Best deals to grab before the GOG Summer Sale ends

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The GOG Summer Sale ends on June 27. That means that you only have a few days left to purchase some of the best DRM-free games at a discounted price. But it can be tricky to decide what games are worth picking up with over 3500 games on sale. So here are the best deals to grab before the GOG Summer Sale ends.

Those looking for some AAA action should consider Cyberpunk 2077 at 50% off. Alternatively, The Witcher 3: Wildhunt is just £5.00 at 80% off. Considering that Wildhunt has a 93 score on Metacritic and is considered one of the best RPGs ever made, that’s an absolute steal. Another great AAA recommendation is No Man’s Sky at 50% off. It was once a meme but Hello Games’ sandbox has come a long way and is now well worth playing.

When it comes to indies you are spoiled for choice. Some highlights include FTL: Advanced Edition at 75% off, Gris at 75% off, Stardew Valley at 20% off, Banished at 66% off, and Hollow Knight at 50% off. All of these are staple indie games that define their respective genre. You would be missing out if you didn’t try them all at least once.


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All of the best deals available in the GOG Summer Sale are DRM-free. DRM-free games come with a download link with no strings attached. Once a DRM-free title is purchased you are free to use it as you wish. It’s not restricted to one platform or device.

Some people prefer this as they have more control over what they own. When a game is purchased on Steam or the Epic Games Store, you don’t necessarily own anything. Instead, you are simply buying a license that gives you the right to play that game. But a DRM-free game is yours to keep forever.

Delays, Death Threats, And Gamer Entitlement

With the recent announcement that No Man’s Sky would be delayed for one measly month, a small group of internet psychopaths has once again demonstrated why gamers continue to get a bad rap from both the older generation and the media.

The news broke a few days ago on the official Sony blog, where Managing Director Sean Murray explained that, in order to get the game where he wanted it in terms of polish, they’d need to delay it for a little bit longer to make sure it’s at the right place upon release.

While sane human beings would understand this logic, thereby accepting it and moving on with their lives, a few of the salty polyps that sadly grow on the undercarriage of the internet happened to react differently.

What is the big deal with a game being delayed?

Truthfully, it isn’t a big deal, which brings me to my first point. Who cares? I get that we’re all excited to play No Man’s Sky, but a delay of only one month is not a huge deal. We’ve already waited this long, so what is one more month? I remember back in 2006 seeing the reveal of Final Fantasy 13 Versus, which would take another 10 years to come to fruition. I bought my PlayStation 3 and PlayStation 4 consoles for that game, and even then, I didn’t feel the need to threaten Square-Enix employees over it.

Hello Games is under no obligation to release the game in June unless they’ve agreed to. Judging by the delay, I’d say that Sony is perfectly willing to wait, and so should you be.

Delays are a good thing!

I never understood the negative reaction to delays, as it generally means that the developer and/or publisher is more concerned about quality than hitting some arbitrary deadline for what I presume to be anxious investors. It is true that some delays end up helping nothing in the end, but by and large, they are for a noble and honest cause.

Hello Games deciding that No Man’s Sky needs more time in the oven is a fantastic thing because it means the product we all want will be a better game when it drops. We will have a smoother, more polished version of the game. Really, that is what is most important, not the day it comes out.

To those of you slinging insults and making threats, I ask this: Would you prefer a buggy, unfinished or unpolished game over having to wait one more month? This sort of reaction reminds me of spoiled children and how they must have what they want right now, even if it means that they will miss out or suffer for their impatience.

 Death threats? Really?

While I completely understand wanting a game when it is supposed to release, is sinking to a level where you sign on to Twitter or Facebook or whatever to send a hateful or threatening message to a person who is just trying to do their job, really the best course of action? Why do you feel so angry about this? Why is there such an overwhelming feeling of resentment?

Hell, if you just insist on voicing your concern, why can you not, like other normal human beings, voice it in a constructive manner? I do not ever understand why some gamers have this hot-headed or entitled approach to things.

Sonic has longer, thinner legs now?! Better threaten Sega. Diablo III looks too colourful for a Diablo game? How about a boycott, a petition, and some death threats? Dante has dark hair now? let’s attack Ninja Theory about it, just because!
It is this type of behaviour that makes us look like spoiled, entitled little brats, and I’m sick to death of outsiders viewing us as such. Maybe, just maybe, next time you feel like threatening someone over something so benign or so unimportant, you instead assess your actions and take a less hostile approach.

“If You Watched Every [No Man’s Sky] Video, It Still Wouldn’t Be Spoiled For You,” Says Sean Murray

We all know No Man’s Sky, developed and published by Hello Games’, and how it surprises us every showing with brand new footage and worlds to explore since the game’s world is procedurally generated thus you will never explore it fully.

Hello Games’ Sean Murray was featured on The Guardian ( Via: VG24/7 ), talking about how No Man’s Sky can’t be exposed to leaks or footage uploaded on YouTube no matter how many you watch of them, you will get your own unspoiled and unique experience of the game.

“In this era in which footage of every game is recorded and uploaded to YouTube, we wanted a game where, even if you watched every video, it still wouldn’t be spoiled for you,” he said.

“And we wanted those discoveries to be meaningful in the sense that they could be shared with other players, all of whom existed in the exact same universe, rather than inside their own random dimension.”

Sean also states that every official posted footage of the game, was played by him so this is even more proof that no two players will experience No Man’s Sky in the same way.

“Every time you see No Man’s Sky, it’s literally me playing, wearing headphones, trying to film things that go well with the music,” Murray said. “It’s the most genuine way in which we can show the game.”

No Man’s Sky is currently set to release on PC and PS4 with no release date announced yet.