What a great news! Wait, what is GOG you ask? GOG, a subsidiary of CD Projekt, is a software distribution platform serving DRM-free video games and movies. They have a kit if games ranging from critically acclaimed indie games to big and awesome triple-A video games. Guess what, their prizes range from as low as $5 to $10 for old games and for newer games, they can range from $5 to $30. You can get The Witcher 3: Wild Hunt for only $30! Can the prices go any lower? Oh yes! Enter, Spring Sale.
All Hail the Spring Sale (March 6 – 12, 2017)!
If you’re wondering which games do they have in store for us this Spring Sale, let me give you a sneak peek. For the indie game lovers out there, here are some of the indies they have for Spring Sale:
Brothers: A Tale of Two Sons – $2.24
Undertale – $4.99
World of Goo – $2.49
Crypt of the Necrodancer – $3.74
Hotline Miami 2: Wrong Number – $3.74
Braid – $3.74
Bastion – $3.74
Invisible Inc. – $6.66
If you are not an indie game lover and more of a triple-A kind of a gamer, these games might be right in your alley:
Mirror’s Edge – $4.99
Metro 2033 Redux – $4.99
The Witcher 3: Wild Hunt (GOTY) – $29.99
Deus Ex GOTY Edition – $2.99
Dragon Age: Origins Enhanced Edition – $4.99
Dead Space – $4.99
Tales from the Borderlands – $6.24
…And a lot more!
Personally, I’m planning to buy Divinity: Original Sin, Invisible Inc., World of Goo, Bastion – yes, I know. I’m more of an indie-loving guy – then, for the triple-A games, Witcher 2 and 3, and I’m still thinking about getting Medal of Honor or Hitman. Definitely Hitman. There are also some story-rich games like Gemini Rue, Alan Wake, The Vanishing of Ethan Carter, and a lot more.
Want to link your Steam Library?
Want to connect your Steam library with GOG? They got you covered with GOG Connect. With this tool, you can permanently import your games in Steam to your GOG library. But, a little heads up, my dear gamers. They only have a limited number of eligible games and are for a limited time only. This is because not all developers and publishers agree with the whole DRM-free idea.
I believe that this is a great opportunity to try out games that we weren’t able to play in the past. How about you guys? Which interesting games are you planning to but? We are curious and are eager to hear from you, guys. Comment your games down below and let’s have a fun conversation.
With the beautiful games being released this past few weeks, we can’t help but wonder if they will also capture us with their gameplay or detach us from the immersion that the game’s graphics or story gives us. Most of these upcoming games are overly hyped and we don’t want another, for a lack of better word, disappointment. No man wants to see a sky of unfulfilled promises – I know, not the best wordplay out there. Heads up! Minimal spoilers ahead. I did my best to keep all the spoilers to the least while keeping the integrity of the explanation about the video games with innovative – or unique – gameplay. Here are video games that got us hooked with their gameplay. These games are not rated on which is the best; this is an unsorted list. *wink* Enjoy!
Minimalist graphics? Check. Challenging levels? Check. Innovative and easy-to-learn gameplay? You guessed it – Check. Meet Piotr Iwanicki, the game designer of one of the best examples of indie-done-right video games. And, no, I will not try to pronounce his name. Superhot started out as an entry in a 7-Day First Person Shooter game jam back in August 2013. It was then greeted with a lot of praise from gamers and critics alike. Finally, released into a full-blown game back in 2016, thanks to crowd-funding and a lot of great publicity.
The gameplay can be explained in one sentence and the developers did just that stating that, “SUPERHOT is the first person shooter where time moves only when you move.” – You can’t explain it any simpler than that. Yes, time stops when you do; you can see the bullets mid-air, you can stop playing and go do something else, and you can smack people in the head then take their weapons, which you can also see fly up in the air as the enemy falls to the ground. This unique gameplay truly makes you feel like Rambo or Jack Bauer, a hero to save the day. Well, not in 24 hours or less, because you will be playing this game for dayz just to get through the challenges.
Have you experienced travelling to another country? Did you ever wonder how the immigration officers do their jobs? If the thought crossed your mind, I suggest grabbing a copy of Papers, Please, a game made by Lucas Pope. He was a developer from Naughty Dog, the studio behind the award-winning video game series, Uncharted. He made this game with a thought in his mind that video games are a form of art.
In Papers, Please, you get to play as an immigration officer and you’ll get to experience how to stand on the other side of the window in the immigration office. The graphics for the game is simple, but the gameplay is unique. It starts simple, some basic rules will be laid out for you to follow. And these rules will be the basis whether an applicant can pass through or not. Then as each day in the game progresses, new rules or requirements will be presented: additional paperworks will need to be verified, new tools will be introduced in order to asses the immigrant, and other additional actions which is very similar to how immigration really works. After playing this, you might think twice before unleashing your rage in the immigration office.
Puzzles, puzzles, puzzles. We all thought that video game puzzles will always be the same: you will encounter an obstacle, then you’ll be asked to find certain objects or pieces then place them in or on a specific place, you’ll be asked to draw a line going from a point around the obstacle and to a certain end point, et cetera. Then Monument Valley came into the picture and it came in with a bang. With multiple awards, citations, commendations, and praises, this video game sets a mark for the next generation of more challenging and innovative puzzle games.
