Your favorite MMORPGs – Play characters, make friends, and much more!

MMORPGs

Even if you have recently seen an increase in their popularity, MMORPGs have been around for quite some time. At first, they were a new and cool way to play games with various players but now are expected to become a US$ 26.65 billion industry by 2025.

In an MMORPG, you, together with other online players, represent characters in an online world and are required to play according to the storyline of the game. You may level up your characters, improve your character’s skills, and get exciting items.

There are several MMORPGs out there; however, we are discussing the most popular ones here.

World Of Warcraft

World Of Warcraft of MMORPGs

Of course, we’ll begin our list with the World of Warcraft because it is the KING of MMORPGs!

The game came out in 2004 and built a whopping player-base of 12 million by 2010. The fact that World of Warcraft has a vast variety of players, including Horde, Sylvanas Windrunner, Bolvar Fordragon, to name a few, and a fantastic stream of content makes it so popular and attractive among its fans.

You may choose to fight for either the Horde or Alliance factions. Once you enter the World of Warcraft, you’ll have tons of engaging quests, leveling systems with WoW boost, a lot of loot, new friends, and much more.

Elder Scrolls Online

Elder Scrolls Online

Next up, we have Elder Scrolls Online! The developer of Elder Scrolls Online ZeniMax Online Studios has done a fantastic job creating this all-time favorite MMORPG.

The game features the continent of Tamriel with the storyline connected to other Elder Scroll games. Upon its release in 2014, the game got mixed reviews; however, these got much better with the rebranding of the game to The Elder Scrolls Online: Tamriel Unlimited. The rebranded version came out in 2015, and as of this year, the game has sold more than sixteen-million copies and has 2.5 million monthly active players.

Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV - A Realm Reborn of MMORPGs

Beware, the Final Fantasy XIV: Realm Reborn is unlike your typical Final Fantasy game! As you plunge into the adventures of Final Fantasy XIV, you will find out just how addictive the entire game is. The main reasons why players are so hooked on this game is because of its variety of classes of players and a large enough map for exploration.

When Final Fantasy XIV had first come out in 2010, it suffered from failure. However, it was later released for PlayStation 3 and Microsoft Windows in 2013 that picked up the pace and became a player-favorite soon. The game reached 20 million registered players by 2020.

Star Wars: The Old Republic

Star Wars The Old Republic

Can’t get enough of Star Wars? Count us in too!

Star Wars: The Old Republic will narrate a Star Wars story to you and keep you engaged throughout. The game has the third-highest budget for any video game and supports a steady RPG element in it.

Even though it isn’t the sequel to Star Wars: Knights of the Old Republic II that many had hoped for, it continues to be a shining star in the MMORPG world.

Whether you decide to be a commando or lightsaber-wielder, you will encounter a unique storyline for each character in the Star Wars world.

EVE Online

EVE Online of MMORPGs

If you love everything space-related, this is the game for you!

EVE Online is an MMORPG featuring a space theme where players can interact in unscripted competitions, political schemes, and warfare. A battle in EVE Online, known as the Bloodbath of B-R5RB, where thousands of players had been fighting in a star system, had taken 21 hours to complete and is regarded as one of the most extensive and most expensive battles in gaming.

There are only a handful of developers who have attempted to make MMORPGs set in outer-space, but EVE Online has not only nailed it but has exceeded expectations!

Guild Wars 2

Guild Wars 2

Guild Wars 2 features an event-based system where players fight with their guild. The realm of Tyria has the re-emergence of Destiny’s Edge. The game features a persistent world with a storyline progressing in instanced environments.

Guild Wars 2 is unlike any other game in its genre as it is responsive to the players’ actions. Even though this responsiveness can be seen in single-player role-playing games, it is rarely in multiplayer games. The dynamic event system in Guild Wars 2 replaces the traditional questing and utilizes the ripple effect so that players may approach the quests in various ways. Moreover, the combat system is also dynamic as it promotes synergy between using your environment as weapons and different professions.

Lord Of The Rings Online: Shadows Of Angmar

Lord Of The Rings Online Shadows Of Angmar of MMORPGs

This one is a traditional MMORPG featuring the theme of Lord of the Rings. After this game shifted to a free model, it rose in popularity among players.

If you’re someone who enjoys exploration as well as the Lord of the Rings movies and books, you would love this MMORPG. It has a comprehensive map and exudes all-things Lord of the Rings!

Wrapping Up

In this article, we took a deep dive into MMORPGs and discussed a few popular ones.

From World of Warcraft with its WoW boost, its engaging quests, and a whole lot of loot, to Lord of the Rings Online: Shadows of Angmar, with the adventures and nostalgia associated with the Lord of the Rings franchise, the list is full of popular MMORPGs that other players are loving and enjoying.

We hope you enjoyed the list and would become a part of the MMORPGs players for a fun and exciting time spent on adventures.

MMORPGs – Is Instancing Really That Bad?

Over the years, we have seen many MMORPGs release with fully open worlds, but recently there has been an influx of games with instanced worlds.  Many gamers feel that instancing takes away any exploration that could be had in those worlds. Although, the degree of instancing varies greatly between games.

In this article, we’re planning to tackle the problem and decide if instancing is really that bad when it comes to MMORPGs – so read on if you want to find out our opinion on the matter!

Instanced Worlds

One such game of recent note is Skyforge.  In the case of Skyforge, the “open world” sections are regions that can be traveled to by selecting them on the world model in the Divine Observatory.  It essentially segments the world into select-able areas on an interface.  This removes the sense that you are traveling through a world, as you do not physically travel there.  With a possibly low player limit, this could lead to these open world areas feeling like cooperative multiplayer sessions, and not part of a persistent world.  This is an example of a high degree of instancing, but it doesn’t mean this, or any type of instancing is damaging to an MMORPG.

Another example of a game that uses instancing for its open world is Guild Wars 2. Where GW2 varies from Skyforge is that it allows players to travel from one zone to another.  Each of these zones still require to you hit a loading screen.  They are also instanced, but the player limit is quite high.  Regardless of the instancing, GW2 still succeeds in creating the sense that you are in a sufficiently populated map most of the time.  The problem is that this can result in a much longer travel time, and less time engaging in the game’s content.  Some gamers do not have the time to spend traveling these zones, and they just want to get right to the content.

Advantages and Disadvantages of Instancing

instancing games

Advantages of Instancing:

  • It allows developers to keep server costs down, as they only need separate servers for different hemispheres of the world.
  • As a result of servers being condensed, it keeps the community together in some fashion, instead of segmenting them on different servers.
  • Games with instancing do not need to have subscriptions, resulting in different pay models being used.

Disadvantages of Instancing:

  • Depending on the game, it may make open world zones feel more like cooperative multiplayer sessions.
  • Players could be placed into separate instances, and cannot find a way to join their friends.
  • Most heavily instanced games do not have areas that change as a result of the emergent gameplay that arises within them.

Tell me what you think about the instancing in MMORPGs.  Has it ruined what was a very good genre in the past?  Or does its advantages outweigh its disadvantages?