,” “Rock Head,” “It’s Me Tremor” and “Krystal Khaos.” while the 2 Fatalities are named “Stone Tomb” and “Stalag Might.”. Tremor’s variations were also revealed as Aftershock, Crystalline and Metallic.

Although Tremor DLC was announced by developer NetherRealm Studios a while ago, there is still no confirmed release date of when it is coming. There was also a new trailer released by Warner Bros. which shows how the characters recover from the brutalities and fatalities through the soft and healing hands of The Doctor. Check it out below.

https://youtu.be/SFAtRXpFA-w

Liking a Character Vs. Liking a Playstyle

Playstyle

There has always been plenty of excitement surrounding the inclusion of fan-favorites as playable characters in video games, be they popular figures in that series or guest characters making a special appearance, and it’s reaching its pinnacle these days.  Mortal Kombat X makes a major selling point out of the fact that film icons Jason Voorhees and the Predator will be DLC characters and there’s massive buzz surrounding the mere suggestion that comic book antihero Spawn may join them down the line.  Nintendo released an open ballot for requests on who should join the cast of Super Smash Bros with almost no restrictions and many people (myself included) jumped at the chance to offer their own picks.  Blizzard will be officially releasing their own MOBA title this June that uses characters and locations from their various existing games, such as Warcraft and Diablo.  One of the first things announced about Batman: Arkham Knight was that preordering would get you a DLC pack where you could play as popular villain Harley Quinn.   It makes sense to want to step into the shoes of your favorite character, but people rarely stop to consider the important question of how much they’ll actually enjoy using that character’s playstyle.

Often times, the enticement of having a character made playable in a game is based on that character’s backstory, personality, aesthetic design, or the simple novelty of it all.  Rarely is much consideration given to how they will actually play and if the people pulling for those characters will truly enjoy using them once given the chance.  Note that I said how they ‘will’ and not how they ‘might’ play as it’s easy to have a vague idea in your head, but the actually execution carried out by the developers can result in something drastically different.  You can’t know exactly how someone will handle until after they’ve been developed and you’ve had a chance to try him or her for yourself.  The only major exception is when fans pull for the return of a character that had previously appeared in the series and they already know that the character suits them well.  Otherwise, it’s a surprising gamble to request or purchase your favorite character based only on his or her appearances outside of that game.

Speaking from personal experience, I’ve always tried to make good use of Donkey Kong in the Smash games.  The Donkey Kong Country games made for some of my fondest childhood memories, so he was an easy choice to get my start with.  Unfortunately, there’s a good reason why DK always places so low on the tier lists.  I do know of one or two pro players that can main him, but I’ve never been able to really make him work for myself.  At least I wasn’t disappointed with Mega Man and Little Mac when they were finally added and I’ve had my fair share of fun with them.  However, I still find myself turning back to one certain character whenever it’s time to get serious.  That character is Mr. Game & Watch, someone I have absolutely no personal attachment to and initially shrugged off as a joke character.  The Game & Watch line of handhelds were before my time and I always thought that his 2D appearance was a one-note gimmick.  What makes him my fighter of choice is that his strong aerial mobility, quick key drop, devastating oil spill, and much more all come together for a character that fits my playstyle almost perfectly.

The greatest disparity I’ve ever had between a character and their playstyle came from Hyrule Warriors.  Many fans were disappointed to see that the massively popular Groose from The Legend of Zelda: Skyward Sword wasn’t going to be playable even as a DLC add-on, whereas the hated character from the same game, Fi, was included.  I was certainly among them.  I still haven’t even come close to finishing Skyward Sword and I rank Fi’s grating non-personality as one of the main reasons as to why.  I also thought the fact that she basically acted as her own weapon was ridiculous.  If you had given me the chance to cut one character from the playable roster of Hyrule Warriors before it was released, I wouldn’t have needed to think twice before saying Fi.  I’ll give you one guess as to who my most played character by a longshot is.  While I find Fi insufferably annoying as a character, I absolutely love her ability to corral enemies together while simultaneously cutting through them like a living lawnmower before scattering them with a powerful finisher.  I was ready to write her off completely beforehand, but discovered my perfect fit.

The fact of the matter is that you’ll only truly know how much you enjoy playing as a character once you’ve actually played as him or her.  This is why I think that the Premier Towers in Mortal Kombat X that give players a chance to test out DLC characters without having to buy them first is something that should be made standard in every game that releases from this point onward.  It’s why I hated Marvel Heroes as it offered no method of playtesting characters before unlocking them and expected players to purchase them based purely on recognition (note: I only played Marvel Heroes around its launch period in 2013 and I don’t know if this policy has changed at all since).  You can read up on characters until you know them inside-out and it can never compare to having some actual hands-on time with them.

