Lost Soul Aside Looks Phenomenal

Lost Soul Aside

Back in 2016, a hack and slash game, named Lost Soul Aside, was announced. The gameplay is similar to many other games of this genre like Devil May Cry and Bayonetta.

It is amazing and most impressive to know that at the start of the development of Lost Soul Aside, there was only one person working on it. The first gameplay of this video game looked so promising and forced to appreciate its developer. We at Vgamerz appreciate the one-man development team and the output.

With Final Fantasy 15 on the horizon, eagerly awaiting its chance to disappoint the world after ten long years in the oven, one man with a vision has attempted to take on the behemoth, or, more importantly, use it as inspiration for a beast of his own. Below is the debut trailer for Lost Soul Aside, an FFXV inspired action game developed by a single man using Unreal Engine 4.

Wow. It is insane what one man can do, especially considering the scope of the project. While obviously early in development, the ambition here is breathtaking.

The combat, in particular, is what stands out here, as FFXV‘s combat is severely lacking in both substance and polish from what I’ve played. We can already assume that what we are seeing is only a very early rendition of his vision for combat, it already looks to be visceral, entertaining fun. I just wonder how he intends to tackle such a seemingly massive open world with a small budget and without a team behind him.

Either way, what we’re seeing so far is quite impressive and this is a hell of a way to make a first impression.

We invite you to take a look at the trailer of Lost Soul Aside above and let us know what you think in the comments box below.

Housemarque Announces New IP, Alienation

Alienation-vGamerz

Alienation

Housemarque, responsible for the masterpiece Resogun, has announced its newest title at this year’s Gamescom. Alienation takes players on a co-op adventure in the vain of Dead Nation, but with Aliens … You get it?

What separates the two apart beyond the setting, is the new ‘help your team’ or ‘go rogue’ options it seems to present. This could mix up the gameplay quite a bit, creating an entirely new set of rules for how a game like Dead Nation would’ve been played.

Here is the trailer in its entirety for your viewing pleasure.

I enjoyed Dead Nation, though I felt it didn’t really have enough character or staying power to offer up a rich experience I’d go back to. In other words, it wasn’t Resogun or Super Stardust HD.

hat separates the two apart beyond the setting, is the new ‘help your team’ or ‘go rogue’ options it seems to present. This could mix up the gameplay quite a bit, creating an entirely new set of rules for how a game like Dead Nation would’ve been played.

User experience

According to many about How do you think about Alienation, A_Imme a Reddit user said,

I though it wasn’t going to be my type of game. Boy i was wrong. Already completed the 20 missions once on Rookie, bought the 8€ season pass and started ‘ng+’.

I love the gameplay, visuals (those explosions), loot system and upgrade system…

I think it is way better than resogun, and i love resogun.

tdlr : alienation is a jam. What do yall think?

Varitt, Another user on reddit shared his experience as,

I liked the couch co-op for the first run I did on expert with my wife. The second world tho becomes unbearable. Every single enemy is a sponge and drop rates are not fantastic. I also can’t figure out how to go back to World 1 to farm (if it’s even possible?).

I really liked the game up to that point tho.