I’m pretty sure you’ve seen or at least heard of impossible objects. Those objects that we perceive as physically impossible or, at least, bothering. Monument Valley used it as the main gameplay mechanic of the game. The players are asked to control a silent protagonist, a princess named Ida through various levels of optical illusions. You might be thinking that it’s simple, you just need to get through the whole “illusion” of the stage. Nope. There will also be tiny objectives like, activators, bridges, pathwalks, etc. that you need to activate and manipulate in order to get through the stage. If you’re the type of gamer who likes some excruciating mental challenge, you might want to give this one a shot. Thank me later.
The Elegy for a Dead World
Oh, writing. The act of materializing the wonders of the human mind – the adventures, wishes, dreams, visions, and other abstract or philosophical constructs of the human mind. This is what Dejobaan Games, the developers of the Elegy for a Dead World, used as their main gameplay mechanic.
This video game is one of the games I’ve played (and anime I’ve watched) that delivers great story with astonishing twists, relatable characters, and an immersive gameplay. Valkyria Chronicles is brought to you by the developers of Sonic. Yes, that’s right – Sega.
Like most RPG/JRPG, character development is embedded in the core gameplay of Valkyria Chronicles. But, what makes this game unique is its turn-based battle system called BLiTZ or Battle of Live Tactical Zones. I know, sounds awesome, right? Well, that’s because it is. This battle system is composed of three parts or modes. The Command Mode, the Action Mode, and the Target Mode.
The first one puts you in an overhead map of the battlefield. This is the time when you can learn of the enemies’ whereabouts and plan where to position your units and where to strike. Then, you can select a unit to control, which brings the player to Action Mode. While in the Action Mode, you can control your character like a normal third-person shooter. Movement costs Action Points which varies for each of your units on the field. Lastly, when you’re finished positioning your units, you can enter the Target Mode. In this mode, the player has control of the unit’s aim, but you can’t move. This allows for headshots and other awesome kills.
During the player’s turn, each action – whether the control of multiple units or the same unit consecutively – depletes his/her Command Points. There are also different classes of characters to experiment with. The environment also affects the flow of the combat. Snipers can take the higher grounds for a vantage point, tanks can knock down walls, and many more.
This game is truly worth the try. But, I suggest watching the anime first.
Other Video Games with Unique Gameplay
Patapon – because of using different notes and rhythms for attack, defend, run, etc.
Her Story – because of using video footages of a real person
Portal – Handheld Portal Device
Eternal Darkness – due to the Sanity meter
Shadow of Mordor – Nemesis System, enemies remember you and yes – creepy.
Katamari – cute anarchy
These are just some of the games that I’ve played that I think has an innovative gameplay. How about you? Have you played a video game with a very unique gameplay that got you immersed for hours? Tell us in the comments down below. We like to hear more games that exhibits innovation.
Crystal Dynamics – the developers behind one of the best- and fastest-selling video games of recent history; the multi-award winning video game – Tomb Raider. This video game also reincarnated the iconic female protagonist, Lara Croft. Take that, Nathan Drake! Nah, just kidding. I’m a huge huge fan of both games. Now that we got that out of the way, let’s get back to the news. Crystal Dynamics recently posted in their Tumblr account that they just upgraded their workplace, gearing up for better games in the future. Here are some of the details. Sit back and let us take a peek at the new home of Crystal Dynamics.
Crystal Dynamics: A New Home
Scot Amos, co-studio head of Crystal Dynamics, revealed that they have new facilities and rooms for their developers or employees to work and play around. He said in the post that,
“After months of planning, building, and some very late nights for the construction crew, we’ve just moved into our glorious new state-of-the-art studio!”, he continued, “We have some great new amenities, from hydraulic desks for everyone to adjust as they like, to black-out shades and light absorption paint for those darkness-loving developers.”
I don’t know about you guys, but, I’m digging those black-out shades.
Aside from the “performance boosting” environment, he also stated that they added an on-site Motion Capture stage. Now, that is a great investment to make more award-winning video games.
About on-site Motion Capture stage
He stated, “We’ve expanded to six fully equipped sound proof audio rooms too,” continued Amos. “With the growth of our team, we’ve also increased our studio meeting area and naturally outfitted it with tons of next-gen 4K screens, as well as dedicated console and PC gaming stations next to the huge new kitchen. Lastly, we’ve added two specialty rooms for optimal development efficiency: a photogrammetry capture space and our very own, on-site, fully equipped Motion Capture stage!”.
For those readers out there who doesn’t know what this means: the new photogrammetry capture space gives the artists and animators the ability to create ultra realistic expressions and textures. Various video games are already using photogrammetry. The Vanishing of Ethan Carter and Uncharted 4 are just some one the games that used this to produce highly detailed textures.
Photogrammetry capture space
Ron Rosenberg, co-studio head of Crystal Dynamics, also stated that, “The new studio will help Crystal Dynamics take our work to the next level,” he continued, “Crystal Dynamics’ new studio is nearly double the size in order to make room for all the new positions we’re hiring over the next year.”
You heard that right. For those aspiring game developers, artists, designers, and others out there who are looking to work in the game industry, they are hiring in various areas. You can check their website here.
Here are other photos included in their post. Enjoy!
Like to play guitar?
Do you know what this one means?
Like This One like I do?
Also, here is the trailer for The Avenger project they released:
So how about that. What do you think about Crystal Dynamics’ new headquarters? Do you believe that these upgrades will further help them produce more award-winning games in the future? Leave your comments down below and let’s have a discussion.