Are there any characters that you initially liked for their personality, etc, but actually disliked playing as or vice versa?  Are there any characters you haven’t given a fair chance because of a bad first impression?  What are your thoughts on guest characters like those in MKX and crossover games like Smash?  Leave a comment below and let us know what you think.

Mortal Kombat X Players Unable to Redeem Gold Scorpion Costume

Mortal Kombat

Mortal Kombat X, the highly anticipated new installment in the long-running series of bloody fighting games, has released and, unfortunately, is having its fair share of launch issues across each version.  One common problem that players have been reporting on both the Xbox One and Playstation 4 versions of the game is an inability to redeem codes for the Gold Scorpion skin available exclusively in the Kollector’s Edition.

Apparently, several players have tried to enter their codes for the skin only to be told that their codes have already been used despite getting the codes directly from the box.  The skin is based on a figurine designed by Coarse (pictured above) and reminiscent of Batman: The Animated Series.

Given that the Kollector’s Edition costs either $150 or $180 for the version that includes the figure itself, it’s more than understandable that players would be upset about this.  Have you run into any issues with the new game?  Leave a comment below and let us know.

Mortal Kombat X Will Let Players Try Out DLC They Don’t Own

DLC

Ed Boon, the lead designer of Mortal Kombat X, made a very exciting announcement for the game on his Twitter account today.  The game will feature a section in the Challenge Tower called Premiere Towers that will let you play as DLC characters even if you don’t own them.

You’ll still need to purchase the characters to play as them anywhere outside of these specific towers, but this will allow everyone to take these characters out for a test run.  This is phenomenal as it will allow players to try out characters and know exactly which ones are worth purchasing for themselves.

It’s one thing to read up on a characters moves, watch them on streams, and fight against them online, and it’s another to have them in your own hands and play as them.  Giving players these special challenges will let them experiment with DLC characters before purchasing them and see whether or not they’re someone they’ll enjoy playing with.

Be sure to let us know what you think of the Premiere Towers in the comments below.

All Kombat Pack Characters for Mortal Kombat X Officially Revealed

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Netherrealms Studios has officially announced all of the content that will be included in the season pass for Mortal Kombat X.  The Kombat Pack contains four new characters, themed skin packs for each character, and the Samurai skin pack.  The first character included is famous slasher villain Jason Voorhees, who was previously announced on March 13th (see what they did there?).  The three remaining characters are Tanya, Tremor, and the Predator from the sci-fi film series of the same name.  Jason and the Predator certainly need no introduction, but many may wonder who Tanya and Tremor are.  Both are obscure veterans of the MK series making their returns.

Tanya made her debut in Mortal Kombat 4 as an agent of Shinnok and prides herself on her cunning.  Her treachery has made her many enemies in her homeland of Edenia, particularly with Jade.  Following Jade’s death in the previous Mortal Kombat game, it will fall to her best friend, Kitana, to settle their rivalry in MKX.  Tanya’s deceitful nature has appeared as a part of her playstyle with the ability to cover her movements with a smokescreen, but whether or not that will be incorporated in MKX is unknown.

Tremor may be the most obscure character that could be included on the roster.  His first appearance was as a boss in the infamous spin-off game Mortal Kombat: Special Forces where he was immediately killed by Jax.  He first made his return in the rebooted universe as a part of the Challenge Tower on the Vita version of MK9.  Having been betrayed by Kano while working for the Black Dragon Clan, he now seeks revenge on both Kano and Jax.  His new design has taken him well beyond his original ‘ninja in brown’ look with much of his body turned to stone.  This will be his debut as a fully playable character, so what type of playstyle he brings to the table is anyone’s guess.

VGamerZ’s GameZ of 2015: #4- Mortal Kombat X

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Mortal Kombat returned in 2011, with a rather spangly-looking reboot. This was the ninth installment in the main series, and added a whole wealth of new ideas. The ghastly heart-punching, liver-rupturing and bone-shattering X-Ray attacks (think of them as a Street Fighter Ultra, only showcasing exactly which internal organs you’re rupturing), a surprisingly complex and soap opera-ish single player story mode, the timesink that was the challenge tower… it was a huge game.

