When dealing with Nintendo consoles there’s a particular part of online play which can be annoying. Friend codes. Every user is given a unique friend code and to add other players you need to manually all 12 digits one-by-one. But why doesn’t Nintendo just use a traditional friends list instead?
Thanks to a new leak we now know exactly why. A post on ResetEra details leaked information related to both the Wii’s design files and source code. As the first console to feature friend codes, Nintendo has a section specifically discussing those ever annoying 12-digit codes.
The reasoning behind Friend Codes
It turns out Nintendo’s largest motive was to avoid duplicate screen names. The design of all Nintendo consoles is streamlined to the point of impressive simplicity. Nintendo didn’t want its users getting lost as to how to do something. This includes error messages regarding duplicate names which would be unnecessarily confusing for less experienced players.
Equally, Nintendo didn’t want people to add other people by guessing their username. A degree of privacy and choice is important to Nintendo so it implemented a system where the player could always choose who to play with. After all, the likelihood of ever guessing someone’s friend code is very low.
Whilst some of these decisions feel a little unnecessary, it is worth noting they were made a long time ago. The Nintendo Wii didn’t debut until 2006 so it’s fair to say these design plan notes appeared at least a year or two before that.
Even so, the 2017 Nintendo Switch as well as their 2011 3DS both continue to use the age old friend code system. It’s difficult to know if the reason why is still the same or if it just became the standard for Nintendo. Either way, it looks like friend codes are here to stay.
The first ever trailer for PlatinumGames’ upcoming TMNT game titled Teenage Mutant Ninja Turtles: Mutants in Manhattan, has been leaked ahead of schedule.
While there is very little combat, it is nice to see the look they’re going for and how the game is shaping up from the conceptual stages.
Here is the full trailer in HD, courtesy of Activision.
While I can’t truthfully say that I am a big fan of anything TMNT related, it is nice to know that the game seems to be achieving a genuine comic book aesthetic, rather than some bizarre Michael Bay deformity.
Furthermore, it’s reassuring to know that TMNT is in the hands of the talented people at PlatinumGames, who have a nearly flawless record of developing fun and frenetic action games. Even if they seem to have about ten thousand projects on the go at once.
I am certain we will be seeing much more on TMNT in the coming months, so definitely stay tuned for whatever is next.
The roster for Street Fighter V is nearing completion with only a couple more characters awaiting their reveals. Karin, Zangief, and newcomer Laura were officially revealed recently, with Laura being accidentally leaked by Famitsu early. Capcom has stated that there will be sixteen playable characters in Street Fighter V‘s initial roster and more will be added post-release in a League of Legends type of ongoing service. They’ve also stated that, of the sixteen characters, eight will be series regulars, four will be veterans that have been out of the fight for some time, and four will be entirely new. With the most recent reveals, we now know seven of the eight all-stars (Ryu, Ken, Chun-Li, Zangief, M. Bison (dictator), Vega (claw), and Cammy), three of the newcomers (Necalli, Rashid, and Laura), and all four of the returning veterans (Charlie Nash, Birdie, Rainbow Mika, and Karin). This leaves only one all-star and one newcomer for the initial roster. However, the remaining characters may already be known as all of these reveals line up well with a supposed leak that was originally released on the forums of popular Street Fighter fan-site Shoryuken.com.
The leak was posted three months ago and claimed that R. Mika, Zangief, Sim (supposedly referring to Dhalsim), Juri, Karin, Ken, Urien, Alex, Laura, Rashid, and Zen would be on Street Fighter V‘s roster before any of those characters had been confirmed. Initially, I shrugged the leak-off as it not only failed to mention Vega and Necalli, but it also contradicted the number of characters that Capcom themselves claimed would be in the game. Even when Rashid was revealed, I still wasn’t convinced and chalked it up as a lucky guess. Dozens of fake leaks are released regularly and, while Rashid isn’t the most common name, it’s still possible that someone just got lucky. However, now that Laura has also been revealed, it lines up too well to be called a mere coincidence. Taking the Shoryuken leak as real, that makes Dhalsim the last veteran character (so much for my Necro prediction) and Zen as the last newcomer and is also referred to as the new boss character in the leak. Unfortunately, it turns out that executive producer Yoshinori Ono really was playing a trick when he heavily hinted at Blanka being announced at the Brasil Game Show.
