Behold! Over 35 Minutes Of Glorious Witcher 3 Gameplay

Witcher

The Witcher 3 had but a tease at Gamescom, showing only mere minutes of one particular side quest. It left many wanting more, especially when the scale of the game is considered. It’s my pleasure then, to deliver you a whopping 35 minute video containing the most extensive look into The Witcher 3 that we’ve had as of yet.

Grab a soft drink, sit back, relax, and enjoy the mesmerizing world of The Wicther in all of it’s glory in the video below. It’s better than most movies released these days, anyway!

What surprises me most about this game is not all of it’s mechanical upgrades or large world, but the apparent consistency and depth that we’re being offered here. The towns feel alive and have a sense of purpose, the citizens and various NPCs real and full of character, and the world is so lush and beautiful that it’s almost shocking how the game can keep a solid frame rate.

New Bloodborne Gameplay Screams “Buy Me”

Bloodborne

Bloodborne, FromSoftware’s newest monster, has been given the ‘new trailer’ treatment at Gamescom 2014, and by Gwyn, does it ever hit hard.

Miyazaki dropping the more methodical approach of Dark Souls combat in favour of a more visceral, on-your-toes action game appears to be a smart move, as the action looks even more exhaustingly difficult and punishing than ever.

Imminent trailer ahead.

https://www.youtube.com/watch?v=_WsqQtqwP9E

My gushing for all things FromSoftware never ceases. With that however, comes exceptionally high expectations. Luckily, it appears that Bloodborne is shattering all of them with every new video.

Only time will tell if this game can manage to surpass the absolutely ridiculous standards FromSoftware has set for themselves. If this trailer is any indication, they’re on the right track.

Ninja Theory Announces Hellblade At Gamescom

Hellblade

Ninja Theory has been in the news a lot lately about a new IP, and thanks to Gamescom, we now know what it is. Hellblade … yes, that’s the real title, is a Playstation 4 exclusive action game from the team that brought you DMC, Heavenly Sword, and Enslaved.

To say I am excited for this new IP would be to put it mildly. Ninja Theory is a master at crafting bizarre and inspired worlds, fascinating characters, and tales full of drama and action. Hellblade, despite its title, appears to be up to snuff so far.

As always, your video awaits.

Ninja Theory is defined by three things: ninja-class melee gameplay, strong character stories and a unique art vision.
On Hellblade, we will double down on what we do best to give you a deeper character in a twisted world with brutal, uncompromising, combat.

We are embracing the creative spirit that comes with independence without letting go of the stunning production values that we are known for. It’s not indie, it’s not AAA. This is a third way. It’s independent AAA.

It’s about making a more focused game experience that isn’t trying to be all things to all people but satisfies a particular gaming itch. It’s about being in command of our creativity so that we can give you what you want from us at a lower price.

It’s very early days in the project but we are opening our doors and inviting you to join us every step of the way. We want to show you how we make this game warts and all so that you can be part of this journey.

Hellblade’s official website goes into a bit more detail and offers an additional video of details, so make sure to check it out.

Housemarque Announces New IP, Alienation

Alienation

Housemarque, responsible for the masterpiece Resogun, has announced it’s newest title at this years Gamescom. Alienation takes players on a co-op adventure in the vain of Dead Nation, but with Aliens … You get it?

What separates the two apart beyond the setting, is the new ‘help your team’ or ‘go rogue’ options it seems to present. This could mix up the gameplay quite a bit, creating an entirely new set of rules for how a game like Dead Nation would’ve been played.

Here is the trailer in its entirety for your viewing pleasure.

I enjoyed Dead Nation, though I felt it didn’t really have enough character or staying power to offer up a rich experience I’d go back to. In other words, it wasn’t Resogun or Super Stardust HD.

hat separates the two apart beyond the setting, is the new ‘help your team’ or ‘go rogue’ options it seems to present. This could mix up the gameplay quite a bit, creating an entirely new set of rules for how a game like Dead Nation would’ve been played.

Alienation, I hope, will break the mold of Dead Nation and offer us PS4 veterans a chance for some jolly cooperation, or personal gain via betrayal.