Replete with content and lavishly presented, Mortal Kombat 9 was generally very well received. By veterans and newly-enticed players alike. As such, all eyes are on the upcoming X. So buckle up, because it’s coming at you right now.

The core gameplay is largely unchanged, and needs no introduction. Two fighters enter the stage, and only one emerges with all their limbs and their head still attached. Regular fighters only see defeated opponents knocked out, and Pokémon only ‘faint,’ but this is mortal combat in the most literal sense. If the phrase FINISH HIM means anything to you, you’ll know what’s coming next. And you’ll know that it’s not pretty.

But before the legendary Fatalities kick in, it’s a fairly conventional fighter at heart. Characters each have their own fighting style and special moves, from Sub-Zero’s icy projectiles to Reptile’s acid-spitting shenanigans. Big ol’ health bars at the top of the screen, best of however-many-rounds-you-choose… you know how the genre works. With the previous release, Mortal Kombat refined these conventions a little more, adding an energy bar you can fill in order to bust out those fancy new X-Ray attacks.

All of this is unchanged for the new release, but it’s adding a few twists of its own. For returning players, the most prominent of these would probably be the selectable variants. After selecting a fighter, you’ll then be able to choose from one of three ‘styles,’ unique to that character. In Scorpion’s case, for instance, opting for his Inferno style will allow you to summon fiery minions to help you in the fight, which Ninjutsu style will arm you with dual swords and Hellfire is more about flaming magic.

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As you can imagine, this makes a huge difference to how the kombatant plays; an exciting prospect for series fans. There’s so much more depth here, and a great deal more to learn.

What else is new for Mortal Kombat X? Four characters are joining the fray, each as nightmarish and varied as you’d hope. Cassie Cage, daughter of series stalwarts Johnny Cage and Sonya Blade, for one. D’Vorah is an interesting one too, a sorceress who controls insects and fires angry freaking bees as projectiles. For me, though, the most intriguing new addition is Ferra/Torr, a hulking man-beast with a dwarf riding on its back. They fight as a duo, something like the Gargantuar from Plants vs Zombies.

Mortal Kombat X, then, looks set to build on the fine formula its predecessor brought us. The revamped challenge tower, the new clan-like function, lots of smaller things. As is the case with most sequels, it’s more about evolution than revolution. Sometimes, that’s for the best, and it’s certainly making this one of my most anticipated releases of the year. Look out for X on all formats from April 14.

Here Are the Mortal Kombat X System Requirements

Kombat X

Mortal Kombat X should invite us to “Finish him” starting April 14th this year and you might be wondering if your computer’s got what it takes to run the game or it will be the one that the new game in the MK franchise will finish.

Well, we’ve got the answer for you below as the Mortal Kombat X system requirements have been revealed, both in terms of minimum, as well as recommended specifications. And if you can’t handle the pressure, let me tell you that they’re not that bad!

Mortal Kombat X Minimum System Requirements

OS: 64-bit: Vista, Win 7, Win 8
Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHz
Memory: 3 GB RAM
Graphics: NVIDIA GeForce GTX 460 | AMD Radeon HD 5850
DirectX: Version 11
Network: Broadband Internet connection
Hard Drive: 25 GB available space

Mortal Kombat X Recommended System Requirements

OS: 64-bit: Win 7, Win 8
Processor: Intel Core i7-3770, 3.4 GHz | AMD FX-8350, 4.0 GHz
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 660 | AMD Radeon HD 7950
DirectX: Version 11
Network: Broadband Internet connection
Hard Drive: 40 GB available space

To be honest, I find it a little funny to see that Hard Drive requirements are changing from minimum to recommended and I really have no idea what that means. But despite that, even though the recommended specifications might give mild headaches to some PC gamers, I believe that we’re not dealing with a system breaker here and probably every gamer should be able to meet the minimum.

As I was saying, Mortal Kombat X is coming on April 14, 2015 and I can’t wait to give it a try or 20,000.

New Mortal Kombat X Gameplay Footage

After it’s announcement a couple of weeks ago, Mortal Kombat X got it’s first gameplay trailer during Sony’s E3 conference. The trailer shows new environmental attacks, like grabbing a branch and swinging on a limb. It’s reminiscent of NetherRealms last game Injustice: Gods Among Us, where different characters interacted differently with Kombat pieces of the environment. The trailer also details X-ray moves too, in all their bone crunching brutality. The graphics aren’t anything compared to the CG trailer from a couple of weeks ago, but the game looks better than any comparable fighting games on the market. Check out the trailer below and share your thoughts in the comments.

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