However, what about the three characters left over? Unless the roster has changed mid-development or the stated number of characters was an outright lie, there isn’t enough room in the plan for Juri, Alex, and Urien to join the cast. Well, the simple explanation is that these characters won’t be in the initial line-up, but rather are the first ones in line to be added post-release. One of them may even be announced near launch as a free preorder bonus. There is an event scheduled at New York Comic Con that would be the perfect place to reveal the all-American Alex. I doubt anyone would be used as a preorder exclusive given that Capcom knows how much they’ve burned their fans with on-disc DLC in the past and they are in no position to garner more bad press for themselves. After all, the only reason Street Fighter V is being developed at all right now is because Sony offered to help publish it. More likely, preordering would get you a voucher for a specific character that would have to be unlocked with either grinding or microtransactions otherwise. Then again, never underestimate a major game developer’s ability to dig its own grave.
The one major mystery surrounding the roster is the identity of the supposed new boss, Zen. With such an innocuous name, Zen’s playstyle, personality, and even gender are all anyone’s guess. However, I think we may have already seen Zen and can deduce some of his abilities. In Street Fighter IV, Shadaloo enforcer and former boxing champ Balrog decide to go rogue in order to steal Shadaloo tech and sell it for his own gain. In the end, all he walks away with is a mysterious child experimented on by SF4’s main antagonist, Seth. It’s my guess that this child is Zen and he will appear in Street Fighter V all grown up and in control of his latent powers.
Being raised by Balrog, Zen would likely be a boxer and the roster is still in need of one. Having a boxer as the new boss would be an interesting twist, and he has his mysterious powers to differentiate him from Balrog and Dudley and make him stand out like a boss character. Given that he was found in the same facility that created Seth, a creature made up of the best moves of all the other Street Fighter characters, the possibilities for his powers are essentially limitless. He could mix up his pugilism with projectiles, spacing techniques, barriers, or who knows what. Just having a straightforward boxer wouldn’t be much of a boss, so Zen will definitely have some overwhelming abilities to put him on the level of Akuma and Gill. Once again, I want to emphasize that this is all just wild speculation on my part and Zen could just as easily be an entirely new character unrelated to anyone or anything we’ve seen before. Zen could very well be a space alien with three legs and shoots lasers from its eyes for all we really know. Before you call that ridiculous, keep in mind that Street Fighter has never been shy about casually throwing around monster men like Blanka and Necro. I just think Balrog’s ending from SF4 feels too much like a foreshadowing of events we’ll see play out in SF5 to ignore.
Who do you think will be the new boss character for Street Fighter V? Who do you want to have joined the post-release roster first? Do you have any lingering concerns as we approach the game’s release? Leave a comment below and let us know what you think.
This morning a lot has been announced and confirmed. To start off, the new Mortal Kombat is officially titled Mortal Kombat X, and due out in 2015, will feature both Scorpion and Sub Zero, and can be seen in this awesome trailer. Watching the trailer seems to reveal the return of X-ray moves, a fan favorite addition in MK 9. A close observer would also catch many of the moves that are trademarks of the characters, and identical to the move sets in 9 (Like Scorpions Teleport and Sub-Zero’s Ice Slide) Update: WB Games has confirmed the title to be for PS3, PS4, Xbox 360, Xbox Onee and PC.
The next announcement comes courtesy Deep Silver, who has confirmed that Homefront: The Revolution indeed exists. The Crytek developed title will only appear on PS4, Xbox One, PC, Mac and Linux. It’s post invasion America storyline continues from the first game back in 2011, this time Philadelphia taking center stage. Early details reveal that the mission structure will be suited to the story, as a resistance players will do assassinations and covert ops instead of going in guns blazing. The idea sounds unique in the FPS space, and we will be able to see more when it comes out in 2015. You can check it’s announcement trailer here.
The last big announcement from this morning comes in the form of a new Xbox exclusive racing game. That’s right, there’s a new Forza on the horizon, Forza Horizon 2. The game was revealed by IGN earlier today, and has been confirmed for Xbox 360 and One for Fall of 2014. IGN’s first details reveal that the game is under development by Playground and Microsoft, and is set in Southern Europe.
All of these titles and more are sure to be covered more at E3, so as the conference kicks up next week be sure to check back here for more news on these three titles.